Test 1 · In-game purchases and skins: the dancing banana problem
«nah mate this skin makes me cracked, I'm way better now». true?
Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: skin, me, I · What happens: make, crack, be · To what, where: me, way
This is test 1 of lesson 412 «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | « | « | PUNCT | _ | 6 makes | punct |
| 2 | nah | nah | INTJ | _ | 6 makes | discourse |
| 3 | mate | mate | NOUN | Number=Sing | 2 nah | vocative |
| 4 | this | this | DET | Number=Sing PronType=Dem | 5 skin | det |
| 5 | skin | skin | NOUN | Number=Sing | 6 makes | nsubj |
| 6 | makes | make | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 7 | me | I | PRON | Case=Acc Number=Sing Person=1 PronType=Prs | 6 makes | obj |
| 8 | cracked | crack | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 6 makes | xcomp |
| 9 | , | , | PUNCT | _ | 12 way | punct |
| 10 | I | I | PRON | Case=Nom Number=Sing Person=1 PronType=Prs | 12 way | nsubj |
| 11 | 'm | be | AUX | Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin | 12 way | cop |
| 12 | way | way | NOUN | Number=Sing | 6 makes | conj |
| 13 | better | better | ADV | _ | 14 now | advmod |
| 14 | now | now | ADV | PronType=Dem | 12 way | advmod |
| 15 | » | » | PUNCT | _ | 6 makes | punct |
| 16 | . | . | PUNCT | _ | 6 makes | punct |
| 17 | true | true | ADJ | Degree=Pos | 6 makes | xcomp |
| 18 | ? | ? | PUNCT | _ | 6 makes | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | make in a quote | present | this skin | me | true property | tree rules | |||
| 2 | crack in a quote | past | me not said here | vn sound_emission-43.2 «NP V»: agent=Theme | |||||
| 3 | is a in a quote | present | I | way | now | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice
Yes, if it cost a lot
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Yes | yes | INTJ | Polarity=Pos | 5 cost | discourse |
| 2 | , | , | PUNCT | _ | 5 cost | punct |
| 3 | if | if | SCONJ | _ | 5 cost | mark |
| 4 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 5 cost | nsubj |
| 5 | cost | cost | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | root | root |
| 6 | a | a | DET | Definite=Ind PronType=Art | 7 lot | det |
| 7 | lot | lot | NOUN | Number=Sing | 5 cost | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | cost | past | it | a lot | vn cost-54.2 «NP V NP.value»: agent=Theme lot=Value |
Option 2
Yes, rare skins are faster and jump a bit higher
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Yes | yes | INTJ | Polarity=Pos | 4 skins | discourse |
| 2 | , | , | PUNCT | _ | 1 Yes | punct |
| 3 | rare | rare | ADJ | Degree=Pos | 4 skins | amod |
| 4 | skins | skin | NOUN | Number=Plur | 6 faster | obl:unmarked |
| 5 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 6 faster | cop |
| 6 | faster | fast | ADV | Degree=Cmp | root | root |
| 7 | and | and | CCONJ | _ | 8 jump | cc |
| 8 | jump | jump | VERB | VerbForm=Inf | 6 faster | conj |
| 9 | a | a | DET | Definite=Ind PronType=Art | 10 bit | det |
| 10 | bit | bit | NOUN | Number=Sing | 11 higher | obl:unmarked |
| 11 | higher | high | ADJ | Degree=Cmp | 8 jump | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | rare skins obl:unmarked; fast property | tree rules | |||||
| 2 | jump | infinitive | vn run-51.3.2-2-1 «NP V»: agent=Theme |
Option 3 · ✓ the right answer
No, a skin changes how you look, not how you play
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | No | no | INTJ | Polarity=Neg | 5 changes | discourse |
| 2 | , | , | PUNCT | _ | 5 changes | punct |
| 3 | a | a | DET | Definite=Ind PronType=Art | 4 skin | det |
| 4 | skin | skin | NOUN | Number=Sing | 5 changes | nsubj |
| 5 | changes | change | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 6 | how | how | ADV | PronType=Int | 8 look | advmod |
| 7 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 8 look | nsubj |
| 8 | look | look | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 5 changes | ccomp |
| 9 | , | , | PUNCT | _ | 13 play | punct |
| 10 | not | not | PART | Polarity=Neg | 13 play | advmod |
| 11 | how | how | ADV | PronType=Int | 13 play | advmod |
| 12 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 13 play | nsubj |
| 13 | play | play | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 5 changes | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | change | present | a skin | tree rules | |||||
| 2 | look | present | you | vn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus | |||||
| 3 | not play | present | you | vn performance-26.7-1 «NP V»: agent=Agent |
Option 4
Only in the first week
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Only | only | ADV | _ | 5 week | advmod |
| 2 | in | in | ADP | _ | 5 week | case |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 week | det |
| 4 | first | first | ADJ | Degree=Pos NumForm=Word NumType=Ord | 5 week | amod |
| 5 | week | week | NOUN | Number=Sing | root | root |
The frames reader finds no event or fact in this sentence.
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t1/