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Test 3 · In-game purchases and skins: the dancing banana problem

Theo's mate: «lol default skin, are u poor or what». Best reply in the squad?

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: mate · What happens: be

This is test 3 of lesson 412 «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Theo's mate: «lol default skin, are u poor or what».

nmod:posscasensubjpunctpunctdiscoursecompoundconjpunctcopamodccconjpunctpunctrootTheoPROPN'sPARTmateNOUN:PUNCT«PUNCTlolINTJdefaultNOUNskinNOUN,PUNCTareAUXuADJpoorADJorCCONJwhatPRON»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheoTheoPROPNNumber=Sing3 matenmod:poss
2's'sPART_1 Theocase
3matemateNOUNNumber=Sing12 poornsubj
4::PUNCT_8 skinpunct
5««PUNCT_8 skinpunct
6lollolINTJ_8 skindiscourse
7defaultdefaultNOUNNumber=Sing8 skincompound
8skinskinNOUNNumber=Sing3 mateconj
9,,PUNCT_3 matepunct
10arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin12 poorcop
11uuADJDegree=Pos12 pooramod
12poorpoorADJDegree=Posrootroot
13ororCCONJ_14 whatcc
14whatwhatPRONPronType=Rel12 poorconj
15»»PUNCT_14 whatpunct
16..PUNCT_12 poorpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is in a quotepresentTheo's mate and default skinpoor propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Best reply in the squad?

amodcasedetnmodpunctrootBestADJreplyNOUNinADPtheDETsquadNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BestgoodADJDegree=Sup2 replyamod
2replyreplyNOUNNumber=Singrootroot
3ininADP_5 squadcase
4thetheDETDefinite=Def PronType=Art5 squaddet
5squadsquadNOUNNumber=Sing2 replynmod
6??PUNCT_2 replypunct

The frames reader finds no event or fact in this sentence.

The options

Option 1 · ← Mova's choice

Laugh along and tease someone else instead

advmodccconjobjadvmodadvmodrootLaughVERBalongADVandCCONJteaseVERBsomeonePRONelseADVinsteadADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LaughlaughVERBMood=Imp VerbForm=Finrootroot
2alongalongADV_1 Laughadvmod
3andandCCONJ_4 teasecc
4teaseteaseVERBMood=Imp VerbForm=Fin1 Laughconj
5someonesomeonePRONNumber=Sing PronType=Ind4 teaseobj
6elseelseADV_5 someoneadvmod
7insteadinsteadADV_4 teaseadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1laughimperativeyou not said herealong propertyvn nonverbal_expression-40.2 «NP V»: agent=Agent
2teaseinfinitiveyou not said heresomeoneinstead propertyvn bully-59.5 «NP V NP»: agent=Agent someone=Patient

Option 2

Default skins mean you are bad at games

compoundnsubjdiscoursensubjcopcaseoblrootDefaultNOUNskinsNOUNmeanVERByouPRONareAUXbadADJatADPgamesNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DefaultdefaultNOUNNumber=Sing2 skinscompound
2skinsskinNOUNNumber=Plur3 meannsubj
3meanmeanVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin6 baddiscourse
4youyouPRONCase=Nom Person=2 PronType=Prs6 badnsubj
5arebeAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin6 badcop
6badbadADJDegree=Posrootroot
7atatADP_8 gamescase
8gamesgameNOUNNumber=Plur6 badobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresentDefault skinsvn intend-61.2-1 «NP V S»: agent=Agent
2ispresentyougamesbad propertytree rules

Option 3

He should buy a skin to stop the teasing

nsubjauxdetobjmarkadvcldetobjrootHePRONshouldAUXbuyVERBaDETskinNOUNtoPARTstopVERBtheDETteasingNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs3 buynsubj
2shouldshouldAUXVerbForm=Fin3 buyaux
3buybuyVERBVerbForm=Infrootroot
4aaDETDefinite=Ind PronType=Art5 skindet
5skinskinNOUNNumber=Sing3 buyobj
6totoPART_7 stopmark
7stopstopVERBVerbForm=Inf3 buyadvcl
8thetheDETDefinite=Def PronType=Art9 teasingdet
9teasingteasingNOUNNumber=Sing7 stopobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1buyshouldHea skinvn accept-77.1 «NP V NP»: agent=Agent skin=Theme
2stopto-infinitiveHe not said herethe teasingvn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality teasing=Eventuality

Option 4 · ✓ the right answer

What you spend says nothing about who you are

nsubjnsubjacl:relclobjcasenmodnsubjcoprootWhatPRONyouPRONspendVERBsaysVERBnothingPRONaboutADPwhoPRONyouPRONareAUX
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int4 saysnsubj
2youyouPRONCase=Nom Person=2 PronType=Prs3 spendnsubj
3spendspendVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin1 Whatacl:relcl
4sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5nothingnothingPRONNumber=Sing PronType=Neg4 saysobj
6aboutaboutADP_7 whocase
7whowhoPRONPronType=Int5 nothingnmod
8youyouPRONCase=Nom Person=2 PronType=Prs7 whonsubj
9arebeAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin7 whocop
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1spendpresentyouvn consume-66-1 «NP V NP»: agent=Agent
2say speech: assertpresentnothingvn say-37.7-1-1 «NP V NP.topic»: agent=Agent nothing=Topic
3ispresentyoutree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t3/