Test 3 · In-game purchases and skins: the dancing banana problem
Theo's mate: «lol default skin, are u poor or what». Best reply in the squad?
Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: mate · What happens: be
This is test 3 of lesson 412 «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: Theo's mate: «lol default skin, are u poor or what».
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Theo | Theo | PROPN | Number=Sing | 3 mate | nmod:poss |
| 2 | 's | 's | PART | _ | 1 Theo | case |
| 3 | mate | mate | NOUN | Number=Sing | 12 poor | nsubj |
| 4 | : | : | PUNCT | _ | 8 skin | punct |
| 5 | « | « | PUNCT | _ | 8 skin | punct |
| 6 | lol | lol | INTJ | _ | 8 skin | discourse |
| 7 | default | default | NOUN | Number=Sing | 8 skin | compound |
| 8 | skin | skin | NOUN | Number=Sing | 3 mate | conj |
| 9 | , | , | PUNCT | _ | 3 mate | punct |
| 10 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 12 poor | cop |
| 11 | u | u | ADJ | Degree=Pos | 12 poor | amod |
| 12 | poor | poor | ADJ | Degree=Pos | root | root |
| 13 | or | or | CCONJ | _ | 14 what | cc |
| 14 | what | what | PRON | PronType=Rel | 12 poor | conj |
| 15 | » | » | PUNCT | _ | 14 what | punct |
| 16 | . | . | PUNCT | _ | 12 poor | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is in a quote | present | Theo's mate and default skin | poor property | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: Best reply in the squad?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Best | good | ADJ | Degree=Sup | 2 reply | amod |
| 2 | reply | reply | NOUN | Number=Sing | root | root |
| 3 | in | in | ADP | _ | 5 squad | case |
| 4 | the | the | DET | Definite=Def PronType=Art | 5 squad | det |
| 5 | squad | squad | NOUN | Number=Sing | 2 reply | nmod |
| 6 | ? | ? | PUNCT | _ | 2 reply | punct |
The frames reader finds no event or fact in this sentence.
The options
Option 1 · ← Mova's choice
Laugh along and tease someone else instead
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Laugh | laugh | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | along | along | ADV | _ | 1 Laugh | advmod |
| 3 | and | and | CCONJ | _ | 4 tease | cc |
| 4 | tease | tease | VERB | Mood=Imp VerbForm=Fin | 1 Laugh | conj |
| 5 | someone | someone | PRON | Number=Sing PronType=Ind | 4 tease | obj |
| 6 | else | else | ADV | _ | 5 someone | advmod |
| 7 | instead | instead | ADV | _ | 4 tease | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | laugh | imperative | you not said here | along property | vn nonverbal_expression-40.2 «NP V»: agent=Agent | ||||
| 2 | tease | infinitive | you not said here | someone | instead property | vn bully-59.5 «NP V NP»: agent=Agent someone=Patient |
Option 2
Default skins mean you are bad at games
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Default | default | NOUN | Number=Sing | 2 skins | compound |
| 2 | skins | skin | NOUN | Number=Plur | 3 mean | nsubj |
| 3 | mean | mean | VERB | Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin | 6 bad | discourse |
| 4 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 6 bad | nsubj |
| 5 | are | be | AUX | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 6 bad | cop |
| 6 | bad | bad | ADJ | Degree=Pos | root | root |
| 7 | at | at | ADP | _ | 8 games | case |
| 8 | games | game | NOUN | Number=Plur | 6 bad | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | mean | present | Default skins | vn intend-61.2-1 «NP V S»: agent=Agent | |||||
| 2 | is | present | you | games | bad property | tree rules |
Option 3
He should buy a skin to stop the teasing
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | He | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 3 buy | nsubj |
| 2 | should | should | AUX | VerbForm=Fin | 3 buy | aux |
| 3 | buy | buy | VERB | VerbForm=Inf | root | root |
| 4 | a | a | DET | Definite=Ind PronType=Art | 5 skin | det |
| 5 | skin | skin | NOUN | Number=Sing | 3 buy | obj |
| 6 | to | to | PART | _ | 7 stop | mark |
| 7 | stop | stop | VERB | VerbForm=Inf | 3 buy | advcl |
| 8 | the | the | DET | Definite=Def PronType=Art | 9 teasing | det |
| 9 | teasing | teasing | NOUN | Number=Sing | 7 stop | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | buy | should | He | a skin | vn accept-77.1 «NP V NP»: agent=Agent skin=Theme | ||||
| 2 | stop | to-infinitive | He not said here | the teasing | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality teasing=Eventuality |
Option 4 · ✓ the right answer
What you spend says nothing about who you are
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | 4 says | nsubj |
| 2 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 3 spend | nsubj |
| 3 | spend | spend | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 1 What | acl:relcl |
| 4 | says | say | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | nothing | nothing | PRON | Number=Sing PronType=Neg | 4 says | obj |
| 6 | about | about | ADP | _ | 7 who | case |
| 7 | who | who | PRON | PronType=Int | 5 nothing | nmod |
| 8 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 7 who | nsubj |
| 9 | are | be | AUX | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 7 who | cop |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | spend | present | you | vn consume-66-1 «NP V NP»: agent=Agent | |||||
| 2 | say speech: assert | present | nothing | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent nothing=Topic | |||||
| 3 | is | present | you | tree rules |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/412-in-game-purchases-and-skins/t3/