Mova0.5 pre-release⌕
☰
home / corpora / questions / Everyday / Gift cards and birthday money: making… / t11

Test 11 · Gift cards and birthday money: making it last

Priya: «I'll get my aunt's fave character in the game too». What might happen?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: I · What happens: get, happen · To what, where: fave character, game

This is test 11 of lesson 415 «Gift cards and birthday money: making it last» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Priya: «I'll get my aunt's fave character in the game too».

punctpunctnsubjauxparataxisnmod:possnmod:posscasecompoundobjcasedetnmodadvmodpunctpunctrootPriyaPROPN:PUNCT«PUNCTIPRON'llAUXgetVERBmyPRONauntNOUN'sPARTfaveNOUNcharacterNOUNinADPtheDETgameNOUNtooADV»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PriyaPriyaPROPNNumber=Singrootroot
2::PUNCT_6 getpunct
3««PUNCT_6 getpunct
4IIPRONCase=Nom Number=Sing Person=1 PronType=Prs6 getnsubj
5'llwillAUXVerbForm=Fin6 getaux
6getgetVERBVerbForm=Inf1 Priyaparataxis
7mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs8 auntnmod:poss
8auntauntNOUNNumber=Sing11 characternmod:poss
9's'sPART_8 auntcase
10favefaveNOUNNumber=Sing11 charactercompound
11charactercharacterNOUNNumber=Sing6 getobj
12ininADP_14 gamecase
13thetheDETDefinite=Def PronType=Art14 gamedet
14gamegameNOUNNumber=Sing11 characternmod
15tootooADV_6 getadvmod
16»»PUNCT_6 getpunct
17..PUNCT_1 Priyapunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1get in a quotefutureImy aunt's fave characterthe gamevn comprehend-87.2-1 «NP V NP»: agent=Experiencer character=Stimulus

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What might happen?

nsubjauxpunctrootWhatPRONmightAUXhappenVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int3 happennsubj
2mightmightAUXVerbForm=Fin3 happenaux
3happenhappenVERBVerbForm=Infrootroot
4??PUNCT_3 happenpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1happenmightvn occur-48.3-1 «NP V»: agent=Theme

The options

Option 1 · ← Mova's choice · ✓ the right answer

Her aunt might laugh and join in

nmod:possnsubjauxccconjcompound:prtrootHerPRONauntNOUNmightAUXlaughVERBandCCONJjoinVERBinADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HerherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs2 auntnmod:poss
2auntauntNOUNNumber=Sing4 laughnsubj
3mightmightAUXVerbForm=Fin4 laughaux
4laughlaughVERBVerbForm=Infrootroot
5andandCCONJ_6 joincc
6joinjoinVERBVerbForm=Inf4 laughconj
7ininADP_6 joincompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1laughmightHer auntvn nonverbal_expression-40.2 «NP V»: agent=Agent
2join ininfinitiveHer aunt not said herevn mix-22.1-2-1 «NP V»: agent=Patient

Option 2

The game will refund the card to her aunt

detnsubjauxdetobjcasenmod:possoblrootTheDETgameNOUNwillAUXrefundVERBtheDETcardNOUNtoADPherPRONauntNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing4 refundnsubj
3willwillAUXVerbForm=Fin4 refundaux
4refundrefundVERBVerbForm=Infrootroot
5thetheDETDefinite=Def PronType=Art6 carddet
6cardcardNOUNNumber=Sing4 refundobj
7totoADP_9 auntcase
8herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs9 auntnmod:poss
9auntauntNOUNNumber=Sing4 refundobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1refundfuturethe gamethe cardgame's auntvn give-13.1 «NP V NP PP.recipient»: agent=Agent card=Theme to aunt=Recipient

Option 3

Nothing can ever happen from a gift

nsubjauxadvmodcasedetoblrootNothingPRONcanAUXeverADVhappenVERBfromADPaDETgiftNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NothingnothingPRONNumber=Sing PronType=Neg4 happennsubj
2cancanAUXVerbForm=Fin4 happenaux
3evereverADVPronType=Ind4 happenadvmod
4happenhappenVERBVerbForm=Infrootroot
5fromfromADP_7 giftcase
6aaDETDefinite=Ind PronType=Art7 giftdet
7giftgiftNOUNNumber=Sing4 happenobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1happencanNothinga giftevervn occur-48.3-1 «NP V»: agent=Theme

Option 4

Her aunt will be cross with her for ever

nmod:possnsubjauxcopcaseoblcaseoblrootHerPRONauntNOUNwillAUXbeAUXcrossADJwithADPherPRONforADPeverADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HerherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs2 auntnmod:poss
2auntauntNOUNNumber=Sing5 crossnsubj
3willwillAUXVerbForm=Fin5 crossaux
4bebeAUXVerbForm=Inf5 crosscop
5crosscrossADJDegree=Posrootroot
6withwithADP_7 hercase
7hershePRONCase=Acc Gender=Fem Number=Sing Person=3 PronType=Prs5 crossobl
8forforADP_9 evercase
9evereverADVPronType=Ind5 crossobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1isfutureHer auntwith her = she; cross propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/415-gift-cards-and-birthday-money/t11/