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Test 10 · Sleep and school mornings

Which is a sensible school-night plan?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · What happens: be · To what, where: sensible night plan

This is test 10 of lesson 418 «Sleep and school mornings» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nsubjcopdetamodcompoundpunctcompoundpunctrootWhichPRONisAUXaDETsensibleADJschoolNOUN-PUNCTnightNOUNplanNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichPRONPronType=Rel8 plannsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 plancop
3aaDETDefinite=Ind PronType=Art8 plandet
4sensiblesensibleADJDegree=Pos8 planamod
5schoolschoolNOUNNumber=Sing7 nightcompound
6--PUNCT_5 schoolpunct
7nightnightNOUNNumber=Sing8 plancompound
8planplanNOUNNumber=Singrootroot
9??PUNCT_8 planpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta sensible night plantree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice · ✓ the right answer

Games after homework, screens off an hour before bed

casenmodpunctconjcasedetnmodcasenmodrootGamesNOUNafterADPhomeworkNOUN,PUNCTscreensNOUNoffADPanDEThourNOUNbeforeADPbedNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamesgameNOUNNumber=Plurrootroot
2afterafterADP_3 homeworkcase
3homeworkhomeworkNOUNNumber=Sing1 Gamesnmod
4,,PUNCT_5 screenspunct
5screensscreenNOUNNumber=Plur1 Gamesconj
6offoffADP_8 hourcase
7anaDETDefinite=Ind PronType=Art8 hourdet
8hourhourNOUNNumber=Sing5 screensnmod
9beforebeforeADP_10 bedcase
10bedbedNOUNNumber=Sing1 Gamesnmod

The frames reader finds no event or fact in this sentence.

Option 2

Games in bed, so that you fall asleep while still playing

nsubjcasenmodpunctmarkfixednsubjxcompmarkadvmodadvclrootGamesNOUNinADPbedNOUN,PUNCTsoSCONJthatSCONJyouPRONfallVERBasleepADJwhileSCONJstillADVplayingVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamesgameNOUNNumber=Plur8 fallnsubj
2ininADP_3 bedcase
3bedbedNOUNNumber=Sing1 Gamesnmod
4,,PUNCT_8 fallpunct
5sosoSCONJExtPos=SCONJ8 fallmark
6thatthatSCONJ_5 sofixed
7youyouPRONCase=Nom Person=2 PronType=Prs8 fallnsubj
8fallfallVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
9asleepasleepADJDegree=Pos8 fallxcomp
10whilewhileSCONJ_12 playingmark
11stillstillADV_12 playingadvmod
12playingplayVERBTense=Pres VerbForm=Part8 falladvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1fallpresentGames in bedasleep propertyvn occur-48.3 «NP V»: agent=Theme
2playgerundGames in bed not said herestillvn performance-26.7-1 «NP V»: agent=Agent

Option 3

Games until bedtime, then straight to sleep

casenmodpunctadvmodadvmodmarkparataxisrootGamesNOUNuntilADPbedtimeNOUN,PUNCTthenADVstraightADVtoPARTsleepVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GamesgameNOUNNumber=Plurrootroot
2untiluntilADP_3 bedtimecase
3bedtimebedtimeNOUNNumber=Sing1 Gamesnmod
4,,PUNCT_8 sleeppunct
5thenthenADVPronType=Dem8 sleepadvmod
6straightstraightADV_8 sleepadvmod
7totoPART_8 sleepmark
8sleepsleepVERBMood=Imp VerbForm=Fin1 Gamesparataxis
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sleepto-infinitivethenstraight propertyvn snooze-40.4-1 «NP V»: agent=Agent

Option 4

No sleep rule at all as long as it's fun

detcompoundnsubjcasenmodadvmodmarknsubjcopadvclrootNoDETsleepNOUNruleNOUNatADPallDETasADVlongADJasSCONJitPRON'sAUXfunADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NonoDETPronType=Neg3 ruledet
2sleepsleepNOUNNumber=Sing3 rulecompound
3ruleruleNOUNNumber=Sing7 longnsubj
4atatADP_5 allcase
5allallDETPronType=Tot3 rulenmod
6asasADV_7 longadvmod
7longlongADJDegree=Posrootroot
8asasSCONJ_11 funmark
9ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs11 funnsubj
10'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 funcop
11funfunADJDegree=Pos7 longadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentrulefun propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/418-sleep-and-school-mornings/t10/