Mova0.5 pre-release⌕
☰
home / corpora / questions / Everyday / Sleep and school mornings / t6

Test 6 · Sleep and school mornings

Ruby: «I keep dreaming about the game, a giant pickaxe chased me». What helped her?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: I, Ruby · What happens: keep, dream, chase, help · To what, where: me, Ruby

This is test 6 of lesson 418 «Sleep and school mornings» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Ruby: «I keep dreaming about the game, a giant pickaxe chased me».

nsubjpunctpunctnsubjconjxcompcasedetoblpunctdetamodnsubjobjpunctpunctrootRubyPROPN:PUNCT«PUNCTIPRONkeepVERBdreamingVERBaboutADPtheDETgameNOUN,PUNCTaDETgiantADJpickaxeNOUNchasedVERBmePRON»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RubyRubyPROPNNumber=Sing14 chasednsubj
2::PUNCT_5 keeppunct
3««PUNCT_5 keeppunct
4IIPRONCase=Nom Number=Sing Person=1 PronType=Prs5 keepnsubj
5keepkeepVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin1 Rubyconj
6dreamingdreamVERBVerbForm=Ger5 keepxcomp
7aboutaboutADP_9 gamecase
8thetheDETDefinite=Def PronType=Art9 gamedet
9gamegameNOUNNumber=Sing6 dreamingobl
10,,PUNCT_14 chasedpunct
11aaDETDefinite=Ind PronType=Art13 pickaxedet
12giantgiantADJDegree=Pos13 pickaxeamod
13pickaxepickaxeNOUNNumber=Sing14 chasednsubj
14chasedchaseVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
15meIPRONCase=Acc Number=Sing Person=1 PronType=Prs14 chasedobj
16»»PUNCT_14 chasedpunct
17..PUNCT_14 chasedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keep in a quotepresentItree rules
2dream in a quotegerundI not said hereabout the gamevn cognize-85 «NP V PP.topic»: agent=Agent about game=Topic
3chase in a quotepastRubymevn chase-51.6 «NP V NP»: agent=Agent i=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What helped her?

nsubjobjpunctrootWhatPRONhelpedVERBherPRON?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int2 helpednsubj
2helpedhelpVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3hershePRONCase=Acc Gender=Fem Number=Sing Person=3 PronType=Prs2 helpedobj
4??PUNCT_2 helpedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1helppastRubyvn help-72.1-1-1 «NP V NP»: agent=Agent she=Beneficiary

The options

Option 1 · ← Mova's choice · ✓ the right answer

Stopping games an hour before bed

objdetobjcaseoblrootStoppingVERBgamesNOUNanDEThourNOUNbeforeADPbedNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1StoppingstopVERBTense=Pres VerbForm=Partrootroot
2gamesgameNOUNNumber=Plur1 Stoppingobj
3anaDETDefinite=Ind PronType=Art4 hourdet
4hourhourNOUNNumber=Sing1 Stoppingobj
5beforebeforeADP_6 bedcase
6bedbedNOUNNumber=Sing1 Stoppingobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stopgerundgamesbefore bed; hourvn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality game=Eventuality

Option 2

Turning the game music up louder

detcompoundobjadvmodadvmodrootTurningVERBtheDETgameNOUNmusicNOUNupADVlouderADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TurningturnVERBTense=Pres VerbForm=Partrootroot
2thetheDETDefinite=Def PronType=Art4 musicdet
3gamegameNOUNNumber=Sing4 musiccompound
4musicmusicNOUNNumber=Sing1 Turningobj
5upupADV_1 Turningadvmod
6louderloudADVDegree=Cmp1 Turningadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1turngerundthe game musicloud propertyvn roll-51.3.1 «NP V NP.theme»: agent=Agent music=Theme

Option 3

Playing the game just before sleeping

csubjdetobjadvmodmarkrootPlayingVERBtheDETgameNOUNjustADVbeforeSCONJsleepingVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PlayingplayVERBVerbForm=Ger6 sleepingcsubj
2thetheDETDefinite=Def PronType=Art3 gamedet
3gamegameNOUNNumber=Sing1 Playingobj
4justjustADV_6 sleepingadvmod
5beforebeforeSCONJ_6 sleepingmark
6sleepingsleepVERBTense=Pres VerbForm=Partrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playgerundthe gamevn use-105.1 «NP V NP»: agent=Agent game=Theme
2sleepgerundPlayingvn snooze-40.4-1 «NP V»: agent=Agent

Option 4

Sleeping with the tablet on her pillow

casedetoblcasenmod:possoblrootSleepingVERBwithADPtheDETtabletNOUNonADPherPRONpillowNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SleepingsleepVERBTense=Pres VerbForm=Partrootroot
2withwithADP_4 tabletcase
3thetheDETDefinite=Def PronType=Art4 tabletdet
4tablettabletNOUNNumber=Sing1 Sleepingobl
5ononADP_7 pillowcase
6herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs7 pillownmod:poss
7pillowpillowNOUNNumber=Sing1 Sleepingobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sleepgerundher pillowwith the tabletvn snooze-40.4-1 «NP V»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/418-sleep-and-school-mornings/t6/