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Test 1 · ★ · Screen-time rules and arguments

«MUM just 5 more mins!!» «you said that 20 min ago». What would most likely stop this nightly row?

Mova's choice: option 3 · The right answer: option 1 · wrong ✗ · Who acts: you · What happens: say, stop · To what, where: nightly row · Speech: someone speaks here

This is test 1 · ★ of lesson 421 «Screen-time rules and arguments» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: «MUM just 5 more mins!!»

punctnsubjadvmodnummodamodpunctpunctroot«PUNCTMUMNOUNjustADV5NUMmoreADJminsNOUN!!PUNCT»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_6 minspunct
2MUMmumNOUNNumber=Sing6 minsnsubj
3justjustADV_4 5advmod
455NUMNumForm=Digit NumType=Card6 minsnummod
5moremoreADJDegree=Cmp6 minsamod
6minsminuteNOUNAbbr=Yes Number=Plurrootroot
7!!!!PUNCT_6 minspunct
8»»PUNCT_6 minspunct

The frames reader finds no event or fact in this sentence.

Sentence 2: «you said that 20 min ago».

punctnsubjmarknummodobl:unmarkedccomppunctpunctroot«PUNCTyouPRONsaidVERBthatSCONJ20NUMminNOUNagoADV»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_3 saidpunct
2youyouPRONCase=Nom Person=2 PronType=Prs3 saidnsubj
3saidsayVERBMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Finrootroot
4thatthatSCONJ_7 agomark
52020NUMNumForm=Digit NumType=Card6 minnummod
6minminuteNOUNAbbr=Yes Number=Plur7 agoobl:unmarked
7agoagoADV_3 saidccomp
8»»PUNCT_3 saidpunct
9..PUNCT_3 saidpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assert in a quotepastyouvn say-37.7-1-1 «NP V that S»: agent=Agent

Sentence 3: What would most likely stop this nightly row?

nsubjauxadvmodadvmoddetamodobjpunctrootWhatPRONwouldAUXmostADVlikelyADVstopVERBthisDETnightlyADJrowNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int5 stopnsubj
2wouldwouldAUXVerbForm=Fin5 stopaux
3mostmostADVDegree=Sup4 likelyadvmod
4likelylikelyADV_5 stopadvmod
5stopstopVERBVerbForm=Infrootroot
6thisthisDETNumber=Sing PronType=Dem8 rowdet
7nightlynightlyADJDegree=Pos8 rowamod
8rowrowNOUNNumber=Sing5 stopobj
9??PUNCT_5 stoppunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stopwouldthis nightly rowlikely propertyvn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality row=Eventuality

The options

Option 1 · ✓ the right answer

Rules made together, with a warning before the end

acladvmodpunctcasedetnmodcasedetnmodrootRulesNOUNmadeVERBtogetherADV,PUNCTwithADPaDETwarningNOUNbeforeADPtheDETendNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RulesruleNOUNNumber=Plurrootroot
2mademakeVERBTense=Past VerbForm=Part Voice=Pass1 Rulesacl
3togethertogetherADV_2 madeadvmod
4,,PUNCT_7 warningpunct
5withwithADP_7 warningcase
6aaDETDefinite=Ind PronType=Art7 warningdet
7warningwarningNOUNNumber=Sing1 Rulesnmod
8beforebeforeADP_10 endcase
9thetheDETDefinite=Def PronType=Art10 enddet
10endendNOUNNumber=Sing7 warningnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makeparticipleRules with a warning before the end not said heretogether propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset

Option 2

Taking the console apart every evening

detobjadvmoddetobl:unmarkedrootTakingVERBtheDETconsoleNOUNapartADVeveryDETeveningNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TakingtakeVERBTense=Pres VerbForm=Partrootroot
2thetheDETDefinite=Def PronType=Art3 consoledet
3consoleconsoleNOUNNumber=Sing1 Takingobj
4apartapartADV_1 Takingadvmod
5everyeveryDETPronType=Tot6 eveningdet
6eveningeveningNOUNNumber=Sing1 Takingobl:unmarked
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1takegerundthe consoleeveningapart propertyvn bring-11.3 «NP V NP»: agent=Agent console=Theme

Option 3 · ← Mova's choice

Letting Kai play as long as he likes

csubjnsubjxcompadvmodadvmodmarknsubjrootLettingVERBKaiPROPNplayVERBasADVlongADVasSCONJhePRONlikesVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LettingletVERBVerbForm=Ger8 likescsubj
2KaiKaiPROPNNumber=Sing3 playnsubj
3playplayVERBVerbForm=Inf1 Lettingxcomp
4asasADV_5 longadvmod
5longlongADVDegree=Pos8 likesadvmod
6asasSCONJ_8 likesmark
7hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs8 likesnsubj
8likeslikeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1letgerundtree rules
2playinfinitiveKaivn performance-26.7-1 «NP V»: agent=Agent
3likepresentKailong propertyvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot

Option 4

Shouting louder until one person gives up

csubjxcompcasenummodoblcompound:prtrootShoutingVERBlouderADJuntilADPoneNUMpersonNOUNgivesVERBupADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ShoutingshoutVERBVerbForm=Ger6 givescsubj
2louderloudADJDegree=Cmp1 Shoutingxcomp
3untiluntilADP_5 personcase
4oneoneNUMNumForm=Word NumType=Card5 personnummod
5personpersonNOUNNumber=Sing1 Shoutingobl
6givesgiveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7upupADP_6 givescompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1shout speech: expressgerunduntil one personloud propertyvn manner_speaking-37.3 «NP V»: agent=Agent
2give uppresentShoutingvn resign-10.11-2 «NP V»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/421-screen-time-rules-and-arguments/t1/