Test 8 · ★★ · GTA 6: what rated 18 means
Noah: «waiting till 18 is literally forever». What's true?
Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: Noah · What happens: wait, be
This is test 8 · ★★ of lesson 422 «GTA 6: what rated 18 means» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: Noah: «waiting till 18 is literally forever».
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Noah | Noah | PROPN | Number=Sing | 4 waiting | nsubj |
| 2 | : | : | PUNCT | _ | 4 waiting | punct |
| 3 | « | « | PUNCT | _ | 4 waiting | punct |
| 4 | waiting | wait | VERB | Tense=Pres VerbForm=Part | root | root |
| 5 | till | till | ADP | _ | 6 18 | case |
| 6 | 18 | 18 | NUM | NumForm=Digit NumType=Card | 4 waiting | obl |
| 7 | is | be | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 waiting | parataxis |
| 8 | literally | literally | ADV | _ | 9 forever | advmod |
| 9 | forever | forever | ADV | _ | 7 is | advmod |
| 10 | » | » | PUNCT | _ | 7 is | punct |
| 11 | . | . | PUNCT | _ | 4 waiting | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | wait in a quote | gerund | Noah | till 18 | vn exist-47.1 «NP V»: agent=Theme | ||||
| 2 | be in a quote | present | forever property | vn exist-47.1 «NP V»: agent=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What's true?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | 3 true | nsubj |
| 2 | 's | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 3 true | cop |
| 3 | true | true | ADJ | Degree=Pos | root | root |
| 4 | ? | ? | PUNCT | _ | 3 true | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | true property | tree rules |
The options
Option 1 · ← Mova's choice
He will never be allowed any games before 18
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | He | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 5 allowed | nsubj:pass |
| 2 | will | will | AUX | VerbForm=Fin | 5 allowed | aux |
| 3 | never | never | ADV | PronType=Neg | 5 allowed | advmod |
| 4 | be | be | AUX | VerbForm=Inf | 5 allowed | aux:pass |
| 5 | allowed | allow | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 6 | any | any | DET | PronType=Ind | 7 games | det |
| 7 | games | game | NOUN | Number=Plur | 5 allowed | obj |
| 8 | before | before | ADP | _ | 9 18 | case |
| 9 | 18 | 18 | NUM | NumForm=Digit NumType=Card | 5 allowed | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not allow | future · passive | He | before 18 | vn future_having-13.3 «NP V NP.goal NP»: subject=Goal game=Theme |
Option 2
He can ask the shop to change the rating
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | He | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 3 ask | nsubj |
| 2 | can | can | AUX | VerbForm=Fin | 3 ask | aux |
| 3 | ask | ask | VERB | VerbForm=Inf | root | root |
| 4 | the | the | DET | Definite=Def PronType=Art | 5 shop | det |
| 5 | shop | shop | NOUN | Number=Sing | 3 ask | obj |
| 6 | to | to | PART | _ | 7 change | mark |
| 7 | change | change | VERB | VerbForm=Inf | 3 ask | xcomp |
| 8 | the | the | DET | Definite=Def PronType=Art | 9 rating | det |
| 9 | rating | rating | NOUN | Number=Sing | 7 change | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | ask speech: ask | can | He | the shop | vn inquire-37.1.2 «NP V NP whether S_INF»: agent=Agent shop=Recipient clause=Topic | ||||
| 2 | change not said to happen | to-infinitive | the shop not said here | the rating | vn dress-41.1.1-1-1 «NP V NP»: agent=Agent rating=Patient |
Option 3
Games will stop being made before then
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Games | game | NOUN | Number=Plur | 3 stop | nsubj |
| 2 | will | will | AUX | VerbForm=Fin | 3 stop | aux |
| 3 | stop | stop | VERB | VerbForm=Inf | root | root |
| 4 | being | be | AUX | Tense=Pres VerbForm=Part | 5 made | aux:pass |
| 5 | made | make | VERB | Tense=Past VerbForm=Part Voice=Pass | 3 stop | xcomp |
| 6 | before | before | SCONJ | _ | 5 made | advmod |
| 7 | then | then | ADV | PronType=Dem | 3 stop | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | stop | future | Games | then | vn stop-55.4-1-1 «NP V S_ING»: agent=Affector clause=Eventuality | ||||
| 2 | make | gerund · passive | Games not said here | vn build-26.1-1 «NP.asset V NP» |
Option 4 · ✓ the right answer
There are loads of great games for his age now
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | There | there | PRON | PronType=Dem | 2 are | expl |
| 2 | are | be | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | loads | load | NOUN | Number=Plur | 2 are | nsubj |
| 4 | of | of | ADP | _ | 6 games | case |
| 5 | great | great | ADJ | Degree=Pos | 6 games | amod |
| 6 | games | game | NOUN | Number=Plur | 3 loads | nmod |
| 7 | for | for | ADP | _ | 9 age | case |
| 8 | his | his | PRON | Case=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs | 9 age | nmod:poss |
| 9 | age | age | NOUN | Number=Sing | 2 are | obl |
| 10 | now | now | ADV | PronType=Dem | 2 are | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | does | present | loads of great games | there | for his age; now | vn exist-47.1 «NP V»: agent=Theme |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/422-gta-6-what-rated-18-means/t8/