Test 1 · Teamwork, strategy and Minecraft building
«we all built a castle in the same spot lol it's a mess». What should they do now?
Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: we, castle, they · What happens: build, be, do · To what, where: castle, same spot, mess
This is test 1 of lesson 424 «Teamwork, strategy and Minecraft building» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: «we all built a castle in the same spot lol it's a mess».
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | « | « | PUNCT | _ | 4 built | punct |
| 2 | we | we | PRON | Case=Nom Number=Plur Person=1 PronType=Prs | 4 built | nsubj |
| 3 | all | all | ADV | _ | 4 built | advmod |
| 4 | built | build | VERB | Mood=Ind Number=Plur Person=1 Tense=Past VerbForm=Fin | root | root |
| 5 | a | a | DET | Definite=Ind PronType=Art | 6 castle | det |
| 6 | castle | castle | NOUN | Number=Sing | 4 built | obj |
| 7 | in | in | ADP | _ | 10 spot | case |
| 8 | the | the | DET | Definite=Def PronType=Art | 10 spot | det |
| 9 | same | same | ADJ | Degree=Pos | 10 spot | amod |
| 10 | spot | spot | NOUN | Number=Sing | 4 built | obl |
| 11 | lol | lol | INTJ | _ | 15 mess | discourse |
| 12 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 15 mess | nsubj |
| 13 | 's | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 15 mess | cop |
| 14 | a | a | DET | Definite=Ind PronType=Art | 15 mess | det |
| 15 | mess | mess | NOUN | Number=Sing | 4 built | parataxis |
| 16 | » | » | PUNCT | _ | 15 mess | punct |
| 17 | . | . | PUNCT | _ | 4 built | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | build in a quote | past | we | a castle | the same spot | all property | vn build-26.1-1 «NP V NP»: agent=Agent castle=Product | ||
| 2 | is a in a quote | present | castle | a mess | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What should they do now?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | 4 do | obj |
| 2 | should | should | AUX | VerbForm=Fin | 4 do | aux |
| 3 | they | they | PRON | Case=Nom Number=Plur Person=3 PronType=Prs | 4 do | nsubj |
| 4 | do | do | VERB | VerbForm=Inf | root | root |
| 5 | now | now | ADV | PronType=Dem | 4 do | advmod |
| 6 | ? | ? | PUNCT | _ | 4 do | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | do | should | they | now | vn act-114-1 «NP V NP»: agent=Agent what=Eventuality |
The options
Option 1 · ← Mova's choice
Delete the world and quit the game
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Delete | delete | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 world | det |
| 3 | world | world | NOUN | Number=Sing | 1 Delete | obj |
| 4 | and | and | CCONJ | _ | 5 quit | cc |
| 5 | quit | quit | VERB | Mood=Ind Tense=Past VerbForm=Fin | 1 Delete | conj |
| 6 | the | the | DET | Definite=Def PronType=Art | 7 game | det |
| 7 | game | game | NOUN | Number=Sing | 5 quit | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | delete | imperative | you not said here | the world | vn remove-10.1 «NP V NP»: agent=Agent world=Theme | ||||
| 2 | quit | past | you not said here | the game | vn resign-10.11-2 «NP V NP»: agent=Agent game=Source |
Option 2 · ✓ the right answer
Stop, plan, and share out the jobs
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Stop | stop | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | , | , | PUNCT | _ | 3 plan | punct |
| 3 | plan | plan | VERB | Mood=Imp VerbForm=Fin | 1 Stop | conj |
| 4 | , | , | PUNCT | _ | 6 share | punct |
| 5 | and | and | CCONJ | _ | 6 share | cc |
| 6 | share | share | VERB | Mood=Imp VerbForm=Fin | 1 Stop | conj |
| 7 | out | out | ADP | _ | 6 share | compound:prt |
| 8 | the | the | DET | Definite=Def PronType=Art | 9 jobs | det |
| 9 | jobs | job | NOUN | Number=Plur | 6 share | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | stop | imperative | you not said here | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality | |||||
| 2 | plan | infinitive | you not said here | vn intend-61.2-1-1 «NP V S_ING»: agent=Agent | |||||
| 3 | share out | infinitive | you not said here | the jobs | tree rules |
Option 3
Keep building faster on top of it
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Keep | keep | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | building | build | VERB | VerbForm=Ger | 1 Keep | xcomp |
| 3 | faster | fast | ADV | Degree=Cmp | 2 building | advmod |
| 4 | on | on | ADP | _ | 5 top | case |
| 5 | top | top | NOUN | Number=Sing | 2 building | obl |
| 6 | of | of | ADP | _ | 7 it | case |
| 7 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 5 top | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | keep | imperative | you not said here | tree rules | |||||
| 2 | build | gerund | you not said here | top of top | fast property | vn base-97.1 «NP V NP PP.source»: agent=Agent on top=Source |
Option 4
Let whoever shouts loudest decide
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Let | let | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | whoever | whoever | PRON | PronType=Rel | 3 shouts | nsubj |
| 3 | shouts | shout | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 1 Let | ccomp |
| 4 | loudest | loud | ADJ | Degree=Sup | 5 decide | nsubj |
| 5 | decide | decide | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 3 shouts | ccomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | let | imperative | you not said here | tree rules | |||||
| 2 | shout speech: express | present | whoever | vn manner_speaking-37.3 «NP V that S»: agent=Agent clause=Topic | |||||
| 3 | decide | present | loudest | vn correspond-36.1-1 «NP V»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/424-teamwork-strategy-and-minecraft-building/t1/