Test 10 · ★ · «Free skins» and scams in games
In a cartoon, a kid clicks «FREE COINS» and gets a mountain of gold. What happens more often in real life?
Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: kid · What happens: click, get, happen · To what, where: FREE COINS, mountain, real life
This is test 10 · ★ of lesson 444 ««Free skins» and scams in games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: In a cartoon, a kid clicks «FREE COINS» and gets a mountain of gold.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | In | in | ADP | _ | 3 cartoon | case |
| 2 | a | a | DET | Definite=Ind PronType=Art | 3 cartoon | det |
| 3 | cartoon | cartoon | NOUN | Number=Sing | 7 clicks | obl |
| 4 | , | , | PUNCT | _ | 3 cartoon | punct |
| 5 | a | a | DET | Definite=Ind PronType=Art | 6 kid | det |
| 6 | kid | kid | NOUN | Number=Sing | 7 clicks | nsubj |
| 7 | clicks | click | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 8 | « | « | PUNCT | _ | 10 COINS | punct |
| 9 | FREE | free | ADJ | Degree=Pos | 10 COINS | amod |
| 10 | COINS | coin | NOUN | Number=Plur | 7 clicks | obj |
| 11 | » | » | PUNCT | _ | 10 COINS | punct |
| 12 | and | and | CCONJ | _ | 13 gets | cc |
| 13 | gets | get | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 7 clicks | conj |
| 14 | a | a | DET | Definite=Ind PronType=Art | 15 mountain | det |
| 15 | mountain | mountain | NOUN | Number=Sing | 13 gets | obj |
| 16 | of | of | ADP | _ | 17 gold | case |
| 17 | gold | gold | NOUN | Number=Sing | 15 mountain | nmod |
| 18 | . | . | PUNCT | _ | 7 clicks | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | click | present | a kid | FREE COINS | in a cartoon | vn crane-40.3.2 «NP V NP PP.recipient PP.theme»: agent=Agent coin=Patient in cartoon=Topic | |||
| 2 | get | present | a kid not said here | a mountain of gold | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer mountain=Stimulus |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What happens more often in real life?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | 2 happens | nsubj |
| 2 | happens | happen | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | more | more | ADV | Degree=Cmp | 4 often | advmod |
| 4 | often | often | ADV | _ | 2 happens | advmod |
| 5 | in | in | ADP | _ | 7 life | case |
| 6 | real | real | ADJ | Degree=Pos | 7 life | amod |
| 7 | life | life | NOUN | Number=Sing | 2 happens | obl |
| 8 | ? | ? | PUNCT | _ | 2 happens | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | happen | present | real life | often property | vn occur-48.3-1 «NP V PP»: agent=Theme in life=Location |
The options
Option 1 · ← Mova's choice
The game gives him a medal
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 game | det |
| 2 | game | game | NOUN | Number=Sing | 3 gives | nsubj |
| 3 | gives | give | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | him | he | PRON | Case=Acc Gender=Masc Number=Sing Person=3 PronType=Prs | 3 gives | iobj |
| 5 | a | a | DET | Definite=Ind PronType=Art | 6 medal | det |
| 6 | medal | medal | NOUN | Number=Sing | 3 gives | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | give | present | the game | a medal | him = he | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent he=Recipient medal=Theme |
Option 2
He gets even more gold than that
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | He | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 2 gets | nsubj |
| 2 | gets | get | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | even | even | ADV | _ | 4 more | advmod |
| 4 | more | more | ADV | Degree=Cmp | 5 gold | advmod |
| 5 | gold | gold | NOUN | Number=Sing | 2 gets | obj |
| 6 | than | than | ADP | _ | 7 that | case |
| 7 | that | that | PRON | Number=Sing PronType=Dem | 2 gets | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | get | present | He | gold | than that | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer gold=Stimulus |
Option 3
He wins the game straight away
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | He | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 2 wins | nsubj |
| 2 | wins | win | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 game | det |
| 4 | game | game | NOUN | Number=Sing | 2 wins | obj |
| 5 | straight | straight | ADV | _ | 6 away | advmod |
| 6 | away | away | ADV | _ | 2 wins | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | win | present | He | the game | away property | vn succeed-74-2 «NP V NP»: agent=Agent game=Eventuality |
Option 4 · ✓ the right answer
He loses his account or gets nothing
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | He | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 2 loses | nsubj |
| 2 | loses | lose | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | his | his | PRON | Case=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs | 4 account | nmod:poss |
| 4 | account | account | NOUN | Number=Sing | 2 loses | obj |
| 5 | or | or | CCONJ | _ | 6 gets | cc |
| 6 | gets | get | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 2 loses | conj |
| 7 | nothing | nothing | PRON | Number=Sing PronType=Neg | 6 gets | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | lose | present | He | his account | vn succeed-74-3-1 «NP V NP»: agent=Agent account=Eventuality | ||||
| 2 | get | present | He not said here | nothing | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer nothing=Stimulus | ||||
| 3 | account | his = he | nom account «communication transitive»: poss=agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/444-free-skins-and-scams-in-games/t10/