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Exam question 2 · The magician's trick explained

It is given that, in a street betting game, several bystanders are observed to win. Select the response consistent with the established facts.

Mova's choice: option 4 · The right answer: option 3 · wrong ✗ · Who acts: you · What happens: give, observe, win, select, establish · To what, where: It, betting game, several bystanders, response

This is exam question 2 of lesson 448 «The magician's trick explained» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: It is given that, in a street betting game, several bystanders are observed to win.

nsubj:passaux:passobjpunctcasedetcompoundcompoundoblpunctamodnsubj:passaux:passparataxismarkxcomppunctrootItPRONisAUXgivenVERBthatPRON,PUNCTinADPaDETstreetNOUNbettingNOUNgameNOUN,PUNCTseveralADJbystandersNOUNareAUXobservedVERBtoPARTwinVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs3 givennsubj:pass
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 givenaux:pass
3givengiveVERBTense=Past VerbForm=Part Voice=Passrootroot
4thatthatPRONNumber=Sing PronType=Dem3 givenobj
5,,PUNCT_10 gamepunct
6ininADP_10 gamecase
7aaDETDefinite=Ind PronType=Art10 gamedet
8streetstreetNOUNNumber=Sing9 bettingcompound
9bettingbettingNOUNNumber=Sing10 gamecompound
10gamegameNOUNNumber=Sing3 givenobl
11,,PUNCT_15 observedpunct
12severalseveralADJDegree=Pos13 bystandersamod
13bystandersbystanderNOUNNumber=Plur15 observednsubj:pass
14arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin15 observedaux:pass
15observedobserveVERBTense=Past VerbForm=Part Voice=Pass3 givenparataxis
16totoPART_17 winmark
17winwinVERBVerbForm=Inf15 observedxcomp
18..PUNCT_3 givenpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1givepresent · passiveIta betting gamevn give-13.1-1 «NP V NP-Dative NP»: subject=Recipient that=Theme
2observepresent · passiveseveral bystanderstree rules
3winto-infinitivevn succeed-74-2 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Select the response consistent with the established facts.

detobjamodcasedetamodoblpunctrootSelectVERBtheDETresponseNOUNconsistentADJwithADPtheDETestablishedVERBfactsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SelectselectVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 responsedet
3responseresponseNOUNNumber=Sing1 Selectobj
4consistentconsistentADJDegree=Pos3 responseamod
5withwithADP_8 factscase
6thetheDETDefinite=Def PronType=Art8 factsdet
7establishedestablishVERBTense=Past VerbForm=Part Voice=Pass8 factsamod
8factsfactNOUNNumber=Plur4 consistentobl
9..PUNCT_1 Selectpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1selectimperativeyou not said herethe responsevn obtain-13.5.2 «NP V NP»: agent=Agent response=Theme
2establishparticiplevn indicate-78-1-1 «NP V NP to be NP»: agent=Pivot

The options

Option 1

Participation is advisable after observation

nsubjcopcaseoblrootParticipationNOUNisAUXadvisableADJafterADPobservationNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ParticipationparticipationNOUNNumber=Sing3 advisablensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 advisablecop
3advisableadvisableADJDegree=Posrootroot
4afterafterADP_5 observationcase
5observationobservationNOUNNumber=Sing3 advisableobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentParticipationafter observationadvisable propertytree rules

Option 2

The probability of winning is one in three

detnsubjcasenmodcopcasenmodrootTheDETprobabilityNOUNofADPwinningNOUNisAUXoneNUMinADPthreeNUM
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 probabilitydet
2probabilityprobabilityNOUNNumber=Sing6 onensubj
3ofofADP_4 winningcase
4winningwinningNOUNNumber=Sing2 probabilitynmod
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 onecop
6oneoneNUMNumForm=Word NumType=Cardrootroot
7ininADP_8 threecase
8threethreeNUMNumForm=Word NumType=Card6 onenmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe probability of winningonethreetree rules

Option 3 · ✓ the right answer

The apparent winners may be accomplices, and ordinary participants generally lose

detamodnsubjauxcopnmodpunctccamodnsubjadvmodrootTheDETapparentADJwinnersNOUNmayAUXbeAUXaccomplicesNOUN,PUNCTandCCONJordinaryADJparticipantsNOUNgenerallyADVloseVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 winnersdet
2apparentapparentADJDegree=Pos3 winnersamod
3winnerswinnerNOUNNumber=Plur12 losensubj
4maymayAUXVerbForm=Fin6 accomplicesaux
5bebeAUXVerbForm=Inf6 accomplicescop
6accomplicesaccompliceNOUNNumber=Plur3 winnersnmod
7,,PUNCT_12 losepunct
8andandCCONJ_12 losecc
9ordinaryordinaryADJDegree=Pos10 participantsamod
10participantsparticipantNOUNNumber=Plur12 losensubj
11generallygenerallyADV_12 loseadvmod
12loseloseVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is amayaccomplicestree rules
2losepresentthe apparent winnersgenerally propertyvn succeed-74-3-1 «NP V»: agent=Agent

Option 4 · ← Mova's choice

The game is evidently fair to all participants

detnsubjcopadvmodcasedetoblrootTheDETgameNOUNisAUXevidentlyADVfairADJtoADPallDETparticipantsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing5 fairnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 faircop
4evidentlyevidentlyADV_5 fairadvmod
5fairfairADJDegree=Posrootroot
6totoADP_8 participantscase
7allallDETPronType=Tot8 participantsdet
8participantsparticipantNOUNNumber=Plur5 fairobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentthe gameto all participants; evidently, fair propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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