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Test 3 · ★★ · The magician's trick explained

Fair stall: «Three hoops, a dollar! Easy win, folks!» What's the smart thing to do first?

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: smart thing · What happens: be, do

This is test 3 · ★★ of lesson 448 «The magician's trick explained» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Fair stall: «Three hoops, a dollar!

amodpunctpunctnummodappospunctdetconjpunctrootFairADJstallNOUN:PUNCT«PUNCTThreeNUMhoopsNOUN,PUNCTaDETdollarNOUN!PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FairfairADJDegree=Pos2 stallamod
2stallstallNOUNNumber=Singrootroot
3::PUNCT_6 hoopspunct
4««PUNCT_6 hoopspunct
5ThreethreeNUMNumForm=Word NumType=Card6 hoopsnummod
6hoopshoopNOUNNumber=Plur2 stallappos
7,,PUNCT_9 dollarpunct
8aaDETDefinite=Ind PronType=Art9 dollardet
9dollardollarNOUNNumber=Sing6 hoopsconj
10!!PUNCT_2 stallpunct

The frames reader finds no event or fact in this sentence.

Sentence 2: Easy win, folks!»

amodpunctconjpunctpunctrootEasyADJwinNOUN,PUNCTfolksNOUN!PUNCT»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EasyeasyADJDegree=Pos2 winamod
2winwinNOUNNumber=Singrootroot
3,,PUNCT_4 folkspunct
4folksfolkNOUNNumber=Plur2 winconj
5!!PUNCT_2 winpunct
6»»PUNCT_2 winpunct

The frames reader finds no event or fact in this sentence.

Sentence 3: What's the smart thing to do first?

copdetamodnsubjmarkacladvmodpunctrootWhatPRON'sAUXtheDETsmartADJthingNOUNtoPARTdoVERBfirstADV?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Introotroot
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whatcop
3thetheDETDefinite=Def PronType=Art5 thingdet
4smartsmartADJDegree=Pos5 thingamod
5thingthingNOUNNumber=Sing1 Whatnsubj
6totoPART_7 domark
7dodoVERBVerbForm=Inf5 thingacl
8firstfirstADVNumForm=Word NumType=Ord7 doadvmod
9??PUNCT_1 Whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe smart thingtree rules
2doto-infinitivethe smart thing not said herefirst propertyvn act-114-1 «NP V»: agent=Agent

The options

Option 1

Throw as hard as you can

advmodxcompmarknsubjadvclrootThrowVERBasADVhardADJasSCONJyouPRONcanAUX
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThrowthrowVERBMood=Imp VerbForm=Finrootroot
2asasADV_3 hardadvmod
3hardhardADJDegree=Pos1 Throwxcomp
4asasSCONJ_6 canmark
5youyouPRONCase=Nom Person=2 PronType=Prs6 cannsubj
6cancanAUXVerbForm=Fin3 hardadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1throwimperativeyou not said herehard propertyvn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer

Option 2

Ask the man to promise you'll win at least once

detobjmarkxcompnsubjauxccompcaseobladvmodrootAskVERBtheDETmanNOUNtoPARTpromiseVERByouPRON'llAUXwinVERBatADPleastADJonceADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AskaskVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 mandet
3manmanNOUNNumber=Sing1 Askobj
4totoPART_5 promisemark
5promisepromiseVERBVerbForm=Inf1 Askxcomp
6youyouPRONCase=Nom Person=2 PronType=Prs8 winnsubj
7'llwillAUXVerbForm=Fin8 winaux
8winwinVERBVerbForm=Inf5 promiseccomp
9atatADP_10 leastcase
10leastleastADJDegree=Sup11 onceobl
11onceonceADVNumForm=Word NumType=Mult8 winadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ask speech: askimperativeyou not said herethe manvn inquire-37.1.2 «NP V NP whether S_INF»: agent=Agent man=Recipient clause=Topic
2promise speech: promise not said to happento-infinitiveyou not said herevn promise-37.13 «NP V that S»: agent=Agent clause=Topic
3winfutureyouonce propertyvn succeed-74-2 «NP V»: agent=Agent

Option 3 · ← Mova's choice · ✓ the right answer

Watch for a while to see if anyone wins

casedetoblmarkadvclmarknsubjccomprootWatchVERBforADPaDETwhileNOUNtoPARTseeVERBifSCONJanyonePRONwinsVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WatchwatchVERBMood=Imp VerbForm=Finrootroot
2forforADP_4 whilecase
3aaDETDefinite=Ind PronType=Art4 whiledet
4whilewhileNOUNNumber=Sing1 Watchobl
5totoPART_6 seemark
6seeseeVERBVerbForm=Inf1 Watchadvcl
7ififSCONJ_9 winsmark
8anyoneanyonePRONNumber=Sing PronType=Ind9 winsnsubj
9winswinVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 seeccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1watchimperativeyou not said herewhilevn search-35.2 «NP V PP.location»: agent=Agent
2seeto-infinitiveyou not said herevn comprehend-87.2-1-1 «NP V how S_INF»: agent=Experiencer clause=Stimulus
3win a condition, not said to happenpresentanyonevn succeed-74-2 «NP V»: agent=Agent

Option 4

Pay for three goes at once

marknsubjadvclcaseoblrootPayVERBforSCONJthreeNUMgoesVERBatADPonceADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PaypayVERBMood=Imp VerbForm=Finrootroot
2forforSCONJ_4 goesmark
3threethreeNUMNumForm=Word NumType=Card4 goesnsubj
4goesgoVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Payadvcl
5atatADP_6 oncecase
6onceonceADVNumForm=Word NumType=Mult4 goesobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1payimperativeyou not said herevn pay-68-1 «NP V NP»: agent=Agent
2gopresentthreevn occur-48.3-2 «NP V PP»: agent=Theme at once=Location

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/448-the-magicians-trick-explained/t3/