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Test 8 · ★★★ · The friend in the game you never met, and the fake friend

«u got merked, noob, go cry to ur mommy». (merked means beaten badly.) What's best?

Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · What happens: merk, go, mean, beat, be · To what, where: u, cry

This is test 8 · ★★★ of lesson 480 «The friend in the game you never met, and the fake friend» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: «u got merked, noob, go cry to ur mommy».

punctnsubj:passaux:passpunctoblpunctparataxisobjcasenmod:possoblpunctpunctroot«PUNCTuPRONgotAUXmerkedVERB,PUNCTnoobNOUN,PUNCTgoVERBcryNOUNtoADPurPRONmommyNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_4 merkedpunct
2uyouPRONAbbr=Yes Case=Nom Person=2 PronType=Prs4 merkednsubj:pass
3gotgetAUXMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin4 merkedaux:pass
4merkedmerkVERBTense=Past VerbForm=Part Voice=Passrootroot
5,,PUNCT_6 noobpunct
6noobnoobNOUNNumber=Sing4 merkedobl
7,,PUNCT_8 gopunct
8gogoVERBMood=Imp VerbForm=Fin4 merkedparataxis
9crycryNOUNNumber=Sing8 goobj
10totoADP_12 mommycase
11uryourPRONAbbr=Yes Case=Gen Person=2 Poss=Yes PronType=Prs12 mommynmod:poss
12mommymommyNOUNNumber=Sing8 goobl
13»»PUNCT_4 merkedpunct
14..PUNCT_4 merkedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1merk in a quotepast · passiveunoob obltree rules
2go in a quoteinfinitivecryto ur's mommyvn meander-47.7 «PP.location V NP»: agent=Location cry=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: (merked means beaten badly.)

punctnsubjxcompadvmodpunctpunctroot(PUNCTmerkedVERBmeansVERBbeatenVERBbadlyADV.PUNCT)PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1((PUNCT_3 meanspunct
2merkedmerkVERBTense=Past VerbForm=Part Voice=Pass3 meansnsubj
3meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4beatenbeatVERBTense=Past VerbForm=Part Voice=Pass3 meansxcomp
5badlybadlyADVDegree=Pos4 beatenadvmod
6..PUNCT_3 meanspunct
7))PUNCT_3 meanspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1merkparticipletree rules
2meanpresentvn intend-61.2-1 «NP V S»: agent=Agent clause=Topic
3beat not said to happenparticiplebadly propertyvn sound_emission-43.2 «NP V»: agent=Theme

Sentence 3: What's best?

nsubjcoppunctrootWhatPRON'sAUXbestADJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int3 bestnsubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 bestcop
3bestgoodADJDegree=Suprootroot
4??PUNCT_3 bestpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentgood propertytree rules

The options

Option 1 · ← Mova's choice

Tell him your real name

iobjnmod:possamodobjrootTellVERBhimPRONyourPRONrealADJnameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TelltellVERBMood=Imp VerbForm=Finrootroot
2himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs1 Telliobj
3youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs5 namenmod:poss
4realrealADJDegree=Pos5 nameamod
5namenameNOUNNumber=Sing1 Tellobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1tell speech: assertimperativeyou not said hereyour real namehim = hevn transfer_mesg-37.1.1-1-1 «NP V NP-Dative NP»: agent=Agent he=Recipient name=Topic
2nameyournom name «communication transitive»: poss=agent

Option 2 · ✓ the right answer

Mute him, report him, keep playing

objpunctconjobjpunctconjxcomprootMuteVERBhimPRON,PUNCTreportVERBhimPRON,PUNCTkeepVERBplayingVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MutemuteVERBMood=Imp VerbForm=Finrootroot
2himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs1 Muteobj
3,,PUNCT_4 reportpunct
4reportreportVERBMood=Imp VerbForm=Fin1 Muteconj
5himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs4 reportobj
6,,PUNCT_7 keeppunct
7keepkeepVERBMood=Imp VerbForm=Fin1 Muteconj
8playingplayVERBVerbForm=Ger7 keepxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1muteimperativeyou not said herehim = hevn remedy-45.7 «NP V NP.patient»: agent=Agent he=Patient
2reportinfinitiveyou not said herehim = hevn prosecute-33.2 «NP V NP»: agent=Agent he=Patient
3keepinfinitiveyou not said heretree rules
4playgerundyou not said herevn performance-26.7-1 «NP V»: agent=Agent

Option 3

Insult him back for an hour until he leaves

objadvmodcasedetoblmarknsubjadvclrootInsultVERBhimPRONbackADVforADPanDEThourNOUNuntilSCONJhePRONleavesVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1InsultinsultVERBMood=Imp VerbForm=Finrootroot
2himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs1 Insultobj
3backbackADV_1 Insultadvmod
4forforADP_6 hourcase
5anaDETDefinite=Ind PronType=Art6 hourdet
6hourhourNOUNNumber=Sing1 Insultobl
7untiluntilSCONJ_9 leavesmark
8hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs9 leavesnsubj
9leavesleaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Insultadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1insult backimperativeyou not said herehim = hehourvn amuse-31.1 «NP V NP»: agent=Stimulus he=Experiencer
2leavepresenthevn escape-51.1-1-1 «NP V»: agent=Theme

Option 4

Cry and quit the game for good

ccconjdetobjcaseoblrootCryVERBandCCONJquitVERBtheDETgameNOUNforADPgoodADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CrycryVERBMood=Imp VerbForm=Finrootroot
2andandCCONJ_3 quitcc
3quitquitVERBMood=Imp VerbForm=Fin1 Cryconj
4thetheDETDefinite=Def PronType=Art5 gamedet
5gamegameNOUNNumber=Sing3 quitobj
6forforADP_7 goodcase
7goodgoodADJDegree=Pos3 quitobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1cry speech: expressimperativeyou not said herevn manner_speaking-37.3 «NP V»: agent=Agent
2quitinfinitiveyou not said herethe gamefor goodvn resign-10.11-2 «NP V NP»: agent=Agent game=Source

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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