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Test 3 · Friends, teams and fair play

What would probably happen if every player in a game made up their own rules?

Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: game, their · What happens: happen, make up, rule · To what, where: own rules

This is test 3 of lesson 52 «Friends, teams and fair play» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nsubjauxadvmodmarkdetadvclcasedetnmodaclcompound:prtnmod:possamodobjpunctrootWhatPRONwouldAUXprobablyADVhappenVERBifSCONJeveryDETplayerNOUNinADPaDETgameNOUNmadeVERBupADPtheirPRONownADJrulesNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int4 happennsubj
2wouldwouldAUXVerbForm=Fin4 happenaux
3probablyprobablyADV_4 happenadvmod
4happenhappenVERBVerbForm=Infrootroot
5ififSCONJ_7 playermark
6everyeveryDETPronType=Tot7 playerdet
7playerplayerNOUNNumber=Sing4 happenadvcl
8ininADP_10 gamecase
9aaDETDefinite=Ind PronType=Art10 gamedet
10gamegameNOUNNumber=Sing7 playernmod
11mademakeVERBTense=Past VerbForm=Part Voice=Pass10 gameacl
12upupADP_11 madecompound:prt
13theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs15 rulesnmod:poss
14ownownADJDegree=Pos15 rulesamod
15rulesruleNOUNNumber=Plur11 madeobj
16??PUNCT_4 happenpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1happenwouldprobably propertyvn occur-48.3-1 «NP V»: agent=Theme
2make upparticiplea game not said heretheir own rulesvn comprise-107.2-1 «NP V NP»: agent=Theme rule=Pivot
3ruletheir = theynom rule «cognition intransitive»: poss=agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

The game would be much more exciting and everyone would join in

detnsubjauxcopadvmodadvmodccnsubjauxconjcompound:prtrootTheDETgameNOUNwouldAUXbeAUXmuchADVmoreADVexcitingADJandCCONJeveryonePRONwouldAUXjoinVERBinADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing7 excitingnsubj
3wouldwouldAUXVerbForm=Fin7 excitingaux
4bebeAUXVerbForm=Inf7 excitingcop
5muchmuchADV_6 moreadvmod
6moremoreADVDegree=Cmp7 excitingadvmod
7excitingexcitingADJDegree=Posrootroot
8andandCCONJ_11 joincc
9everyoneeveryonePRONNumber=Sing PronType=Tot11 joinnsubj
10wouldwouldAUXVerbForm=Fin11 joinaux
11joinjoinVERBVerbForm=Inf7 excitingconj
12ininADP_11 joincompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1iswouldthe gameexciting propertytree rules
2join inwouldeveryonevn mix-22.1-2-1 «NP V»: agent=Patient

Option 2 · ✓ the right answer

The game would fall apart and nobody would enjoy it

detnsubjauxadvmodccnsubjauxconjobjrootTheDETgameNOUNwouldAUXfallVERBapartADVandCCONJnobodyPRONwouldAUXenjoyVERBitPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing4 fallnsubj
3wouldwouldAUXVerbForm=Fin4 fallaux
4fallfallVERBVerbForm=Infrootroot
5apartapartADV_4 falladvmod
6andandCCONJ_9 enjoycc
7nobodynobodyPRONNumber=Sing PronType=Neg9 enjoynsubj
8wouldwouldAUXVerbForm=Fin9 enjoyaux
9enjoyenjoyVERBVerbForm=Inf4 fallconj
10ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs9 enjoyobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1fall apartwouldthe gameapart propertyvn break_down-45.8 «NP V»: agent=Patient
2enjoywouldnobodygamevn admire-31.2 «NP V NP»: agent=Experiencer it=Stimulus

Option 3

Everyone would win at the same time

nsubjauxcasedetamodoblrootEveryonePRONwouldAUXwinVERBatADPtheDETsameADJtimeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1EveryoneeveryonePRONNumber=Sing PronType=Tot3 winnsubj
2wouldwouldAUXVerbForm=Fin3 winaux
3winwinVERBVerbForm=Infrootroot
4atatADP_7 timecase
5thetheDETDefinite=Def PronType=Art7 timedet
6samesameADJDegree=Pos7 timeamod
7timetimeNOUNNumber=Sing3 winobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winwouldEveryonetimevn succeed-74-2 «NP V»: agent=Agent

Option 4

The best player would win anyway

detamodnsubjauxadvmodrootTheDETbestADJplayerNOUNwouldAUXwinVERBanywayADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 playerdet
2bestgoodADJDegree=Sup3 playeramod
3playerplayerNOUNNumber=Sing5 winnsubj
4wouldwouldAUXVerbForm=Fin5 winaux
5winwinVERBVerbForm=Infrootroot
6anywayanywayADV_5 winadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winwouldthe best playeranyway propertyvn succeed-74-2 «NP V»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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