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Test 5 · Friends, teams and fair play

Why is it good to include a child who is often alone?

Mova's choice: option 4 · The right answer: option 4 · right ✓ · Who acts: child · What happens: be, include · To what, where: child

This is test 5 of lesson 52 «Friends, teams and fair play» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

advmodcopexplmarkcsubjdetobjnsubjcopadvmodacl:relclpunctrootWhyADVisAUXitPRONgoodADJtoPARTincludeVERBaDETchildNOUNwhoPRONisAUXoftenADValoneADJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhywhyADVPronType=Int4 goodadvmod
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 goodcop
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 goodexpl
4goodgoodADJDegree=Posrootroot
5totoPART_6 includemark
6includeincludeVERBVerbForm=Inf4 goodcsubj
7aaDETDefinite=Ind PronType=Art8 childdet
8childchildNOUNNumber=Sing6 includeobj
9whowhoPRONPronType=Rel12 alonensubj
10isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin12 alonecop
11oftenoftenADV_12 aloneadvmod
12alonealoneADJ_8 childacl:relcl
13??PUNCT_4 goodpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentgood propertytree rules
2includeto-infinitivea childvn involve-107.1 «NP V NP»: agent=Agent child=Theme
3ispresenta childalone, often propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

It makes you the leader of the game

nsubjobjdetobjcasedetnmodrootItPRONmakesVERByouPRONtheDETleaderNOUNofADPtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 makesnsubj
2makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3youyouPRONCase=Acc Person=2 PronType=Prs2 makesobj
4thetheDETDefinite=Def PronType=Art5 leaderdet
5leaderleaderNOUNNumber=Sing2 makesobj
6ofofADP_8 gamecase
7thetheDETDefinite=Def PronType=Art8 gamedet
8gamegameNOUNNumber=Sing5 leadernmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresentItthe leader of the gameyouvn build-26.1-1 «NP.asset V NP NP»: agent=Asset you=Beneficiary leader=Product

Option 2

Lonely children always want to be left alone

amodnsubjadvmodmarkaux:passxcompxcomprootLonelyADJchildrenNOUNalwaysADVwantVERBtoPARTbeAUXleftVERBaloneADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LonelylonelyADJDegree=Pos2 childrenamod
2childrenchildNOUNNumber=Plur4 wantnsubj
3alwaysalwaysADVPronType=Tot4 wantadvmod
4wantwantVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
5totoPART_7 leftmark
6bebeAUXVerbForm=Inf7 leftaux:pass
7leftleaveVERBTense=Past VerbForm=Part Voice=Pass4 wantxcomp
8alonealoneADJDegree=Pos7 leftxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1wantpresentLonely childrenalways propertyvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
2leave not said to happento-infinitive · passiveLonely children not said herealone propertyvn escape-51.1-1-1 «NP V»

Option 3

It is only good if their parents are watching from the gate

nsubjcopadvmodmarknmod:possnsubjauxadvclcasedetoblrootItPRONisAUXonlyADVgoodADJifSCONJtheirPRONparentsNOUNareAUXwatchingVERBfromADPtheDETgateNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 goodnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 goodcop
3onlyonlyADV_4 goodadvmod
4goodgoodADJDegree=Posrootroot
5ififSCONJ_9 watchingmark
6theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs7 parentsnmod:poss
7parentsparentNOUNNumber=Plur9 watchingnsubj
8arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin9 watchingaux
9watchingwatchVERBTense=Pres VerbForm=Part4 goodadvcl
10fromfromADP_12 gatecase
11thetheDETDefinite=Def PronType=Art12 gatedet
12gategateNOUNNumber=Sing9 watchingobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentItgood propertytree rules
2watch a condition, not said to happenpresent · progressivetheir parentsthe gatevn search-35.2 «NP V PP.location»: agent=Agent

Option 4 · ← Mova's choice · ✓ the right answer

Being included can make a lonely child feel they belong

aux:passcsubjauxdetamodobjxcompnsubjccomprootBeingAUXincludedVERBcanAUXmakeVERBaDETlonelyADJchildNOUNfeelVERBtheyPRONbelongVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BeingbeAUXTense=Pres VerbForm=Part2 includedaux:pass
2includedincludeVERBTense=Past VerbForm=Part Voice=Pass4 makecsubj
3cancanAUXVerbForm=Fin4 makeaux
4makemakeVERBVerbForm=Infrootroot
5aaDETDefinite=Ind PronType=Art7 childdet
6lonelylonelyADJDegree=Pos7 childamod
7childchildNOUNNumber=Sing4 makeobj
8feelfeelVERBVerbForm=Inf4 makexcomp
9theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs10 belongnsubj
10belongbelongVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin8 feelccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1includegerund · passivevn involve-107.1 «NP V NP»
2makecana lonely childtree rules
3feelinfinitivea lonely child not said herevn conjecture-29.5-2 «NP V that S»: agent=Agent clause=Theme
4belongpresenttheyvn attend-107.4-2 «NP V PP»: agent=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/52-friends-teams-and-fair-play/t5/