Test 7 · ★ · Solving disagreements calmly
In a game, two players each say the ball was in or out and nobody saw clearly. What is a fair way to decide?
Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: two players, ball, nobody, fair way · What happens: say, be, see, decide · To what, where: game · Speech: someone speaks here
This is test 7 · ★ of lesson 54 «Solving disagreements calmly» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: In a game, two players each say the ball was in or out and nobody saw clearly.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | In | in | ADP | _ | 3 game | case |
| 2 | a | a | DET | Definite=Ind PronType=Art | 3 game | det |
| 3 | game | game | NOUN | Number=Sing | 8 say | obl |
| 4 | , | , | PUNCT | _ | 3 game | punct |
| 5 | two | two | NUM | NumForm=Word NumType=Card | 6 players | nummod |
| 6 | players | player | NOUN | Number=Plur | 8 say | nsubj |
| 7 | each | each | DET | PronType=Tot | 8 say | advmod |
| 8 | say | say | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 9 | the | the | DET | Definite=Def PronType=Art | 10 ball | det |
| 10 | ball | ball | NOUN | Number=Sing | 12 in | nsubj |
| 11 | was | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 12 in | cop |
| 12 | in | in | ADV | _ | 8 say | ccomp |
| 13 | or | or | CCONJ | _ | 14 out | cc |
| 14 | out | out | ADV | _ | 12 in | conj |
| 15 | and | and | CCONJ | _ | 17 saw | cc |
| 16 | nobody | nobody | PRON | Number=Sing PronType=Neg | 17 saw | nsubj |
| 17 | saw | see | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 8 say | conj |
| 18 | clearly | clearly | ADV | _ | 17 saw | advmod |
| 19 | . | . | PUNCT | _ | 8 say | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | say speech: assert | present | two players | a game | vn pronounce-29.3.1 «NP V NP PP.manner»: agent=Agent in game=Manner | ||||
| 2 | is | past | the ball | in property | tree rules | ||||
| 3 | see | past | nobody | clearly property | vn comprehend-87.2-1-1 «NP V»: agent=Experiencer |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What is a fair way to decide?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | root | root |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 1 What | cop |
| 3 | a | a | DET | Definite=Ind PronType=Art | 5 way | det |
| 4 | fair | fair | ADJ | Degree=Pos | 5 way | amod |
| 5 | way | way | NOUN | Number=Sing | 1 What | nsubj |
| 6 | to | to | PART | _ | 7 decide | mark |
| 7 | decide | decide | VERB | VerbForm=Inf | 5 way | acl |
| 8 | ? | ? | PUNCT | _ | 1 What | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | a fair way | tree rules | |||||
| 2 | decide | to-infinitive | a fair way not said here | vn correspond-36.1-1 «NP V»: agent=Agent |
The options
Option 1
Stop the whole game for good
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Stop | stop | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 4 game | det |
| 3 | whole | whole | ADJ | Degree=Pos | 4 game | amod |
| 4 | game | game | NOUN | Number=Sing | 1 Stop | obj |
| 5 | for | for | ADP | _ | 6 good | case |
| 6 | good | good | ADJ | Degree=Pos | 1 Stop | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | stop | imperative | you not said here | the whole game | for good | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality game=Eventuality |
Option 2
The stronger player decides
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 3 player | det |
| 2 | stronger | strong | ADJ | Degree=Cmp | 3 player | amod |
| 3 | player | player | NOUN | Number=Sing | 4 decides | nsubj |
| 4 | decides | decide | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | decide | present | the stronger player | vn correspond-36.1-1 «NP V»: agent=Agent |
Option 3 · ← Mova's choice · ✓ the right answer
Replay the point
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Replay | replay | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 point | det |
| 3 | point | point | NOUN | Number=Sing | 1 Replay | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | replay | imperative | you not said here | the point | vn performance-26.7-1 «NP V NP»: agent=Agent point=Theme |
Option 4
The player who shouts loudest decides
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 player | det |
| 2 | player | player | NOUN | Number=Sing | 6 decides | nsubj |
| 3 | who | who | PRON | PronType=Rel | 4 shouts | nsubj |
| 4 | shouts | shout | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 2 player | acl:relcl |
| 5 | loudest | loud | ADJ | Degree=Sup | 4 shouts | parataxis |
| 6 | decides | decide | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | shout speech: express | present | the player | vn manner_speaking-37.3 «NP V»: agent=Agent | |||||
| 2 | decide | present | the player | vn correspond-36.1-1 «NP V»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/54-solving-disagreements-calmly/t7/