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Test 14 · ★ · Posture, screens and resting your eyes

eyes r sore and i've got a headache after gaming all day

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: eyes, i · What happens: be, get, game · To what, where: headache

This is test 14 · ★ of lesson 8 «Posture, screens and resting your eyes» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nsubjcopccnsubjauxconjdetobjmarkadvcldetobjrooteyesNOUNrAUXsoreADJandCCONJiPRON'veAUXgotVERBaDETheadacheNOUNafterSCONJgamingVERBallDETdayNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1eyeseyeNOUNNumber=Plur3 sorensubj
2rbeAUXMood=Ind Number=Plur Person=3 Tense=Pres Typo=Yes VerbForm=Fin3 sorecop
3soresoreADJDegree=Posrootroot
4andandCCONJ_7 gotcc
5iIPRONCase=Nom Number=Sing Person=1 PronType=Prs7 gotnsubj
6'vehaveAUXMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin7 gotaux
7gotgetVERBTense=Past VerbForm=Part3 soreconj
8aaDETDefinite=Ind PronType=Art9 headachedet
9headacheheadacheNOUNNumber=Sing7 gotobj
10afterafterSCONJ_11 gamingmark
11gaminggameVERBTense=Pres VerbForm=Part7 gotadvcl
12allallDETPronType=Tot13 daydet
13daydayNOUNNumber=Sing11 gamingobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresenteyessore propertytree rules
2getpresent · perfectia headachevn comprehend-87.2-1 «NP V NP»: agent=Experiencer headache=Stimulus
3gamegerundi not said heredaytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

Rub your eyes hard and carry on

nmod:possobjadvmodccconjcompound:prtrootRubVERByourPRONeyesNOUNhardADVandCCONJcarryVERBonADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RubrubVERBMood=Imp VerbForm=Finrootroot
2youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs3 eyesnmod:poss
3eyeseyeNOUNNumber=Plur1 Rubobj
4hardhardADVDegree=Pos1 Rubadvmod
5andandCCONJ_6 carrycc
6carrycarryVERBMood=Imp VerbForm=Fin1 Rubconj
7ononADP_6 carrycompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1rubimperativeyou not said hereyour eyeshard propertyvn spray-9.7-1 «NP V NP.theme»: agent=Agent eye=Theme
2carry oninfinitiveyou not said herevn sustain-55.6 «NP V NP PP.instrument»: agent=Agent

Option 2

Move closer to the screen

advmodcasedetoblrootMoveVERBcloserADVtoADPtheDETscreenNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MovemoveVERBMood=Imp VerbForm=Finrootroot
2closercloseADVDegree=Cmp1 Moveadvmod
3totoADP_5 screencase
4thetheDETDefinite=Def PronType=Art5 screendet
5screenscreenNOUNNumber=Sing1 Moveobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1moveimperativeyou not said herethe screenclose propertyvn roll-51.3.1 «NP V PP.trajectory»: agent=Theme to screen=Trajectory

Option 3

Turn the brightness up and keep going

detobjcompound:prtccconjxcomprootTurnVERBtheDETbrightnessNOUNupADPandCCONJkeepVERBgoingVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TurnturnVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 brightnessdet
3brightnessbrightnessNOUNNumber=Sing1 Turnobj
4upupADP_1 Turncompound:prt
5andandCCONJ_6 keepcc
6keepkeepVERBMood=Imp VerbForm=Fin1 Turnconj
7goinggoVERBVerbForm=Ger6 keepxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1turn upimperativeyou not said herethe brightnessvn appear-48.1.1 «PP.location V NP»: agent=Location brightness=Theme
2keepinfinitiveyou not said heretree rules
3gogerundyou not said herevn disappearance-48.2-1 «NP V»: agent=Theme

Option 4 · ✓ the right answer

Stop, rest your eyes and go outside

punctconjnmod:possobjccconjadvmodrootStopVERB,PUNCTrestVERByourPRONeyesNOUNandCCONJgoVERBoutsideADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1StopstopVERBMood=Imp VerbForm=Finrootroot
2,,PUNCT_3 restpunct
3restrestVERBMood=Imp VerbForm=Fin1 Stopconj
4youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs5 eyesnmod:poss
5eyeseyeNOUNNumber=Plur3 restobj
6andandCCONJ_7 gocc
7gogoVERBMood=Imp VerbForm=Fin1 Stopconj
8outsideoutsideADV_7 goadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stopimperativeyou not said herevn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality
2restinfinitiveyou not said hereyour eyesvn spatial_configuration-47.6-1 «PP.location V NP»: agent=Location eye=Theme
3goinfinitiveyou not said hereoutside propertyvn disappearance-48.2-1 «NP V»: agent=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/8-posture-and-screens/t14/