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Test 18 · ★ · Sleep and healthy eating

did u hear a boy gamed every night till 3 and fell asleep in class and smashed his face on the desk, what's the real lesson

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: u, boy, desk · What happens: hear, game, fall, smash, be · To what, where: class, face, desk, real lesson

This is test 18 · ★ of lesson 80 «Sleep and healthy eating» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

auxnsubjccompdetnsubjdetobl:unmarkedcaseoblccconjxcompcaseoblccconjnmod:possobjcasedetoblpunctnsubjcopdetamodconjrootdidAUXuPRONhearVERBaDETboyNOUNgamedVERBeveryDETnightNOUNtillADP3NUMandCCONJfellVERBasleepADJinADPclassNOUNandCCONJsmashedVERBhisPRONfaceNOUNonADPtheDETdeskNOUN,PUNCTwhatPRON'sAUXtheDETrealADJlessonNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1diddoAUXMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin3 hearaux
2uyouPRONAbbr=Yes Case=Nom Person=2 PronType=Prs3 hearnsubj
3hearhearVERBVerbForm=Inf6 gamedccomp
4aaDETDefinite=Ind PronType=Art5 boydet
5boyboyNOUNNumber=Sing6 gamednsubj
6gamedgameVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
7everyeveryDETPronType=Tot8 nightdet
8nightnightNOUNNumber=Sing6 gamedobl:unmarked
9tilltillADP_10 3case
1033NUMNumForm=Digit NumType=Card6 gamedobl
11andandCCONJ_12 fellcc
12fellfallVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 gamedconj
13asleepasleepADJDegree=Pos12 fellxcomp
14ininADP_15 classcase
15classclassNOUNNumber=Sing12 fellobl
16andandCCONJ_17 smashedcc
17smashedsmashVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 gamedconj
18hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs19 facenmod:poss
19facefaceNOUNNumber=Sing17 smashedobj
20ononADP_22 deskcase
21thetheDETDefinite=Def PronType=Art22 deskdet
22deskdeskNOUNNumber=Sing17 smashedobl
23,,PUNCT_28 lessonpunct
24whatwhatPRONPronType=Int28 lessonnsubj
25'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin28 lessoncop
26thetheDETDefinite=Def PronType=Art28 lessondet
27realrealADJDegree=Pos28 lessonamod
28lessonlessonNOUNNumber=Sing22 deskconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1hearpast · do-supportuvn see-30.1-1-1 «NP V PP.stimulus»: agent=Experiencer
2gamepasta boytill 3; nighttree rules
3fallpasta boy not said hereclassasleep propertyvn occur-48.3 «NP V PP»: agent=Theme in class=Location
4smashpasta boy not said hereboy's facethe desk and the real lessonvn throw-17.1-1 «NP V NP PP.destinations»: agent=Agent face=Theme on desk=Destination
5is apresentthe desk and the real lessonthe real lessontree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

Desks are dangerous and should be soft

nsubjcopccauxcopconjrootDesksNOUNareAUXdangerousADJandCCONJshouldAUXbeAUXsoftADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DesksdeskNOUNNumber=Plur3 dangerousnsubj
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 dangerouscop
3dangerousdangerousADJDegree=Posrootroot
4andandCCONJ_7 softcc
5shouldshouldAUXVerbForm=Fin7 softaux
6bebeAUXVerbForm=Inf7 softcop
7softsoftADJDegree=Pos3 dangerousconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentDesksdangerous propertytree rules
2isshouldDesks not said heresoft propertytree rules

Option 2

Gaming is only bad on school nights

nsubjcopadvmodcasecompoundoblrootGamingNOUNisAUXonlyADVbadADJonADPschoolNOUNnightsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GaminggamingNOUNNumber=Sing4 badnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 badcop
3onlyonlyADV_4 badadvmod
4badbadADJDegree=Posrootroot
5ononADP_7 nightscase
6schoolschoolNOUNNumber=Sing7 nightscompound
7nightsnightNOUNNumber=Plur4 badobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentGamingnightbad propertytree rules

Option 3

Sleep does not matter if you drink cola

nsubjauxadvmodmarknsubjadvclobjrootSleepNOUNdoesAUXnotPARTmatterVERBifSCONJyouPRONdrinkVERBcolaNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SleepsleepNOUNNumber=Sing4 matternsubj
2doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 matteraux
3notnotPARTPolarity=Neg4 matteradvmod
4mattermatterVERBVerbForm=Infrootroot
5ififSCONJ_7 drinkmark
6youyouPRONCase=Nom Person=2 PronType=Prs7 drinknsubj
7drinkdrinkVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin4 matteradvcl
8colacolaNOUNNumber=Sing7 drinkobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not matterpresent · do-supportSleepvn matter-91 «NP V»: agent=Stimulus
2drink a condition, not said to happenpresentyoucolavn eat-39.1-1 «NP V NP»: agent=Agent cola=Patient

Option 4 · ✓ the right answer

Kids need 9 to 12 hours of sleep to learn and stay well

nsubjnummodcasenummodobjcasenmodmarkadvclccconjadvmodrootKidsNOUNneedVERB9NUMtoADP12NUMhoursNOUNofADPsleepNOUNtoPARTlearnVERBandCCONJstayVERBwellADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1KidskidNOUNNumber=Plur2 neednsubj
2needneedVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
399NUMNumForm=Digit NumType=Card6 hoursnummod
4totoADP_5 12case
51212NUMNumForm=Digit NumType=Card6 hoursnummod
6hourshourNOUNNumber=Plur2 needobj
7ofofADP_8 sleepcase
8sleepsleepNOUNNumber=Sing6 hoursnmod
9totoPART_10 learnmark
10learnlearnVERBVerbForm=Inf2 needadvcl
11andandCCONJ_12 staycc
12staystayVERBVerbForm=Inf10 learnconj
13wellwellADVDegree=Pos12 stayadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1needpresentKidshourvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot
2learnto-infinitiveKids not said herevn learn-14-1 «NP V»: agent=Agent
3stayinfinitiveKids not said herewell propertyvn exist-47.1 «NP V»: agent=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/80-sleep-and-healthy-eating/t18/