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Exam question 4 · Tiredness, hunger and thirst: the body's signals

It being given that a child experiences dizziness, headache and nausea upon a hot day, determine the most probable explanation.

Mova's choice: option 4 · The right answer: option 3 · wrong ✗ · Who acts: child · What happens: give, experience, determine · To what, where: It, dizziness, probable explanation

This is exam question 4 of lesson 9 «Tiredness, hunger and thirst: the body's signals» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nsubj:passaux:passmarkdetnsubjadvclobjpunctconjccconjcasedetamodnmodpunctconjdetadvmodamodobjpunctrootItPRONbeingAUXgivenVERBthatSCONJaDETchildNOUNexperiencesVERBdizzinessNOUN,PUNCTheadacheNOUNandCCONJnauseaNOUNuponADPaDEThotADJdayNOUN,PUNCTdetermineVERBtheDETmostADVprobableADJexplanationNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs3 givennsubj:pass
2beingbeAUXTense=Pres VerbForm=Part3 givenaux:pass
3givengiveVERBTense=Past VerbForm=Part Voice=Passrootroot
4thatthatSCONJ_7 experiencesmark
5aaDETDefinite=Ind PronType=Art6 childdet
6childchildNOUNNumber=Sing7 experiencesnsubj
7experiencesexperienceVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 givenadvcl
8dizzinessdizzinessNOUNNumber=Sing7 experiencesobj
9,,PUNCT_10 headachepunct
10headacheheadacheNOUNNumber=Sing8 dizzinessconj
11andandCCONJ_12 nauseacc
12nauseanauseaNOUNNumber=Sing8 dizzinessconj
13uponuponADP_16 daycase
14aaDETDefinite=Ind PronType=Art16 daydet
15hothotADJDegree=Pos16 dayamod
16daydayNOUNNumber=Sing12 nauseanmod
17,,PUNCT_18 determinepunct
18determinedetermineVERBVerbForm=Inf3 givenconj
19thetheDETDefinite=Def PronType=Art22 explanationdet
20mostmostADVDegree=Sup21 probableadvmod
21probableprobableADJDegree=Pos22 explanationamod
22explanationexplanationNOUNNumber=Sing18 determineobj
23..PUNCT_3 givenpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1givegerund · passiveItvn give-13.1-1 «NP V NP»: subject=Theme
2experiencepresenta childdizziness and headache and nausea upon a hot dayvn sight-30.2 «NP V NP»: agent=Experiencer dizziness=Stimulus
3determineinfinitivethe probable explanationvn discover-84 «NP V NP»: agent=Agent explanation=Topic

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

The child has slept for too many hours the previous night

detnsubj:passauxcaseadvmodamodobldetamodobl:unmarkedrootTheDETchildNOUNhasAUXsleptVERBforADPtooADVmanyADJhoursNOUNtheDETpreviousADJnightNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 childdet
2childchildNOUNNumber=Sing4 sleptnsubj:pass
3hashaveAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 sleptaux
4sleptsleepVERBTense=Past VerbForm=Part Voice=Passrootroot
5forforADP_8 hourscase
6tootooADV_7 manyadvmod
7manymanyADJDegree=Pos8 hoursamod
8hourshourNOUNNumber=Plur4 sleptobl
9thetheDETDefinite=Def PronType=Art11 nightdet
10previouspreviousADJDegree=Pos11 nightamod
11nightnightNOUNNumber=Sing4 sleptobl:unmarked
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sleeppresent · perfect · passivethe childhour; nightvn snooze-40.4-1 «NP V NP»: subject=Theme

Option 2

The child has merely eaten too much breakfast

detnsubj:passauxadvmodadvmodamodobjrootTheDETchildNOUNhasAUXmerelyADVeatenVERBtooADVmuchADJbreakfastNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 childdet
2childchildNOUNNumber=Sing5 eatennsubj:pass
3hashaveAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 eatenaux
4merelymerelyADV_5 eatenadvmod
5eateneatVERBTense=Past VerbForm=Part Voice=Passrootroot
6tootooADV_7 muchadvmod
7muchmuchADJDegree=Pos8 breakfastamod
8breakfastbreakfastNOUNNumber=Sing5 eatenobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1eatpresent · perfect · passivethe childmerely propertytree rules

Option 3 · ✓ the right answer

The body may be becoming excessively hot, which could progress to heatstroke

detnsubjauxauxadvmodxcomppunctnsubjauxparataxiscasenmodrootTheDETbodyNOUNmayAUXbeAUXbecomingVERBexcessivelyADVhotADJ,PUNCTwhichPRONcouldAUXprogressNOUNtoADPheatstrokeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 bodydet
2bodybodyNOUNNumber=Sing5 becomingnsubj
3maymayAUXVerbForm=Fin5 becomingaux
4bebeAUXVerbForm=Inf5 becomingaux
5becomingbecomeVERBTense=Pres VerbForm=Partrootroot
6excessivelyexcessivelyADV_7 hotadvmod
7hothotADJDegree=Pos5 becomingxcomp
8,,PUNCT_11 progresspunct
9whichwhichPRONPronType=Rel11 progressnsubj
10couldcouldAUXVerbForm=Fin11 progressaux
11progressprogressNOUNNumber=Sing5 becomingparataxis
12totoADP_13 heatstrokecase
13heatstrokeheatstrokeNOUNNumber=Sing11 progressnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1becomemay · progressivethe bodyhot propertyvn become-109.1-1-1 «NP V PP.attribute»: agent=Patient
2progresscouldto heatstroketree rules

Option 4 · ← Mova's choice

The child is simply bored and requires a game

detnsubjcopadvmodccconjdetobjrootTheDETchildNOUNisAUXsimplyADVboredADJandCCONJrequiresVERBaDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 childdet
2childchildNOUNNumber=Sing5 borednsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 boredcop
4simplysimplyADV_5 boredadvmod
5boredboredADJDegree=Posrootroot
6andandCCONJ_7 requirescc
7requiresrequireVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 boredconj
8aaDETDefinite=Ind PronType=Art9 gamedet
9gamegameNOUNNumber=Sing7 requiresobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentthe childbored, simply propertytree rules
2requirepresentthe child not said herea gamevn require-103-1 «NP V NP»: agent=Theme game=Precondition

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/9-body-signals/e4/