Test 1 · Frustration, loneliness, guilt and living with siblings
A girl in Calgary has tried a hard puzzle for half an hour and wants to scream. What is wisest?
Mova's choice: option 1 · The right answer: option 1 · right ✓ · What happens: try, want, scream, be · To what, where: girl
This is test 1 of lesson 94 «Frustration, loneliness, guilt and living with siblings» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: A girl in Calgary has tried a hard puzzle for half an hour and wants to scream.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 2 girl | det |
| 2 | girl | girl | NOUN | Number=Sing | 6 tried | nsubj:pass |
| 3 | in | in | ADP | _ | 4 Calgary | case |
| 4 | Calgary | Calgary | PROPN | Number=Sing | 2 girl | nmod |
| 5 | has | have | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 6 tried | aux |
| 6 | tried | try | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 7 | a | a | DET | Definite=Ind PronType=Art | 9 puzzle | det |
| 8 | hard | hard | ADJ | Degree=Pos | 9 puzzle | amod |
| 9 | puzzle | puzzle | NOUN | Number=Sing | 6 tried | obj |
| 10 | for | for | ADP | _ | 13 hour | case |
| 11 | half | half | DET | NumForm=Word NumType=Frac PronType=Ind | 13 hour | det:predet |
| 12 | an | a | DET | Definite=Ind PronType=Art | 13 hour | det |
| 13 | hour | hour | NOUN | Number=Sing | 6 tried | obl |
| 14 | and | and | CCONJ | _ | 15 wants | cc |
| 15 | wants | want | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 6 tried | conj |
| 16 | to | to | PART | _ | 17 scream | mark |
| 17 | scream | scream | VERB | VerbForm=Inf | 15 wants | xcomp |
| 18 | . | . | PUNCT | _ | 6 tried | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | try | present · perfect · passive | a girl in Calgary | hour | vn amuse-31.1 «NP V NP ADJ»: subject=Experiencer puzzle=Result | ||||
| 2 | want | present | vn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme | ||||||
| 3 | scream speech: express not said to happen | to-infinitive | vn manner_speaking-37.3 «NP V»: agent=Agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What is wisest?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | 3 wisest | nsubj |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 3 wisest | cop |
| 3 | wisest | wise | ADJ | Degree=Sup | root | root |
| 4 | ? | ? | PUNCT | _ | 3 wisest | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | wise property | tree rules |
The options
Option 1 · ← Mova's choice · ✓ the right answer
Stop for a few minutes, then look again or ask for help
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Stop | stop | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | for | for | ADP | _ | 5 minutes | case |
| 3 | a | a | DET | Definite=Ind PronType=Art | 5 minutes | det |
| 4 | few | few | ADJ | Degree=Pos | 5 minutes | amod |
| 5 | minutes | minute | NOUN | Number=Plur | 1 Stop | obl |
| 6 | , | , | PUNCT | _ | 8 look | punct |
| 7 | then | then | ADV | PronType=Dem | 8 look | advmod |
| 8 | look | look | VERB | Mood=Imp VerbForm=Fin | 1 Stop | conj |
| 9 | again | again | ADV | _ | 8 look | advmod |
| 10 | or | or | CCONJ | _ | 11 ask | cc |
| 11 | ask | ask | VERB | Mood=Imp VerbForm=Fin | 8 look | conj |
| 12 | for | for | ADP | _ | 13 help | case |
| 13 | help | help | NOUN | Number=Sing | 11 ask | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | stop | imperative | you not said here | minute | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality | ||||
| 2 | look | infinitive | you not said here | then; again | vn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus | ||||
| 3 | ask speech: ask | infinitive | you not said here | for help | vn inquire-37.1.2 «NP V»: agent=Agent |
Option 2
Throw the puzzle and never do one again
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Throw | throw | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 puzzle | det |
| 3 | puzzle | puzzle | NOUN | Number=Sing | 1 Throw | obj |
| 4 | and | and | CCONJ | _ | 6 do | cc |
| 5 | never | never | ADV | PronType=Neg | 6 do | advmod |
| 6 | do | do | VERB | Mood=Imp VerbForm=Fin | 1 Throw | conj |
| 7 | one | one | NUM | NumForm=Word NumType=Card | 6 do | obj |
| 8 | again | again | ADV | _ | 6 do | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | throw | imperative | you not said here | the puzzle | vn throw-17.1-1-1 «NP V NP»: agent=Agent puzzle=Theme | ||||
| 2 | not do | infinitive | you not said here | one | again | vn act-114-1 «NP V NP»: agent=Agent one=Eventuality |
Option 3
Keep forcing the pieces that do not fit
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Keep | keep | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | forcing | force | VERB | VerbForm=Ger | 1 Keep | xcomp |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 pieces | det |
| 4 | pieces | piece | NOUN | Number=Plur | 2 forcing | obj |
| 5 | that | that | PRON | PronType=Rel | 8 fit | nsubj |
| 6 | do | do | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 8 fit | aux |
| 7 | not | not | PART | Polarity=Neg | 8 fit | advmod |
| 8 | fit | fit | VERB | VerbForm=Inf | 4 pieces | acl:relcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | keep | imperative | you not said here | tree rules | |||||
| 2 | force | gerund | you not said here | the pieces | vn urge-58.1-1 «NP V NP»: agent=Agent piece=Recipient | ||||
| 3 | not fit | present · do-support | the pieces | vn adjust-26.9 «NP V S_ING»: agent=Agent |
Option 4
Say puzzles are stupid and walk away from it for good, never trying again
The tree, 14 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Say | say | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | puzzles | puzzle | NOUN | Number=Plur | 4 stupid | nsubj |
| 3 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 4 stupid | cop |
| 4 | stupid | stupid | ADJ | Degree=Pos | 1 Say | ccomp |
| 5 | and | and | CCONJ | _ | 6 walk | cc |
| 6 | walk | walk | VERB | Mood=Imp VerbForm=Fin | 1 Say | conj |
| 7 | away | away | ADV | _ | 6 walk | advmod |
| 8 | from | from | ADP | _ | 9 it | case |
| 9 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 6 walk | obl |
| 10 | for | for | ADP | _ | 11 good | case |
| 11 | good | good | ADJ | Degree=Pos | 6 walk | obl |
| 12 | , | , | PUNCT | _ | 14 trying | punct |
| 13 | never | never | ADV | PronType=Neg | 14 trying | advmod |
| 14 | trying | try | VERB | Tense=Pres VerbForm=Part | 6 walk | advcl |
| 15 | again | again | ADV | _ | 14 trying | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | say speech: assert | imperative | you not said here | vn say-37.7-1-1 «NP V that S»: agent=Agent | |||||
| 2 | is | present | puzzles | stupid property | tree rules | ||||
| 3 | walk away | infinitive | you not said here | it | for good; away property | vn resign-10.11-1 «NP V PP.source»: agent=Agent from it=Source | |||
| 4 | not try | gerund | you not said here | again | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/94-frustration-loneliness-and-siblings/t1/