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Test 1 · Frustration, loneliness, guilt and living with siblings

A girl in Calgary has tried a hard puzzle for half an hour and wants to scream. What is wisest?

Mova's choice: option 1 · The right answer: option 1 · right ✓ · What happens: try, want, scream, be · To what, where: girl

This is test 1 of lesson 94 «Frustration, loneliness, guilt and living with siblings» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: A girl in Calgary has tried a hard puzzle for half an hour and wants to scream.

detnsubj:passcasenmodauxdetamodobjcasedet:predetdetoblccconjmarkxcomppunctrootADETgirlNOUNinADPCalgaryPROPNhasAUXtriedVERBaDEThardADJpuzzleNOUNforADPhalfDETanDEThourNOUNandCCONJwantsVERBtoPARTscreamVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 girldet
2girlgirlNOUNNumber=Sing6 triednsubj:pass
3ininADP_4 Calgarycase
4CalgaryCalgaryPROPNNumber=Sing2 girlnmod
5hashaveAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 triedaux
6triedtryVERBTense=Past VerbForm=Part Voice=Passrootroot
7aaDETDefinite=Ind PronType=Art9 puzzledet
8hardhardADJDegree=Pos9 puzzleamod
9puzzlepuzzleNOUNNumber=Sing6 triedobj
10forforADP_13 hourcase
11halfhalfDETNumForm=Word NumType=Frac PronType=Ind13 hourdet:predet
12anaDETDefinite=Ind PronType=Art13 hourdet
13hourhourNOUNNumber=Sing6 triedobl
14andandCCONJ_15 wantscc
15wantswantVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 triedconj
16totoPART_17 screammark
17screamscreamVERBVerbForm=Inf15 wantsxcomp
18..PUNCT_6 triedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1trypresent · perfect · passivea girl in Calgaryhourvn amuse-31.1 «NP V NP ADJ»: subject=Experiencer puzzle=Result
2wantpresentvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
3scream speech: express not said to happento-infinitivevn manner_speaking-37.3 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What is wisest?

nsubjcoppunctrootWhatPRONisAUXwisestADJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int3 wisestnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 wisestcop
3wisestwiseADJDegree=Suprootroot
4??PUNCT_3 wisestpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentwise propertytree rules

The options

Option 1 · ← Mova's choice · ✓ the right answer

Stop for a few minutes, then look again or ask for help

casedetamodoblpunctadvmodconjadvmodccconjcaseoblrootStopVERBforADPaDETfewADJminutesNOUN,PUNCTthenADVlookVERBagainADVorCCONJaskVERBforADPhelpNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1StopstopVERBMood=Imp VerbForm=Finrootroot
2forforADP_5 minutescase
3aaDETDefinite=Ind PronType=Art5 minutesdet
4fewfewADJDegree=Pos5 minutesamod
5minutesminuteNOUNNumber=Plur1 Stopobl
6,,PUNCT_8 lookpunct
7thenthenADVPronType=Dem8 lookadvmod
8looklookVERBMood=Imp VerbForm=Fin1 Stopconj
9againagainADV_8 lookadvmod
10ororCCONJ_11 askcc
11askaskVERBMood=Imp VerbForm=Fin8 lookconj
12forforADP_13 helpcase
13helphelpNOUNNumber=Sing11 askobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stopimperativeyou not said hereminutevn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality
2lookinfinitiveyou not said herethen; againvn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus
3ask speech: askinfinitiveyou not said herefor helpvn inquire-37.1.2 «NP V»: agent=Agent

Option 2

Throw the puzzle and never do one again

detobjccadvmodconjobjadvmodrootThrowVERBtheDETpuzzleNOUNandCCONJneverADVdoVERBoneNUMagainADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThrowthrowVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 puzzledet
3puzzlepuzzleNOUNNumber=Sing1 Throwobj
4andandCCONJ_6 docc
5neverneverADVPronType=Neg6 doadvmod
6dodoVERBMood=Imp VerbForm=Fin1 Throwconj
7oneoneNUMNumForm=Word NumType=Card6 doobj
8againagainADV_6 doadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1throwimperativeyou not said herethe puzzlevn throw-17.1-1-1 «NP V NP»: agent=Agent puzzle=Theme
2not doinfinitiveyou not said hereoneagainvn act-114-1 «NP V NP»: agent=Agent one=Eventuality

Option 3

Keep forcing the pieces that do not fit

xcompdetobjnsubjauxadvmodacl:relclrootKeepVERBforcingVERBtheDETpiecesNOUNthatPRONdoAUXnotPARTfitVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1KeepkeepVERBMood=Imp VerbForm=Finrootroot
2forcingforceVERBVerbForm=Ger1 Keepxcomp
3thetheDETDefinite=Def PronType=Art4 piecesdet
4piecespieceNOUNNumber=Plur2 forcingobj
5thatthatPRONPronType=Rel8 fitnsubj
6dodoAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin8 fitaux
7notnotPARTPolarity=Neg8 fitadvmod
8fitfitVERBVerbForm=Inf4 piecesacl:relcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keepimperativeyou not said heretree rules
2forcegerundyou not said herethe piecesvn urge-58.1-1 «NP V NP»: agent=Agent piece=Recipient
3not fitpresent · do-supportthe piecesvn adjust-26.9 «NP V S_ING»: agent=Agent

Option 4

Say puzzles are stupid and walk away from it for good, never trying again

The tree, 14 words
nsubjcopccompccconjadvmodcaseoblcaseoblpunctadvmodadvcladvmodrootSayVERBpuzzlesNOUNareAUXstupidADJandCCONJwalkVERBawayADVfromADPitPRONforADPgoodADJ,PUNCTneverADVtryingVERBagainADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SaysayVERBMood=Imp VerbForm=Finrootroot
2puzzlespuzzleNOUNNumber=Plur4 stupidnsubj
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 stupidcop
4stupidstupidADJDegree=Pos1 Sayccomp
5andandCCONJ_6 walkcc
6walkwalkVERBMood=Imp VerbForm=Fin1 Sayconj
7awayawayADV_6 walkadvmod
8fromfromADP_9 itcase
9ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs6 walkobl
10forforADP_11 goodcase
11goodgoodADJDegree=Pos6 walkobl
12,,PUNCT_14 tryingpunct
13neverneverADVPronType=Neg14 tryingadvmod
14tryingtryVERBTense=Pres VerbForm=Part6 walkadvcl
15againagainADV_14 tryingadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertimperativeyou not said herevn say-37.7-1-1 «NP V that S»: agent=Agent
2ispresentpuzzlesstupid propertytree rules
3walk awayinfinitiveyou not said hereitfor good; away propertyvn resign-10.11-1 «NP V PP.source»: agent=Agent from it=Source
4not trygerundyou not said hereagainvn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/94-frustration-loneliness-and-siblings/t1/