Test 11 · ★★ · Ancient Egypt: pyramids, mummies and hieroglyphs
Some Egyptian cures worked and some were spells. Which one probably worked?
Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: Egyptian cures, one · What happens: work, be · To what, where: spells
This is test 11 · ★★ of lesson 6 «Ancient Egypt: pyramids, mummies and hieroglyphs» of the history course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: Some Egyptian cures worked and some were spells.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Some | some | DET | PronType=Ind | 3 cures | det |
| 2 | Egyptian | Egyptian | ADJ | Degree=Pos | 3 cures | amod |
| 3 | cures | cure | NOUN | Number=Plur | 4 worked | nsubj |
| 4 | worked | work | VERB | Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin | root | root |
| 5 | and | and | CCONJ | _ | 8 spells | cc |
| 6 | some | some | DET | PronType=Ind | 8 spells | det |
| 7 | were | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin | 8 spells | cop |
| 8 | spells | spell | NOUN | Number=Plur | 4 worked | conj |
| 9 | . | . | PUNCT | _ | 4 worked | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | work | past | some Egyptian cures | vn employment-95.3 «NP V»: agent=Agent | |||||
| 2 | is a | past | some Egyptian cures not said here | some spells | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: Which one probably worked?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Which | which | DET | PronType=Int | 2 one | det |
| 2 | one | one | NOUN | Number=Sing | 4 worked | nsubj |
| 3 | probably | probably | ADV | _ | 4 worked | advmod |
| 4 | worked | work | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 5 | ? | ? | PUNCT | _ | 4 worked | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | work | participle | which one | probably property | vn employment-95.3 «NP V»: agent=Agent |
The options
Option 1 · ← Mova's choice
Saying a magic word at a snake
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Saying | say | VERB | Tense=Pres VerbForm=Part | root | root |
| 2 | a | a | DET | Definite=Ind PronType=Art | 4 word | det |
| 3 | magic | magic | NOUN | Number=Sing | 4 word | compound |
| 4 | word | word | NOUN | Number=Sing | 1 Saying | obj |
| 5 | at | at | ADP | _ | 7 snake | case |
| 6 | a | a | DET | Definite=Ind PronType=Art | 7 snake | det |
| 7 | snake | snake | NOUN | Number=Sing | 1 Saying | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | say speech: assert | gerund | a magic word | at a snake | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent word=Topic |
Option 2
Painting an eye on the door
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Painting | paint | VERB | Tense=Pres VerbForm=Part | root | root |
| 2 | an | a | DET | Definite=Ind PronType=Art | 3 eye | det |
| 3 | eye | eye | NOUN | Number=Sing | 1 Painting | obj |
| 4 | on | on | ADP | _ | 6 door | case |
| 5 | the | the | DET | Definite=Def PronType=Art | 6 door | det |
| 6 | door | door | NOUN | Number=Sing | 1 Painting | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | paint | gerund | a eye | the door | vn image_impression-25.1 «NP V NP.theme PP.destination»: agent=Agent eye=Theme on door=Destination |
Option 3
Wearing a lucky beetle
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Wearing | wear | VERB | Tense=Pres VerbForm=Part | root | root |
| 2 | a | a | DET | Definite=Ind PronType=Art | 4 beetle | det |
| 3 | lucky | lucky | ADJ | Degree=Pos | 4 beetle | amod |
| 4 | beetle | beetle | NOUN | Number=Sing | 1 Wearing | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | wear | gerund | a lucky beetle | vn wipe_manner-10.4.1-1 «NP V NP.source»: agent=Agent beetle=Source |
Option 4 · ✓ the right answer
Setting a broken arm straight
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Setting | set | VERB | Tense=Pres VerbForm=Part | root | root |
| 2 | a | a | DET | Definite=Ind PronType=Art | 4 arm | det |
| 3 | broken | break | VERB | Tense=Past VerbForm=Part Voice=Pass | 4 arm | amod |
| 4 | arm | arm | NOUN | Number=Sing | 1 Setting | obj |
| 5 | straight | straight | ADV | _ | 1 Setting | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | set | gerund | a broken arm | straight property | vn other_cos-45.4-1 «NP V NP ADJ»: agent=Patient arm=Result | ||||
| 2 | break | participle | vn hurt-40.8.3-1-1 «NP V»: agent=Patient |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/history/6-ancient-egypt-pyramids-mummies-and-hieroglyphs/t11/