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Test 7 · ★ · Kinds of sentences: statements, questions, commands, excla…

In a game, an NPC (a computer character) says "What a brave hero you are!" A player says "it asked me a question." Is that right?

Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: NPC, player, that · What happens: say, hero, ask, be · To what, where: game, question, player · Speech: someone speaks here

This is test 7 · ★ of lesson 7 «Kinds of sentences: statements, questions, commands, exclamations» of the language course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: In a game, an NPC (a computer character) says "What a brave hero you are!"

casedetoblpunctdetnsubjpunctdetcompoundappospunctpunctnsubjdetamodccompnsubjacl:relclpunctpunctrootInADPaDETgameNOUN,PUNCTanDETNPCPROPN(PUNCTaDETcomputerNOUNcharacterNOUN)PUNCTsaysVERB"PUNCTWhatPRONaDETbraveADJheroNOUNyouPRONareAUX!PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 gamecase
2aaDETDefinite=Ind PronType=Art3 gamedet
3gamegameNOUNNumber=Sing12 saysobl
4,,PUNCT_3 gamepunct
5anaDETDefinite=Ind PronType=Art6 NPCdet
6NPCNPCPROPNNumber=Sing12 saysnsubj
7((PUNCT_10 characterpunct
8aaDETDefinite=Ind PronType=Art10 characterdet
9computercomputerNOUNNumber=Sing10 charactercompound
10charactercharacterNOUNNumber=Sing6 NPCappos
11))PUNCT_10 characterpunct
12sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
13""PUNCT_17 heropunct
14WhatwhatPRONPronType=Int17 heronsubj
15aaDETDefinite=Ind PronType=Art17 herodet
16bravebraveADJDegree=Pos17 heroamod
17heroheroNOUNNumber=Sing12 saysccomp
18youyouPRONCase=Nom Person=2 PronType=Prs19 arensubj
19arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin17 heroacl:relcl
20!!PUNCT_17 heropunct
21""PUNCT_17 heropunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: expresspresenta NPCa gamevn pronounce-29.3.1 «NP V NP PP.manner»: agent=Agent in game=Manner
2hero in a quotetree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: A player says "it asked me a question."

detnsubjpunctnsubjccompiobjdetobjpunctpunctrootADETplayerNOUNsaysVERB"PUNCTitPRONaskedVERBmePRONaDETquestionNOUN.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 playerdet
2playerplayerNOUNNumber=Sing3 saysnsubj
3sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4""PUNCT_6 askedpunct
5ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs6 askednsubj
6askedaskVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin3 saysccomp
7meIPRONCase=Acc Number=Sing Person=1 PronType=Prs6 askediobj
8aaDETDefinite=Ind PronType=Art9 questiondet
9questionquestionNOUNNumber=Sing6 askedobj
10..PUNCT_6 askedpunct
11""PUNCT_6 askedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresenta playervn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
2ask speech: ask in a quotepastplayera questiona player = playertree rules

Sentence 3: Is that right?

copnsubjpunctrootIsAUXthatPRONrightADJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IsbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 rightcop
2thatthatPRONNumber=Sing PronType=Dem3 rightnsubj
3rightrightADJDegree=Posrootroot
4??PUNCT_3 rightpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentthatright propertytree rules

The options

Option 1 · ← Mova's choice

No, it's a command to be brave

discoursepunctnsubjcopdetmarkcopaclrootNoINTJ,PUNCTitPRON'sAUXaDETcommandNOUNtoPARTbeAUXbraveADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NonoINTJPolarity=Neg6 commanddiscourse
2,,PUNCT_1 Nopunct
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs6 commandnsubj
4'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 commandcop
5aaDETDefinite=Ind PronType=Art6 commanddet
6commandcommandNOUNNumber=Singrootroot
7totoPART_9 bravemark
8bebeAUXVerbForm=Inf9 bravecop
9bravebraveADJDegree=Pos6 commandacl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentita commandtree rules
2isto-infinitivebrave propertytree rules

Option 2

Yes, it starts with "What"

discoursepunctnsubjcasepunctoblpunctrootYesINTJ,PUNCTitPRONstartsVERBwithADP"PUNCTWhatPRON"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos4 startsdiscourse
2,,PUNCT_1 Yespunct
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 startsnsubj
4startsstartVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5withwithADP_7 Whatcase
6""PUNCT_7 Whatpunct
7WhatwhatPRONPronType=Rel4 startsobl
8""PUNCT_7 Whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1startpresentitvn begin-55.1-1-1 «NP V PP.subeventuality»: agent=Eventuality with what=Subeventuality

Option 3 · ✓ the right answer

No, it's an exclamation showing feeling

discoursepunctnsubjcopdetaclobjrootNoINTJ,PUNCTitPRON'sAUXanDETexclamationNOUNshowingVERBfeelingNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NonoINTJPolarity=Neg6 exclamationdiscourse
2,,PUNCT_1 Nopunct
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs6 exclamationnsubj
4'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 exclamationcop
5anaDETDefinite=Ind PronType=Art6 exclamationdet
6exclamationexclamationNOUNNumber=Singrootroot
7showingshowVERBVerbForm=Ger6 exclamationacl
8feelingfeelingNOUNNumber=Sing7 showingobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentita exclamationtree rules
2showgerunda exclamation not said herefeelingvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent feeling=Recipient

Option 4

Yes, it wants a yes or no

discoursepunctnsubjdetobjccconjrootYesINTJ,PUNCTitPRONwantsVERBaDETyesNOUNorCCONJnoINTJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos4 wantsdiscourse
2,,PUNCT_1 Yespunct
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 wantsnsubj
4wantswantVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5aaDETDefinite=Ind PronType=Art6 yesdet
6yesyesNOUNNumber=Sing4 wantsobj
7ororCCONJ_8 nocc
8nonoINTJPolarity=Neg6 yesconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1wantpresentita yesvn want-32.1-1-1 «NP V NP ADV»: agent=Pivot yes=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/language/7-kinds-of-sentences/t7/