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Exam question 2 · Basketball, tennis, skateboarding and ice skating

Select the response consistent with the rules of tennis concerning a score of forty points each.

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: you, tennis · What happens: select, concern, rule, score · To what, where: response, score, forty points

This is exam question 2 of lesson 44 «Basketball, tennis, skateboarding and ice skating» of the medicine course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detobjxcompcasedetoblcasenmodacldetobjcasenummodnmodnmod:unmarkedpunctrootSelectVERBtheDETresponseNOUNconsistentADJwithADPtheDETrulesNOUNofADPtennisNOUNconcerningVERBaDETscoreNOUNofADPfortyNUMpointsNOUNeachDET.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SelectselectVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 responsedet
3responseresponseNOUNNumber=Sing1 Selectobj
4consistentconsistentADJDegree=Pos1 Selectxcomp
5withwithADP_7 rulescase
6thetheDETDefinite=Def PronType=Art7 rulesdet
7rulesruleNOUNNumber=Plur4 consistentobl
8ofofADP_9 tenniscase
9tennistennisNOUNNumber=Sing7 rulesnmod
10concerningconcernVERBVerbForm=Ger9 tennisacl
11aaDETDefinite=Ind PronType=Art12 scoredet
12scorescoreNOUNNumber=Sing10 concerningobj
13ofofADP_15 pointscase
14fortyfortyNUMNumForm=Word NumType=Card15 pointsnummod
15pointspointNOUNNumber=Plur12 scorenmod
16eacheachDETPronType=Tot12 scorenmod:unmarked
17..PUNCT_1 Selectpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1selectimperativeyou not said herethe responseconsistent propertyvn obtain-13.5.2 «NP V NP»: agent=Agent response=Theme
2concerngerundtennis not said herea score of forty points eachvn amuse-31.1 «NP V NP»: agent=Stimulus score=Experiencer
3ruletennisnom rule «cognition intransitive»: of=agent
4scoreforty pointsnom score «cognition transitive»: of=patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice · ✓ the right answer

Two consecutive points are required to win the game

nummodamodnsubj:passaux:passmarkxcompdetobjrootTwoNUMconsecutiveADJpointsNOUNareAUXrequiredVERBtoPARTwinVERBtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TwotwoNUMNumForm=Word NumType=Card3 pointsnummod
2consecutiveconsecutiveADJDegree=Pos3 pointsamod
3pointspointNOUNNumber=Plur5 requirednsubj:pass
4arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 requiredaux:pass
5requiredrequireVERBTense=Past VerbForm=Part Voice=Passrootroot
6totoPART_7 winmark
7winwinVERBVerbForm=Inf5 requiredxcomp
8thetheDETDefinite=Def PronType=Art9 gamedet
9gamegameNOUNNumber=Sing7 winobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1requirepresent · passiveTwo consecutive pointsvn order-58.3-1 «NP V NP S_ING»: subject=Recipient clause=Topic
2winto-infinitivethe gamevn succeed-74-2 «NP V NP»: agent=Agent game=Eventuality

Option 2

A tie-break is commenced at once to determine the game

detcompoundpunctnsubj:passaux:passcaseoblmarkadvcldetobjrootADETtieNOUN-PUNCTbreakNOUNisAUXcommencedVERBatADPonceADVtoPARTdetermineVERBtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art4 breakdet
2tietieNOUNNumber=Sing4 breakcompound
3--PUNCT_2 tiepunct
4breakbreakNOUNNumber=Sing6 commencednsubj:pass
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 commencedaux:pass
6commencedcommenceVERBTense=Past VerbForm=Part Voice=Passrootroot
7atatADP_8 oncecase
8onceonceADVNumForm=Word NumType=Mult6 commencedobl
9totoPART_10 determinemark
10determinedetermineVERBVerbForm=Inf6 commencedadvcl
11thetheDETDefinite=Def PronType=Art12 gamedet
12gamegameNOUNNumber=Sing10 determineobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1commencepresent · passivea tie breakvn begin-55.1-1-1 «NP V NP»: subject=Eventuality
2determineto-infinitivethe gamevn discover-84 «NP V NP»: agent=Agent game=Topic

Option 3

The subsequent point decides the game

detamodnsubjdetobjrootTheDETsubsequentADJpointNOUNdecidesVERBtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 pointdet
2subsequentsubsequentADJDegree=Pos3 pointamod
3pointpointNOUNNumber=Sing4 decidesnsubj
4decidesdecideVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5thetheDETDefinite=Def PronType=Art6 gamedet
6gamegameNOUNNumber=Sing4 decidesobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1decidepresentthe subsequent pointthe gamevn correspond-36.1-1 «NP V S»: agent=Agent game=Topic

Option 4

The game is replayed in its entirety from love

detnsubj:passaux:passcasenmod:possoblcasenmodrootTheDETgameNOUNisAUXreplayedVERBinADPitsPRONentiretyNOUNfromADPloveNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing4 replayednsubj:pass
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 replayedaux:pass
4replayedreplayVERBTense=Past VerbForm=Part Voice=Passrootroot
5ininADP_7 entiretycase
6itsitsPRONCase=Gen Gender=Neut Number=Sing Person=3 Poss=Yes PronType=Prs7 entiretynmod:poss
7entiretyentiretyNOUNNumber=Sing4 replayedobl
8fromfromADP_9 lovecase
9loveloveNOUNNumber=Sing7 entiretynmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1replaypresent · passivethe gamegame's entirety from lovevn performance-26.7-1 «NP V NP»: subject=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/medicine/44-basketball-tennis-skateboarding-and-ice-skating/e2/