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Test 2 · ★ · Gaming nights and the morning after

Kai's cousin: «Gaming relaxes you, you'll be asleep in seconds». After an exciting game?

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: cousin, you · What happens: relax, be · To what, where: you

This is test 2 · ★ of lesson 57 «Gaming nights and the morning after» of the medicine course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Kai's cousin: «Gaming relaxes you, you'll be asleep in seconds».

nmod:posscasensubjpunctpunctnsubjobjpunctnsubjauxcopparataxiscaseoblpunctpunctrootKaiPROPN'sPARTcousinNOUN:PUNCT«PUNCTGamingNOUNrelaxesVERByouPRON,PUNCTyouPRON'llAUXbeAUXasleepADJinADPsecondsNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1KaiKaiPROPNNumber=Sing3 cousinnmod:poss
2's'sPART_1 Kaicase
3cousincousinNOUNNumber=Sing7 relaxesnsubj
4::PUNCT_3 cousinpunct
5««PUNCT_7 relaxespunct
6GaminggamingNOUNNumber=Sing7 relaxesnsubj
7relaxesrelaxVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
8youyouPRONCase=Acc Person=2 PronType=Prs7 relaxesobj
9,,PUNCT_13 asleeppunct
10youyouPRONCase=Nom Person=2 PronType=Prs13 asleepnsubj
11'llwillAUXVerbForm=Fin13 asleepaux
12bebeAUXVerbForm=Inf13 asleepcop
13asleepasleepADJDegree=Pos7 relaxesparataxis
14ininADP_15 secondscase
15secondssecondNOUNNumber=Plur13 asleepobl
16»»PUNCT_13 asleeppunct
17..PUNCT_7 relaxespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1relax in a quotepresentKai's cousinyouvn amuse-31.1 «NP V NP»: agent=Stimulus you=Experiencer
2is in a quotefutureyousecondasleep propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: After an exciting game?

casedetamodpunctrootAfterADPanDETexcitingADJgameNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AfterafterADP_4 gamecase
2anaDETDefinite=Ind PronType=Art4 gamedet
3excitingexcitingADJDegree=Pos4 gameamod
4gamegameNOUNNumber=Singrootroot
5??PUNCT_4 gamepunct

The frames reader finds no event or fact in this sentence.

The options

Option 1 · ← Mova's choice

Your heart slows right down

nmod:possnsubjadvmodadvmodrootYourPRONheartNOUNslowsVERBrightADVdownADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YouryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs2 heartnmod:poss
2heartheartNOUNNumber=Sing3 slowsnsubj
3slowsslowVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4rightrightADV_5 downadvmod
5downdownADV_3 slowsadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1slowpresentYour heartdown propertyvn other_cos-45.4 «NP.patient V»: agent=Patient

Option 2

You sleep extra deeply

nsubjadvmodadvmodrootYouPRONsleepVERBextraADVdeeplyADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YouyouPRONCase=Nom Person=2 PronType=Prs2 sleepnsubj
2sleepsleepVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Finrootroot
3extraextraADV_2 sleepadvmod
4deeplydeeplyADV_2 sleepadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sleeppresentYoudeeply, extra propertyvn snooze-40.4-1 «NP V»: agent=Agent

Option 3

You fall asleep instantly

nsubjxcompadvmodrootYouPRONfallVERBasleepADJinstantlyADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YouyouPRONCase=Nom Person=2 PronType=Prs2 fallnsubj
2fallfallVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Finrootroot
3asleepasleepADJDegree=Pos2 fallxcomp
4instantlyinstantlyADV_2 falladvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1fallpresentYouasleep, instantly propertyvn occur-48.3 «NP V»: agent=Theme

Option 4 · ✓ the right answer

It winds you up, not down

nsubjobjcompound:prtpunctadvmodadvmodrootItPRONwindsVERByouPRONupADP,PUNCTnotPARTdownADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 windsnsubj
2windswindVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3youyouPRONCase=Acc Person=2 PronType=Prs2 windsobj
4upupADP_2 windscompound:prt
5,,PUNCT_7 downpunct
6notnotPARTPolarity=Neg7 downadvmod
7downdownADV_2 windsadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1wind uppresentItyoudown propertyvn roll-51.3.1 «NP V ADJ.result»: agent=Theme you=Result

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/medicine/57-gaming-nights-and-the-morning-after/t2/