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Test 3 · ★★ · Lenses and eyes

In a cartoon a kid zaps ants with a magnifying glass for fun. What is the real rule?

Mova's choice: option 4 · The right answer: option 4 · right ✓ · Who acts: kid, real rule · What happens: zap, magnify, be · To what, where: ants, cartoon

This is test 3 · ★★ of lesson 22 «Lenses and eyes» of the physics course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: In a cartoon a kid zaps ants with a magnifying glass for fun.

casedetobldetnsubjobjcasedetamodoblcasenmodpunctrootInADPaDETcartoonNOUNaDETkidNOUNzapsVERBantsNOUNwithADPaDETmagnifyingVERBglassNOUNforADPfunNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 cartooncase
2aaDETDefinite=Ind PronType=Art3 cartoondet
3cartooncartoonNOUNNumber=Sing6 zapsobl
4aaDETDefinite=Ind PronType=Art5 kiddet
5kidkidNOUNNumber=Sing6 zapsnsubj
6zapszapVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7antsantNOUNNumber=Plur6 zapsobj
8withwithADP_11 glasscase
9aaDETDefinite=Ind PronType=Art11 glassdet
10magnifyingmagnifyVERBVerbForm=Ger11 glassamod
11glassglassNOUNNumber=Sing6 zapsobl
12forforADP_13 funcase
13funfunNOUNNumber=Sing11 glassnmod
14..PUNCT_6 zapspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1zappresenta kidantsa cartoonwith a magnifying glass for funtree rules
2magnifygerundvn remedy-45.7-1 «NP V ADV-Middle»: agent=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What is the real rule?

copdetamodnsubjpunctrootWhatPRONisAUXtheDETrealADJruleNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Introotroot
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whatcop
3thetheDETDefinite=Def PronType=Art5 ruledet
4realrealADJDegree=Pos5 ruleamod
5ruleruleNOUNNumber=Sing1 Whatnsubj
6??PUNCT_1 Whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe real ruletree rules

The options

Option 1

It only works on cloudy days

nsubjadvmodcaseamodoblrootItPRONonlyADVworksVERBonADPcloudyADJdaysNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs3 worksnsubj
2onlyonlyADV_3 worksadvmod
3worksworkVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4ononADP_6 dayscase
5cloudycloudyADJDegree=Pos6 daysamod
6daysdayNOUNNumber=Plur3 worksobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1workpresentItdayvn employment-95.3 «NP V»: agent=Agent

Option 2

It cools the ants down

nsubjdetobjadvmodrootItPRONcoolsVERBtheDETantsNOUNdownADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 coolsnsubj
2coolscoolVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 antsdet
4antsantNOUNNumber=Plur2 coolsobj
5downdownADV_2 coolsadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1cool downpresentItthe antsdown propertyvn other_cos-45.4 «NP V NP.patient»: agent=Agent ant=Patient

Option 3

That is a harmless game

nsubjcopdetamodrootThatPRONisAUXaDETharmlessADJgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThatthatPRONNumber=Sing PronType=Dem5 gamensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 gamecop
3aaDETDefinite=Ind PronType=Art5 gamedet
4harmlessharmlessADJDegree=Pos5 gameamod
5gamegameNOUNNumber=Singrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentThata harmless gametree rules

Option 4 · ← Mova's choice · ✓ the right answer

Never point it at the Sun or anything living, it burns

advmodobjcasedetoblccconjaclpunctnsubjadvclrootNeverADVpointVERBitPRONatADPtheDETSunPROPNorCCONJanythingPRONlivingVERB,PUNCTitPRONburnsVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NeverneverADVPronType=Neg2 pointadvmod
2pointpointVERBMood=Imp VerbForm=Finrootroot
3ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs2 pointobj
4atatADP_6 Suncase
5thetheDETDefinite=Def PronType=Art6 Sundet
6SunSunPROPNNumber=Sing2 pointobl
7ororCCONJ_8 anythingcc
8anythinganythingPRONNumber=Sing PronType=Ind6 Sunconj
9livingliveVERBVerbForm=Ger8 anythingacl
10,,PUNCT_12 burnspunct
11ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs12 burnsnsubj
12burnsburnVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 pointadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not pointimperativeyou not said hereitthe Sunvn wink-40.3.1 «NP V NP»: agent=Agent it=Patient
2livegerundvn exist-47.1-1 «NP V»: agent=Theme
3burnpresentSunvn light_emission-43.1 «NP V»: agent=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/physics/22-lenses-and-eyes/t3/