Test 10 · Why wars happen and why they are hard to stop; the UN and…
A young teacher laughs: «I'm literally dead, the kids think war's like their video game.» What would a veteran most likely say?
Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: young teacher, I, kids, veteran · What happens: laugh, be, think, say · To what, where: war · Speech: someone speaks here
This is test 10 of lesson 23 «Why wars happen and why they are hard to stop; the UN and NATO» of the politics course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: A young teacher laughs: «I'm literally dead, the kids think war's like their video game.»
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 3 teacher | det |
| 2 | young | young | ADJ | Degree=Pos | 3 teacher | amod |
| 3 | teacher | teacher | NOUN | Number=Sing | 4 laughs | nsubj |
| 4 | laughs | laugh | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | : | : | PUNCT | _ | 10 dead | punct |
| 6 | « | « | PUNCT | _ | 10 dead | punct |
| 7 | I | I | PRON | Case=Nom Number=Sing Person=1 PronType=Prs | 10 dead | nsubj |
| 8 | 'm | be | AUX | Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin | 10 dead | cop |
| 9 | literally | literally | ADV | _ | 10 dead | advmod |
| 10 | dead | dead | ADJ | Degree=Pos | 4 laughs | ccomp |
| 11 | , | , | PUNCT | _ | 14 think | punct |
| 12 | the | the | DET | Definite=Def PronType=Art | 13 kids | det |
| 13 | kids | kid | NOUN | Number=Plur | 14 think | nsubj |
| 14 | think | think | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 4 laughs | conj |
| 15 | war | war | NOUN | Number=Sing | 14 think | obj |
| 16 | 's | 's | PART | _ | 15 war | case |
| 17 | like | like | ADP | _ | 20 game | case |
| 18 | their | their | PRON | Case=Gen Number=Plur Person=3 Poss=Yes PronType=Prs | 20 game | nmod:poss |
| 19 | video | video | NOUN | Number=Sing | 20 game | compound |
| 20 | game | game | NOUN | Number=Sing | 14 think | obl |
| 21 | . | . | PUNCT | _ | 4 laughs | punct |
| 22 | » | » | PUNCT | _ | 4 laughs | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | laugh | present | a young teacher | vn nonverbal_expression-40.2 «NP V»: agent=Agent | |||||
| 2 | is in a quote | present | I | dead, literally property | tree rules | ||||
| 3 | think speech: other in a quote | present | the kids | war | like kids's video game | vn wish-62 «NP V NP»: agent=Pivot war=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What would a veteran most likely say?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | 7 say | obj |
| 2 | would | would | AUX | VerbForm=Fin | 7 say | aux |
| 3 | a | a | DET | Definite=Ind PronType=Art | 4 veteran | det |
| 4 | veteran | veteran | NOUN | Number=Sing | 7 say | nsubj |
| 5 | most | most | ADV | Degree=Sup | 6 likely | advmod |
| 6 | likely | likely | ADV | _ | 7 say | advmod |
| 7 | say | say | VERB | VerbForm=Inf | root | root |
| 8 | ? | ? | PUNCT | _ | 7 say | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | say speech: assert | would | a veteran | likely property | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent what=Topic |
The options
Option 1
Real war is exactly like a video game, only louder
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Real | real | ADJ | Degree=Pos | 2 war | amod |
| 2 | war | war | NOUN | Number=Sing | 8 game | nsubj |
| 3 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 8 game | cop |
| 4 | exactly | exactly | ADV | _ | 8 game | advmod |
| 5 | like | like | ADP | _ | 8 game | case |
| 6 | a | a | DET | Definite=Ind PronType=Art | 8 game | det |
| 7 | video | video | NOUN | Number=Sing | 8 game | compound |
| 8 | game | game | NOUN | Number=Sing | root | root |
| 9 | , | , | PUNCT | _ | 8 game | punct |
| 10 | only | only | ADV | _ | 11 louder | advmod |
| 11 | louder | loud | ADJ | Degree=Cmp | 8 game | acl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | Real war | like a video game; exactly property | tree rules |
Option 2 · ← Mova's choice · ✓ the right answer
Real war lasts years and hurts families; it's nothing like a game
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Real | real | ADJ | Degree=Pos | 2 war | amod |
| 2 | war | war | NOUN | Number=Sing | 3 lasts | nsubj |
| 3 | lasts | last | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | years | year | NOUN | Number=Plur | 3 lasts | obl:unmarked |
| 5 | and | and | CCONJ | _ | 6 hurts | cc |
| 6 | hurts | hurt | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 3 lasts | conj |
| 7 | families | family | NOUN | Number=Plur | 6 hurts | obj |
| 8 | ; | ; | PUNCT | _ | 11 nothing | punct |
| 9 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 11 nothing | nsubj |
| 10 | 's | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 11 nothing | cop |
| 11 | nothing | nothing | PRON | Number=Sing PronType=Neg | 3 lasts | obl |
| 12 | like | like | ADP | _ | 14 game | case |
| 13 | a | a | DET | Definite=Ind PronType=Art | 14 game | det |
| 14 | game | game | NOUN | Number=Sing | 11 nothing | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | last | present | Real war | year | vn cost-54.2 «NP V NP.value»: agent=Theme | ||||
| 2 | hurt | present | Real war not said here | families | vn hurt-40.8.3-2 «NP V NP»: agent=Experiencer family=Patient | ||||
| 3 | is a | present | war | nothing | like a game | tree rules |
Option 3
Soldiers who fall come back to life, just like in games
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Soldiers | soldier | NOUN | Number=Plur | 4 come | nsubj |
| 2 | who | who | PRON | PronType=Rel | 3 fall | nsubj |
| 3 | fall | fall | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 1 Soldiers | acl:relcl |
| 4 | come | come | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | back | back | ADV | _ | 4 come | advmod |
| 6 | to | to | ADP | _ | 7 life | case |
| 7 | life | life | NOUN | Number=Sing | 4 come | obl |
| 8 | , | , | PUNCT | _ | 12 games | punct |
| 9 | just | just | ADV | _ | 12 games | advmod |
| 10 | like | like | ADP | _ | 12 games | case |
| 11 | in | in | ADP | _ | 12 games | case |
| 12 | games | game | NOUN | Number=Plur | 4 come | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | fall | present | Soldiers | vn occur-48.3 «NP V»: agent=Theme | |||||
| 2 | come back | present | Soldiers | life | like games | vn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to life=Initial_Location |
Option 4
Real wars are over in one round of fighting, then everyone goes home
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Real | real | ADJ | Degree=Pos | 2 wars | amod |
| 2 | wars | war | NOUN | Number=Plur | 7 round | nsubj |
| 3 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 7 round | cop |
| 4 | over | over | ADV | _ | 7 round | advmod |
| 5 | in | in | ADP | _ | 7 round | case |
| 6 | one | one | NUM | NumForm=Word NumType=Card | 7 round | nummod |
| 7 | round | round | NOUN | Number=Sing | root | root |
| 8 | of | of | SCONJ | _ | 9 fighting | mark |
| 9 | fighting | fight | VERB | VerbForm=Ger | 7 round | acl |
| 10 | , | , | PUNCT | _ | 13 goes | punct |
| 11 | then | then | ADV | PronType=Dem | 13 goes | advmod |
| 12 | everyone | everyone | PRON | Number=Sing PronType=Tot | 13 goes | nsubj |
| 13 | goes | go | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 7 round | conj |
| 14 | home | home | ADV | _ | 13 goes | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | Real wars | one round | over property | tree rules | |||
| 2 | fight | gerund | one round not said here | vn battle-36.4-1 «NP V»: agent=Agent | |||||
| 3 | go | present | everyone | then | home property | vn disappearance-48.2-1 «NP V»: agent=Theme |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/politics/23-why-wars-happen-the-un-and-nato/t10/