Test 10 · ★★ · The mind at night: replays, worst-case thinking and nightm…
In a cartoon, the kid's coat turns into a real monster at night. What's actually happening in real rooms?
Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: coat · What happens: turn, happen · To what, where: cartoon, real rooms
This is test 10 · ★★ of lesson 26 «The mind at night: replays, worst-case thinking and nightmares» of the reflection course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: In a cartoon, the kid's coat turns into a real monster at night.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | In | in | ADP | _ | 3 cartoon | case |
| 2 | a | a | DET | Definite=Ind PronType=Art | 3 cartoon | det |
| 3 | cartoon | cartoon | NOUN | Number=Sing | 9 turns | obl |
| 4 | , | , | PUNCT | _ | 3 cartoon | punct |
| 5 | the | the | DET | Definite=Def PronType=Art | 6 kid | det |
| 6 | kid | kid | NOUN | Number=Sing | 8 coat | nmod:poss |
| 7 | 's | 's | PART | _ | 6 kid | case |
| 8 | coat | coat | NOUN | Number=Sing | 9 turns | nsubj |
| 9 | turns | turn | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 10 | into | into | ADP | _ | 13 monster | case |
| 11 | a | a | DET | Definite=Ind PronType=Art | 13 monster | det |
| 12 | real | real | ADJ | Degree=Pos | 13 monster | amod |
| 13 | monster | monster | NOUN | Number=Sing | 9 turns | obl |
| 14 | at | at | ADP | _ | 15 night | case |
| 15 | night | night | NOUN | Number=Sing | 9 turns | obl |
| 16 | . | . | PUNCT | _ | 9 turns | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | turn | present | the kid's coat | a cartoon | night | into a real monster | vn roll-51.3.1 «NP V PP.trajectory»: agent=Theme in cartoon=Trajectory |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What's actually happening in real rooms?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | 4 happening | nsubj |
| 2 | 's | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 4 happening | aux |
| 3 | actually | actually | ADV | _ | 4 happening | advmod |
| 4 | happening | happen | VERB | Tense=Pres VerbForm=Part | root | root |
| 5 | in | in | ADP | _ | 7 rooms | case |
| 6 | real | real | ADJ | Degree=Pos | 7 rooms | amod |
| 7 | rooms | room | NOUN | Number=Plur | 4 happening | obl |
| 8 | ? | ? | PUNCT | _ | 4 happening | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | happen | present · progressive | real rooms | actually property | vn occur-48.3-1 «NP V PP»: agent=Theme in room=Location |
The options
Option 1 · ← Mova's choice · ✓ the right answer
The brain fills dark shapes with scary things
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | The | the | DET | Definite=Def PronType=Art | 2 brain | det |
| 2 | brain | brain | NOUN | Number=Sing | 3 fills | nsubj |
| 3 | fills | fill | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | dark | dark | ADJ | Degree=Pos | 5 shapes | amod |
| 5 | shapes | shape | NOUN | Number=Plur | 3 fills | obj |
| 6 | with | with | ADP | _ | 8 things | case |
| 7 | scary | scary | ADJ | Degree=Pos | 8 things | amod |
| 8 | things | thing | NOUN | Number=Plur | 3 fills | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | fill | present | the brain | dark shapes | with scary things | vn other_cos-45.4 «NP V NP PP.instrument»: agent=Agent shape=Patient with thing=Instrument |
Option 2
Night lights attract monsters
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Night | night | NOUN | Number=Sing | 2 lights | compound |
| 2 | lights | light | NOUN | Number=Plur | 3 attract | nsubj |
| 3 | attract | attract | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | monsters | monster | NOUN | Number=Plur | 3 attract | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | attract | present | Night lights | monsters | vn lure-59.3 «NP V NP»: agent=Agent monster=Patient |
Option 3
Monsters only appear to children, so grown-ups never see them
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Monsters | monster | NOUN | Number=Plur | 3 appear | nsubj |
| 2 | only | only | ADV | _ | 3 appear | advmod |
| 3 | appear | appear | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | to | to | ADP | _ | 5 children | case |
| 5 | children | child | NOUN | Number=Plur | 3 appear | obl |
| 6 | , | , | PUNCT | _ | 12 see | punct |
| 7 | so | so | ADV | _ | 12 see | advmod |
| 8 | grown | grow | VERB | Tense=Past VerbForm=Part Voice=Pass | 10 ups | amod |
| 9 | - | - | PUNCT | _ | 8 grown | punct |
| 10 | ups | up | NOUN | Number=Plur | 12 see | nsubj |
| 11 | never | never | ADV | PronType=Neg | 12 see | advmod |
| 12 | see | see | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 3 appear | conj |
| 13 | them | they | PRON | Case=Acc Number=Plur Person=3 PronType=Prs | 12 see | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | appear | present | Monsters | to children | vn appear-48.1.1 «NP V»: agent=Theme | ||||
| 2 | grow | participle | vn appear-48.1.1 «NP V»: agent=Theme | ||||||
| 3 | not see | present | grown ups | Monsters = monster | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer they=Stimulus |
Option 4
Coats really can come alive in the dark
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Coats | coat | NOUN | Number=Plur | 4 come | nsubj |
| 2 | really | really | ADV | _ | 4 come | advmod |
| 3 | can | can | AUX | VerbForm=Fin | 4 come | aux |
| 4 | come | come | VERB | VerbForm=Inf | root | root |
| 5 | alive | alive | ADJ | Degree=Pos | 4 come | xcomp |
| 6 | in | in | ADP | _ | 8 dark | case |
| 7 | the | the | DET | Definite=Def PronType=Art | 8 dark | det |
| 8 | dark | dark | NOUN | Number=Sing | 4 come | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | come | can | Coats | the dark | alive property | vn appear-48.1.1 «NP V PP.location»: agent=Theme in dark=Location |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/reflection/26-the-mind-at-night-replays-worst-case-thinking-and-nightmares/t10/