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Test 6 · ★★ · Scary things in the world: news, strangers, war and what-ifs

In a cartoon, a boy jumps up and down on a frozen pond and is totally fine. What's the safety truth?

Mova's choice: option 4 · The right answer: option 4 · right ✓ · Who acts: boy, safety truth · What happens: jump up, freeze, be · To what, where: cartoon

This is test 6 · ★★ of lesson 8 «Scary things in the world: news, strangers, war and what-ifs» of the reflection course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: In a cartoon, a boy jumps up and down on a frozen pond and is totally fine.

casedetoblpunctdetnsubjadvmodccconjcasedetamodoblcccopadvmodconjpunctrootInADPaDETcartoonNOUN,PUNCTaDETboyNOUNjumpsVERBupADVandCCONJdownADVonADPaDETfrozenVERBpondNOUNandCCONJisAUXtotallyADVfineADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 cartooncase
2aaDETDefinite=Ind PronType=Art3 cartoondet
3cartooncartoonNOUNNumber=Sing7 jumpsobl
4,,PUNCT_3 cartoonpunct
5aaDETDefinite=Ind PronType=Art6 boydet
6boyboyNOUNNumber=Sing7 jumpsnsubj
7jumpsjumpVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
8upupADV_7 jumpsadvmod
9andandCCONJ_10 downcc
10downdownADV_8 upconj
11ononADP_14 pondcase
12aaDETDefinite=Ind PronType=Art14 ponddet
13frozenfreezeVERBTense=Past VerbForm=Part Voice=Pass14 pondamod
14pondpondNOUNNumber=Sing7 jumpsobl
15andandCCONJ_18 finecc
16isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin18 finecop
17totallytotallyADV_18 fineadvmod
18finefineADJDegree=Pos7 jumpsconj
19..PUNCT_7 jumpspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1jump uppresenta boya cartoonon a frozen pondvn run-51.3.2-2-1 «NP V PP.location»: agent=Theme in cartoon=Trajectory
2freezeparticiplevn other_cos-45.4-1 «NP.patient V»: agent=Patient
3ispresenta boy not said herefine, totally propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What's the safety truth?

copdetcompoundnsubjpunctrootWhatPRON'sAUXtheDETsafetyNOUNtruthNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Introotroot
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Whatcop
3thetheDETDefinite=Def PronType=Art5 truthdet
4safetysafetyNOUNNumber=Sing5 truthcompound
5truthtruthNOUNNumber=Sing1 Whatnsubj
6??PUNCT_1 Whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe safety truthtree rules

The options

Option 1

Ice holds anyone under the age of twelve

nsubjobjcasedetoblcasenmodrootIceNOUNholdsVERBanyonePRONunderADPtheDETageNOUNofADPtwelveNUM
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IceiceNOUNNumber=Sing2 holdsnsubj
2holdsholdVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3anyoneanyonePRONNumber=Sing PronType=Ind2 holdsobj
4underunderADP_6 agecase
5thetheDETDefinite=Def PronType=Art6 agedet
6ageageNOUNNumber=Sing2 holdsobl
7ofofADP_8 twelvecase
8twelvetwelveNUMNumForm=Word NumType=Card6 agenmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1holdpresentIceanyoneunder the age of twelvevn keep-15.2 «NP V NP PP.location»: agent=Agent anyone=Theme under age=Location

Option 2

Ice is always safe if you jump fast enough

nsubjcopadvmodmarknsubjadvcladvmodadvmodrootIceNOUNisAUXalwaysADVsafeADJifSCONJyouPRONjumpVERBfastADVenoughADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IceiceNOUNNumber=Sing4 safensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 safecop
3alwaysalwaysADVPronType=Tot4 safeadvmod
4safesafeADJDegree=Posrootroot
5ififSCONJ_7 jumpmark
6youyouPRONCase=Nom Person=2 PronType=Prs7 jumpnsubj
7jumpjumpVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin4 safeadvcl
8fastfastADVDegree=Pos7 jumpadvmod
9enoughenoughADV_7 jumpadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentIcealways, safe propertytree rules
2jump a condition, not said to happenpresentyouenough, fast propertyvn run-51.3.2-2-1 «NP V»: agent=Theme

Option 3

Ponds only crack like that in films and cartoons, never in real life

nsubjadvmodcaseoblcaseoblccconjpunctadvmodcaseamodoblrootPondsNOUNonlyADVcrackVERBlikeADPthatPRONinADPfilmsNOUNandCCONJcartoonsNOUN,PUNCTneverADVinADPrealADJlifeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PondspondNOUNNumber=Plur3 cracknsubj
2onlyonlyADV_3 crackadvmod
3crackcrackVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
4likelikeADP_5 thatcase
5thatthatPRONNumber=Sing PronType=Dem3 crackobl
6ininADP_7 filmscase
7filmsfilmNOUNNumber=Plur3 crackobl
8andandCCONJ_9 cartoonscc
9cartoonscartoonNOUNNumber=Plur7 filmsconj
10,,PUNCT_14 lifepunct
11neverneverADVPronType=Neg14 lifeadvmod
12ininADP_14 lifecase
13realrealADJDegree=Pos14 lifeamod
14lifelifeNOUNNumber=Sing3 crackobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1crackpresentPondsfilms and cartoonslike that; in real lifevn sound_emission-43.2 «NP V PP.location»: agent=Theme in film=Location

Option 4 · ← Mova's choice · ✓ the right answer

Ice can look strong but break, so never walk on frozen ponds

nsubjauxxcompccconjpunctadvmodadvmodparataxiscaseamodoblrootIceNOUNcanAUXlookVERBstrongADJbutCCONJbreakVERB,PUNCTsoADVneverADVwalkVERBonADPfrozenVERBpondsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IceiceNOUNNumber=Sing3 looknsubj
2cancanAUXVerbForm=Fin3 lookaux
3looklookVERBVerbForm=Infrootroot
4strongstrongADJDegree=Pos3 lookxcomp
5butbutCCONJ_6 breakcc
6breakbreakVERBMood=Ind Tense=Pres VerbForm=Fin3 lookconj
7,,PUNCT_10 walkpunct
8sosoADV_10 walkadvmod
9neverneverADVPronType=Neg10 walkadvmod
10walkwalkVERBMood=Imp VerbForm=Fin3 lookparataxis
11ononADP_13 pondscase
12frozenfreezeVERBTense=Past VerbForm=Part Voice=Pass13 pondsamod
13pondspondNOUNNumber=Plur10 walkobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1lookcanIcestrong propertyvn stimulus_subject-30.4 «NP V ADJ»: agent=Stimulus
2breakpresentIce not said herevn hurt-40.8.3-1-1 «NP V»: agent=Patient
3not walkinfinitivefrozen pondsvn run-51.3.2-2-1 «NP V PP.location»: agent=Theme on pond=Trajectory
4freezeparticiplevn other_cos-45.4-1 «NP.patient V»: agent=Patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/reflection/8-scary-things-in-the-world-news-strangers-war-and-what-ifs/t6/