Test 1 · ★★ · Accidents, wars and deaths on the news Noah, on his headset: «Bro, dying's mid, you just respawn, it's not that deep.» («Mid» means «nothing special»; «it's not that deep» means «it doesn't matter».) What is true?
Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: Bro, mid, deep, it · What happens: die, not be, mean, not matter, be · To what, where: nothing · Speech: someone speaks here
This is test 1 · ★★ of lesson 60 «Accidents, wars and deaths on the news» of the religion ethics course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school .
The question Sentence 1: Noah, on his headset: «Bro, dying's mid, you just respawn, it's not that deep.»
nsubj punct case nmod:poss compound punct punct compound punct acl case punct nsubj advmod advmod punct nsubj cop advmod advmod conj punct punct root Noah PROPN , PUNCT on ADP his PRON headset NOUN : PUNCT « PUNCT Bro NOUN , PUNCT dying VERB 's PART mid NOUN , PUNCT you PRON just ADV respawn ADV , PUNCT it PRON 's AUX not PART that ADV deep ADV . PUNCT » PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Noah Noah PROPN Number=Sing 12 mid nsubj 2 , , PUNCT _ 1 Noah punct 3 on on ADP _ 5 headset case 4 his his PRON Case=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs 5 headset nmod:poss 5 headset headset NOUN Number=Sing 12 mid compound 6 : : PUNCT _ 8 Bro punct 7 « « PUNCT _ 8 Bro punct 8 Bro bro NOUN Number=Sing 12 mid compound 9 , , PUNCT _ 10 dying punct 10 dying die VERB VerbForm=Ger 8 Bro acl 11 's 's PART _ 10 dying case 12 mid mid NOUN Number=Sing root root 13 , , PUNCT _ 16 respawn punct 14 you you PRON Case=Nom Person=2 PronType=Prs 16 respawn nsubj 15 just just ADV _ 16 respawn advmod 16 respawn respawn ADV _ 12 mid advmod 17 , , PUNCT _ 22 deep punct 18 it it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 22 deep nsubj 19 's be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 22 deep cop 20 not not PART Polarity=Neg 22 deep advmod 21 that that ADV _ 22 deep advmod 22 deep deep ADV _ 16 respawn conj 23 . . PUNCT _ 12 mid punct 24 » » PUNCT _ 12 mid punct
# verb tense, mood who what, whom to whom where when other roles by
1 die in a quote gerund Bro not said here vn calibratable_cos-45.6.1 «NP.attribute V»: agent=Attribute
2 not is in a quote present mid deep, that property tree rules
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: («Mid» means «nothing special»; «it's not that deep» means «it doesn't matter».)
punct punct nsubj punct punct obj amod punct punct punct nsubj cop advmod advmod nsubj punct conj punct nsubj aux advmod ccomp punct punct punct root ( PUNCT « PUNCT Mid PROPN » PUNCT means VERB « PUNCT nothing PRON special ADJ » PUNCT ; PUNCT « PUNCT it PRON 's AUX not PART that ADV deep ADJ » PUNCT means VERB « PUNCT it PRON does AUX n't PART matter VERB » PUNCT . PUNCT ) PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 ( ( PUNCT _ 5 means punct 2 « « PUNCT _ 3 Mid punct 3 Mid Mid PROPN Number=Sing 5 means nsubj 4 » » PUNCT _ 3 Mid punct 5 means mean VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 6 « « PUNCT _ 7 nothing punct 7 nothing nothing PRON Number=Sing PronType=Neg 5 means obj 8 special special ADJ Degree=Pos 7 nothing amod 9 » » PUNCT _ 7 nothing punct 10 ; ; PUNCT _ 18 means punct 11 « « PUNCT _ 16 deep punct 12 it it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 16 deep nsubj 13 's be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 16 deep cop 14 not not PART Polarity=Neg 16 deep advmod 15 that that ADV _ 16 deep advmod 16 deep deep ADJ Degree=Pos 18 means nsubj 17 » » PUNCT _ 16 deep punct 18 means mean VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 means conj 19 « « PUNCT _ 23 matter punct 20 it it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 23 matter nsubj 21 does do AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 23 matter aux 22 n't not PART Polarity=Neg 23 matter advmod 23 matter matter VERB VerbForm=Inf 18 means ccomp 24 » » PUNCT _ 23 matter punct 25 . . PUNCT _ 5 means punct 26 ) ) PUNCT _ 5 means punct
# verb tense, mood who what, whom to whom where when other roles by
1 mean present Mid nothing vn intend-61.2-1 «NP V NP»: agent=Agent nothing=Topic
2 not is in a quote present Bro deep, that property tree rules
3 mean present deep vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic
4 not matter in a quote present · do-support it vn matter-91 «NP V»: agent=Stimulus
Sentence 3: What is true?
nsubj cop punct root What PRON is AUX true ADJ ? PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 What what PRON PronType=Int 3 true nsubj 2 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 3 true cop 3 true true ADJ Degree=Pos root root 4 ? ? PUNCT _ 3 true punct
# verb tense, mood who what, whom to whom where when other roles by
1 is present true property tree rules
The options Option 1 · ← Mova's choice He is right; dying for real is just like dying in a game, so chill
The tree, 15 words nsubj cop punct csubj case obl aux advmod mark parataxis case det obl punct advmod conj root He PRON is AUX right ADJ ; PUNCT dying VERB for ADP real ADJ is AUX just ADV like SCONJ dying VERB in ADP a DET game NOUN , PUNCT so ADV chill VERB The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 He he PRON Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs 3 right nsubj 2 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 3 right cop 3 right right ADJ Degree=Pos root root 4 ; ; PUNCT _ 11 dying punct 5 dying die VERB VerbForm=Ger 11 dying csubj 6 for for ADP _ 7 real case 7 real real ADJ Degree=Pos 5 dying obl 8 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 11 dying aux 9 just just ADV _ 11 dying advmod 10 like like SCONJ _ 11 dying mark 11 dying die VERB Tense=Pres VerbForm=Part 3 right parataxis 12 in in ADP _ 14 game case 13 a a DET Definite=Ind PronType=Art 14 game det 14 game game NOUN Number=Sing 11 dying obl 15 , , PUNCT _ 17 chill punct 16 so so ADV _ 17 chill advmod 17 chill chill VERB VerbForm=Inf 3 right conj
# verb tense, mood who what, whom to whom where when other roles by
1 is present He right property tree rules
2 die gerund for real vn long-32.2 «NP V PP.theme»: agent=Pivot for real=Theme
3 die present · progressive dying in a game vn calibratable_cos-45.6.1 «NP.patient V PP.attribute»: agent=Patient in game=Attribute
4 chill infinitive He not said here vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
Option 2 People get three lives each, and then the game is over
nsubj nummod obj advmod punct cc advmod det nsubj conj advmod root People NOUN get VERB three NUM lives NOUN each DET , PUNCT and CCONJ then ADV the DET game NOUN is VERB over ADV The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 People people NOUN Number=Plur 2 get nsubj 2 get get VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin root root 3 three three NUM NumForm=Word NumType=Card 4 lives nummod 4 lives life NOUN Number=Plur 2 get obj 5 each each DET PronType=Tot 2 get advmod 6 , , PUNCT _ 11 is punct 7 and and CCONJ _ 11 is cc 8 then then ADV PronType=Dem 11 is advmod 9 the the DET Definite=Def PronType=Art 10 game det 10 game game NOUN Number=Sing 11 is nsubj 11 is be VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 2 get conj 12 over over ADV _ 11 is advmod
# verb tense, mood who what, whom to whom where when other roles by
1 get present People three lives vn comprehend-87.2-1 «NP V NP»: agent=Experiencer life=Stimulus
2 be over present the game then over property vn exist-47.1 «NP V»: agent=Theme
Option 3 Respawning is just how heaven works, after a short wait
cop advmod advmod nsubj parataxis punct case det amod conj root Respawning NOUN is AUX just ADV how ADV heaven NOUN works VERB , PUNCT after ADP a DET short ADJ wait NOUN The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Respawning respawning NOUN Number=Sing root root 2 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 works cop 3 just just ADV _ 6 works advmod 4 how how ADV PronType=Int 6 works advmod 5 heaven heaven NOUN Number=Sing 6 works nsubj 6 works work VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 1 Respawning parataxis 7 , , PUNCT _ 11 wait punct 8 after after ADP _ 11 wait case 9 a a DET Definite=Ind PronType=Art 11 wait det 10 short short ADJ Degree=Pos 11 wait amod 11 wait wait NOUN Number=Sing 1 Respawning conj
# verb tense, mood who what, whom to whom where when other roles by
1 is present heaven work property tree rules
Option 4 · ✓ the right answer Real people don't respawn; real death is for ever and hurts others
amod nsubj aux advmod punct amod nsubj ccomp case obl cc conj obj root Real ADJ people NOUN do AUX n't PART respawn VERB ; PUNCT real ADJ death NOUN is VERB for ADP ever ADV and CCONJ hurts VERB others NOUN The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Real real ADJ Degree=Pos 2 people amod 2 people people NOUN Number=Plur 5 respawn nsubj 3 do do AUX Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 5 respawn aux 4 n't not PART Polarity=Neg 5 respawn advmod 5 respawn respawn VERB VerbForm=Inf root root 6 ; ; PUNCT _ 9 is punct 7 real real ADJ Degree=Pos 8 death amod 8 death death NOUN Number=Sing 9 is nsubj 9 is be VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 respawn ccomp 10 for for ADP _ 11 ever case 11 ever ever ADV PronType=Ind 9 is obl 12 and and CCONJ _ 13 hurts cc 13 hurts hurt VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 9 is conj 14 others other NOUN Number=Plur 13 hurts obj
# verb tense, mood who what, whom to whom where when other roles by
1 not respawn present · do-support Real people tree rules
2 be present real death vn exist-47.1 «NP V»: agent=Theme
3 hurt present real death not said here others vn hurt-40.8.3-2 «NP V NP»: agent=Experiencer other=Patient
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
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