Test 3 · Alarms, stopwatches and how long a second is
Dan yells, "Done, counted to 60!" after 10 seconds. Everyone shouts, "Cheater!" Why?
Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: Dan, Everyone · What happens: yell, do, count, shout · To what, where: Cheater · Speech: someone speaks here
This is test 3 of lesson 105 «Alarms, stopwatches and how long a second is» of the world course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: Dan yells, "Done, counted to 60!" after 10 seconds.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Dan | Dan | PROPN | Number=Sing | 2 yells | nsubj |
| 2 | yells | yell | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | , | , | PUNCT | _ | 5 Done | punct |
| 4 | " | " | PUNCT | _ | 5 Done | punct |
| 5 | Done | do | VERB | Tense=Past VerbForm=Part Voice=Pass | 2 yells | ccomp |
| 6 | , | , | PUNCT | _ | 7 counted | punct |
| 7 | counted | count | VERB | Tense=Past VerbForm=Part Voice=Pass | 5 Done | conj |
| 8 | to | to | ADP | _ | 9 60 | case |
| 9 | 60 | 60 | NUM | NumForm=Digit NumType=Card | 7 counted | obl |
| 10 | ! | ! | PUNCT | _ | 5 Done | punct |
| 11 | " | " | PUNCT | _ | 5 Done | punct |
| 12 | after | after | ADP | _ | 14 seconds | case |
| 13 | 10 | 10 | NUM | NumForm=Digit NumType=Card | 14 seconds | nummod |
| 14 | seconds | second | NOUN | Number=Plur | 2 yells | obl |
| 15 | . | . | PUNCT | _ | 2 yells | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | yell speech: express | present | Dan | second | vn manner_speaking-37.3 «NP V that S»: agent=Agent clause=Topic | ||||
| 2 | do in a quote | participle | vn act-114-1 «NP V»: agent=Agent | ||||||
| 3 | count in a quote | participle | to 60 | vn matter-91 «NP V PP.experiencer»: agent=Stimulus to 60=Experiencer |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: Everyone shouts, "Cheater!"
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Everyone | everyone | PRON | Number=Sing PronType=Tot | 2 shouts | nsubj |
| 2 | shouts | shout | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | , | , | PUNCT | _ | 5 Cheater | punct |
| 4 | " | " | PUNCT | _ | 5 Cheater | punct |
| 5 | Cheater | cheater | NOUN | Number=Sing | 2 shouts | obj |
| 6 | ! | ! | PUNCT | _ | 5 Cheater | punct |
| 7 | " | " | PUNCT | _ | 5 Cheater | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | shout speech: express | present | Everyone | Cheater | vn manner_speaking-37.3 «NP V NP»: agent=Agent cheater=Topic |
Sentence 3: Why?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Why | why | ADV | PronType=Int | root | root |
| 2 | ? | ? | PUNCT | _ | 1 Why | punct |
The frames reader finds no event or fact in this sentence.
The options
Option 1 · ← Mova's choice
You should only count to 10 in hide-and-seek
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | You | you | PRON | Case=Nom Person=2 PronType=Prs | 4 count | nsubj |
| 2 | should | should | AUX | VerbForm=Fin | 4 count | aux |
| 3 | only | only | ADV | _ | 4 count | advmod |
| 4 | count | count | VERB | VerbForm=Inf | root | root |
| 5 | to | to | ADP | _ | 6 10 | case |
| 6 | 10 | 10 | NUM | NumForm=Digit NumType=Card | 4 count | obl |
| 7 | in | in | ADP | _ | 12 seek | case |
| 8 | hide | hide | NOUN | Number=Sing | 12 seek | compound |
| 9 | - | - | PUNCT | _ | 12 seek | punct |
| 10 | and | and | CCONJ | _ | 12 seek | cc |
| 11 | - | - | PUNCT | _ | 10 and | punct |
| 12 | seek | seek | NOUN | Number=Sing | 4 count | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | count | should | You | hide seek | to 10 | vn matter-91 «NP V PP.experiencer»: agent=Stimulus to 10=Experiencer |
Option 2 · ✓ the right answer
Counting to 60 properly takes about a minute
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Counting | count | VERB | VerbForm=Ger | 5 takes | csubj |
| 2 | to | to | ADP | _ | 3 60 | case |
| 3 | 60 | 60 | NUM | NumForm=Digit NumType=Card | 1 Counting | obl |
| 4 | properly | properly | ADV | _ | 1 Counting | advmod |
| 5 | takes | take | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 6 | about | about | ADV | _ | 8 minute | advmod |
| 7 | a | a | DET | Definite=Ind PronType=Art | 8 minute | det |
| 8 | minute | minute | NOUN | Number=Sing | 5 takes | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | count | gerund | to 60; properly property | vn matter-91 «NP V PP.experiencer»: agent=Stimulus to 60=Experiencer | |||||
| 2 | take | present | Counting | minute | vn bring-11.3 «NP V NP»: agent=Agent |
Option 3
Nobody can count to 60 in a game
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Nobody | nobody | PRON | Number=Sing PronType=Neg | 3 count | nsubj |
| 2 | can | can | AUX | VerbForm=Fin | 3 count | aux |
| 3 | count | count | VERB | VerbForm=Inf | root | root |
| 4 | to | to | ADP | _ | 5 60 | case |
| 5 | 60 | 60 | NUM | NumForm=Digit NumType=Card | 3 count | obl |
| 6 | in | in | ADP | _ | 8 game | case |
| 7 | a | a | DET | Definite=Ind PronType=Art | 8 game | det |
| 8 | game | game | NOUN | Number=Sing | 3 count | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | count | can | Nobody | a game | to 60 | vn matter-91 «NP V PP.experiencer»: agent=Stimulus to 60=Experiencer |
Option 4
Counting to 60 takes about 10 minutes
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Counting | count | VERB | VerbForm=Ger | 4 takes | csubj |
| 2 | to | to | ADP | _ | 3 60 | case |
| 3 | 60 | 60 | NUM | NumForm=Digit NumType=Card | 1 Counting | obl |
| 4 | takes | take | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | about | about | ADV | _ | 6 10 | advmod |
| 6 | 10 | 10 | NUM | NumForm=Digit NumType=Card | 7 minutes | nummod |
| 7 | minutes | minute | NOUN | Number=Plur | 4 takes | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | count | gerund | to 60 | vn matter-91 «NP V PP.experiencer»: agent=Stimulus to 60=Experiencer | |||||
| 2 | take | present | Counting | minute | vn bring-11.3 «NP V NP»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/world/105-alarms-stopwatches-how-long-a-second-is/t3/