Mova0.5 pre-release⌕
☰
home / corpora / questions / World / "The game is rigged because I lost" / t10

Test 10 · ★★ · "The game is rigged because I lost"

What would happen if Finn watched the replay before shouting?

Mova's choice: option 4 · The right answer: option 2 · wrong ✗ · Who acts: Finn · What happens: happen, watch, shout · To what, where: replay

This is test 10 · ★★ of lesson 173 «"The game is rigged because I lost"» of the world course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nsubjauxmarknsubjadvcldetobjmarkadvclpunctrootWhatPRONwouldAUXhappenVERBifSCONJFinnPROPNwatchedVERBtheDETreplayNOUNbeforeSCONJshoutingVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int3 happennsubj
2wouldwouldAUXVerbForm=Fin3 happenaux
3happenhappenVERBVerbForm=Infrootroot
4ififSCONJ_6 watchedmark
5FinnFinnPROPNNumber=Sing6 watchednsubj
6watchedwatchVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin3 happenadvcl
7thetheDETDefinite=Def PronType=Art8 replaydet
8replayreplayNOUNNumber=Sing6 watchedobj
9beforebeforeSCONJ_10 shoutingmark
10shoutingshoutVERBTense=Pres VerbForm=Part6 watchedadvcl
11??PUNCT_3 happenpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1happenwouldvn occur-48.3-1 «NP V»: agent=Theme
2watch a condition, not said to happenpastFinnthe replayvn assessment-34.1 «NP V NP»: agent=Agent replay=Theme
3shout speech: expressgerundFinn not said herevn manner_speaking-37.3 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

He'd find a secret speed boost

nsubjauxdetamodcompoundobjrootHePRON'dAUXfindVERBaDETsecretADJspeedNOUNboostNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs3 findnsubj
2'dwouldAUXVerbForm=Fin3 findaux
3findfindVERBVerbForm=Infrootroot
4aaDETDefinite=Ind PronType=Art7 boostdet
5secretsecretADJDegree=Pos7 boostamod
6speedspeedNOUNNumber=Sing7 boostcompound
7boostboostNOUNNumber=Sing3 findobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1findwouldHea secret speed boostvn discover-84 «NP V NP»: agent=Agent boost=Topic

Option 2 · ✓ the right answer

He'd see his crash and not blame the game

nsubjauxnmod:possobjccadvmodconjdetobjrootHePRON'dAUXseeVERBhisPRONcrashNOUNandCCONJnotPARTblameVERBtheDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs3 seensubj
2'dwouldAUXVerbForm=Fin3 seeaux
3seeseeVERBVerbForm=Infrootroot
4hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs5 crashnmod:poss
5crashcrashNOUNNumber=Sing3 seeobj
6andandCCONJ_8 blamecc
7notnotPARTPolarity=Neg8 blameadvmod
8blameblameVERBVerbForm=Inf3 seeconj
9thetheDETDefinite=Def PronType=Art10 gamedet
10gamegameNOUNNumber=Sing8 blameobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1seewouldHehis crashvn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer crash=Stimulus
2not blameinfinitiveHe not said herethe gamevn judgment-33.1 «NP V NP»: agent=Agent game=Theme
3crashhis = henom crash «event intransitive»: poss=agent

Option 3

He'd see the other car cheat by taking a secret shortcut through the wall

The tree, 15 words
nsubjauxdetamodcompoundobjmarkadvcldetamodobjcasedetoblrootHePRON'dAUXseeVERBtheDETotherADJcarNOUNcheatNOUNbySCONJtakingVERBaDETsecretADJshortcutNOUNthroughADPtheDETwallNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs3 seensubj
2'dwouldAUXVerbForm=Fin3 seeaux
3seeseeVERBVerbForm=Infrootroot
4thetheDETDefinite=Def PronType=Art7 cheatdet
5otherotherADJDegree=Pos7 cheatamod
6carcarNOUNNumber=Sing7 cheatcompound
7cheatcheatNOUNNumber=Sing3 seeobj
8bybySCONJ_9 takingmark
9takingtakeVERBTense=Pres VerbForm=Part3 seeadvcl
10aaDETDefinite=Ind PronType=Art12 shortcutdet
11secretsecretADJDegree=Pos12 shortcutamod
12shortcutshortcutNOUNNumber=Sing9 takingobj
13throughthroughADP_15 wallcase
14thetheDETDefinite=Def PronType=Art15 walldet
15wallwallNOUNNumber=Sing9 takingobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1seewouldHethe other car cheatvn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer cheat=Stimulus
2takegerundHe not said herea secret shortcutthe wallvn bring-11.3 «NP V NP»: agent=Agent shortcut=Theme

Option 4 · ← Mova's choice

The replay would show the game froze

detnsubjauxdetnsubjccomprootTheDETreplayNOUNwouldAUXshowVERBtheDETgameNOUNfrozeVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 replaydet
2replayreplayNOUNNumber=Sing4 shownsubj
3wouldwouldAUXVerbForm=Fin4 showaux
4showshowVERBVerbForm=Infrootroot
5thetheDETDefinite=Def PronType=Art6 gamedet
6gamegameNOUNNumber=Sing7 frozensubj
7frozefreezeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 showccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1showwouldthe replayvn transfer_mesg-37.1.1-1-1 «NP V how S»: agent=Agent clause=Topic
2freezepastthe gamevn other_cos-45.4-1 «NP.patient V»: agent=Patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/world/173-the-game-is-rigged-because-i-lost/t10/