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Test 7 · ★ · The politician's either-or and the straw man

A kid says about "one small change and soon no rules at all": "Rules aren't Jenga." What does the kid mean?

Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: kid, Rules · What happens: say, not be, mean · To what, where: Jenga · Speech: someone speaks here

This is test 7 · ★ of lesson 178 «The politician's either-or and the straw man» of the world course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: A kid says about "one small change and soon no rules at all": "Rules aren't Jenga."

detnsubjcasepunctnummodamodccompccadvmoddetconjcasenmodpunctpunctpunctnsubjcopadvmodccomppunctpunctrootADETkidNOUNsaysVERBaboutADP"PUNCToneNUMsmallADJchangeNOUNandCCONJsoonADVnoDETrulesNOUNatADPallDET"PUNCT:PUNCT"PUNCTRulesNOUNareAUXn'tPARTJengaPROPN.PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 kiddet
2kidkidNOUNNumber=Sing3 saysnsubj
3sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4aboutaboutADP_8 changecase
5""PUNCT_8 changepunct
6oneoneNUMNumForm=Word NumType=Card8 changenummod
7smallsmallADJDegree=Pos8 changeamod
8changechangeNOUNNumber=Sing3 saysccomp
9andandCCONJ_12 rulescc
10soonsoonADVDegree=Pos12 rulesadvmod
11nonoDETPronType=Neg12 rulesdet
12rulesruleNOUNNumber=Plur8 changeconj
13atatADP_14 allcase
14allallDETPronType=Tot12 rulesnmod
15""PUNCT_12 rulespunct
16::PUNCT_21 Jengapunct
17""PUNCT_21 Jengapunct
18RulesruleNOUNNumber=Plur21 Jengansubj
19arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin21 Jengacop
20n'tnotPARTPolarity=Neg21 Jengaadvmod
21JengaJengaPROPNNumber=Sing3 saysccomp
22..PUNCT_21 Jengapunct
23""PUNCT_21 Jengapunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresenta kidvn say-37.7-1-1 «NP V that S»: agent=Agent
2not is a in a quotepresentRulesJengatree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What does the kid mean?

objauxdetnsubjpunctrootWhatPRONdoesAUXtheDETkidNOUNmeanVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int5 meanobj
2doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 meanaux
3thetheDETDefinite=Def PronType=Art4 kiddet
4kidkidNOUNNumber=Sing5 meannsubj
5meanmeanVERBVerbForm=Infrootroot
6??PUNCT_5 meanpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresent · do-supportthe kidvn intend-61.2-1 «NP V NP»: agent=Agent what=Topic

The options

Option 1 · ← Mova's choice

Changing any rule always ends in disaster

csubjdetobjadvmodcaseoblrootChangingVERBanyDETruleNOUNalwaysADVendsVERBinADPdisasterNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ChangingchangeVERBVerbForm=Ger5 endscsubj
2anyanyDETPronType=Ind3 ruledet
3ruleruleNOUNNumber=Sing1 Changingobj
4alwaysalwaysADVPronType=Tot5 endsadvmod
5endsendVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
6ininADP_7 disastercase
7disasterdisasterNOUNNumber=Sing5 endsobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1changegerundany rulevn dress-41.1.1-1-1 «NP V NP»: agent=Agent rule=Patient
2endpresentChangingdisasteralways propertyvn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality

Option 2

Rules are really made of wooden blocks

nsubj:passaux:passadvmodcaseamodoblrootRulesNOUNareAUXreallyADVmadeVERBofADPwoodenADJblocksNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RulesruleNOUNNumber=Plur4 madensubj:pass
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 madeaux:pass
3reallyreallyADV_4 madeadvmod
4mademakeVERBTense=Past VerbForm=Part Voice=Passrootroot
5ofofADP_7 blockscase
6woodenwoodenADJDegree=Pos7 blocksamod
7blocksblockNOUNNumber=Plur4 madeobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresent · passiveRulesof wooden blocksvn build-26.1-1 «NP.asset V NP»: subject=Product

Option 3 · ✓ the right answer

One change doesn't topple everything unless each step has a reason

nummodnsubjauxadvmodobjmarkdetnsubjadvcldetobjrootOneNUMchangeNOUNdoesAUXn'tPARTtoppleVERBeverythingPRONunlessSCONJeachDETstepNOUNhasVERBaDETreasonNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OneoneNUMNumForm=Word NumType=Card2 changenummod
2changechangeNOUNNumber=Sing5 topplensubj
3doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 toppleaux
4n'tnotPARTPolarity=Neg5 toppleadvmod
5toppletoppleVERBVerbForm=Infrootroot
6everythingeverythingPRONNumber=Sing PronType=Tot5 toppleobj
7unlessunlessSCONJ_10 hasmark
8eacheachDETPronType=Tot9 stepdet
9stepstepNOUNNumber=Sing10 hasnsubj
10hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 toppleadvcl
11aaDETDefinite=Ind PronType=Art12 reasondet
12reasonreasonNOUNNumber=Sing10 hasobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not topplepresent · do-supportOne changeeverythingvn other_cos-45.4 «NP V NP.patient»: agent=Agent everything=Patient
2have a condition, not said to happenpresenteach stepa reasonvn birth-28.2-1 «NP V NP»: agent=Agent reason=Patient

Option 4

Jenga is the only game that has rules

nsubjcopdetamodnsubjacl:relclobjrootJengaPROPNisAUXtheDETonlyADJgameNOUNthatPRONhasVERBrulesNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1JengaJengaPROPNNumber=Sing5 gamensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 gamecop
3thetheDETDefinite=Def PronType=Art5 gamedet
4onlyonlyADJDegree=Pos5 gameamod
5gamegameNOUNNumber=Singrootroot
6thatthatPRONPronType=Rel7 hasnsubj
7hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 gameacl:relcl
8rulesruleNOUNNumber=Plur7 hasobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentJengathe only gametree rules
2havepresentthe only gamerulesvn birth-28.2-1 «NP V NP»: agent=Agent rule=Patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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