Counting the AI in one ordinary day, sentence 1
Try Mia's family game: from breakfast to bedtime, count every time a machine guessed something for you.
Who acts: you, machine · What happens: try, count, guess · To what, where: family game, breakfast, something
This is a sentence of the lesson «Counting the AI in one ordinary day» of the ai course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, machine), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Try | try | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | Mia | Mia | PROPN | Number=Sing | 5 game | nmod:poss |
| 3 | 's | 's | PART | _ | 2 Mia | case |
| 4 | family | family | NOUN | Number=Sing | 5 game | compound |
| 5 | game | game | NOUN | Number=Sing | 1 Try | obj |
| 6 | : | : | PUNCT | _ | 1 Try | punct |
| 7 | from | from | ADP | _ | 8 breakfast | case |
| 8 | breakfast | breakfast | NOUN | Number=Sing | 12 count | obl |
| 9 | to | to | ADP | _ | 10 bedtime | case |
| 10 | bedtime | bedtime | NOUN | Number=Sing | 8 breakfast | nmod |
| 11 | , | , | PUNCT | _ | 12 count | punct |
| 12 | count | count | VERB | Mood=Imp VerbForm=Fin | 1 Try | conj |
| 13 | every | every | DET | PronType=Tot | 14 time | det |
| 14 | time | time | NOUN | Number=Sing | 12 count | obj |
| 15 | a | a | DET | Definite=Ind PronType=Art | 16 machine | det |
| 16 | machine | machine | NOUN | Number=Sing | 17 guessed | nsubj |
| 17 | guessed | guess | VERB | Mood=Ind Tense=Past VerbForm=Fin | 14 time | acl:relcl |
| 18 | something | something | PRON | Number=Sing PronType=Ind | 17 guessed | obj |
| 19 | for | for | ADP | _ | 20 you | case |
| 20 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 17 guessed | obl |
| 21 | . | . | PUNCT | _ | 1 Try | punct |
Pragmatics
- form
- command
- act
- suggest
- voice
- narrator
- polarity
- none
- teacher
- changed act=suggest
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | try | imperative | you not said here | Mia's family game | vn try-61.1 «NP V NP»: agent=Agent game=Eventuality | ||||
| 2 | count | infinitive | you not said here | breakfast to bedtime | time | vn matter-91 «NP V»: agent=Stimulus | |||
| 3 | guess | past | a machine | something | for you | vn conjecture-29.5-1 «NP V NP»: agent=Agent something=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:ai:019-ai-in-one-ordinary-day.lesson:1.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/ai/19-ai-in-one-ordinary-day/1/