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How a language model learns: guessing the next word, sentence 1

It learned by playing a giant game of "guess the missing word" over and over with more text than you could read in thousands of lifetimes.

Who acts: chatbot, giant game, you · What happens: learn, play, guess, read · To what, where: giant game, missing word, more text, thousands

This is a sentence of the lesson «How a language model learns: guessing the next word» of the ai course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (chatbot, giant game, you), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjmarkadvcldetamodobjmarkpunctacldetamodobjpunctadvmodccconjcaseamodoblmarknsubjauxaclcaseoblcasenmodpunctrootItPRONlearnedVERBbySCONJplayingVERBaDETgiantADJgameNOUNofSCONJ"PUNCTguessVERBtheDETmissingADJwordNOUN"PUNCToverADVandCCONJoverADVwithADPmoreADJtextNOUNthanSCONJyouPRONcouldAUXreadVERBinADPthousandsNOUNofADPlifetimesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 learnednsubj
2learnedlearnVERBMood=Ind Tense=Past VerbForm=Finrootroot
3bybySCONJ_4 playingmark
4playingplayVERBTense=Pres VerbForm=Part2 learnedadvcl
5aaDETDefinite=Ind PronType=Art7 gamedet
6giantgiantADJDegree=Pos7 gameamod
7gamegameNOUNNumber=Sing4 playingobj
8ofofSCONJ_10 guessmark
9""PUNCT_10 guesspunct
10guessguessVERBVerbForm=Inf7 gameacl
11thetheDETDefinite=Def PronType=Art13 worddet
12missingmissingADJDegree=Pos13 wordamod
13wordwordNOUNNumber=Sing10 guessobj
14""PUNCT_10 guesspunct
15overoverADV_10 guessadvmod
16andandCCONJ_17 overcc
17overoverADV_15 overconj
18withwithADP_20 textcase
19moremoreADJDegree=Cmp20 textamod
20texttextNOUNNumber=Sing10 guessobl
21thanthanSCONJ_24 readmark
22youyouPRONCase=Nom Person=2 PronType=Prs24 readnsubj
23couldcouldAUXVerbForm=Fin24 readaux
24readreadVERBVerbForm=Inf20 textacl
25ininADP_26 thousandscase
26thousandsthousandNOUNNumber=Plur24 readobl
27ofofADP_28 lifetimescase
28lifetimeslifetimeNOUNNumber=Plur26 thousandsnmod
29..PUNCT_2 learnedpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1learnpastchatbotvn learn-14-1 «NP V»: agent=Agent
2playgerundchatbot not said herea giant gamevn use-105.1 «NP V NP»: agent=Agent game=Theme
3guess in a quoteinfinitivea giant game not said herethe missing wordwith more text; over propertyvn conjecture-29.5-1 «NP V NP»: agent=Agent word=Theme
4readcouldyoumore text not said herethousands of lifetimesvn transfer_mesg-37.1.1-1 «NP V NP»: agent=Agent text=Topic

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:ai:002-guessing-the-next-word.lesson:1.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R6-punct-agree ×1, R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/ai/2-guessing-the-next-word/1/