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Olympiad: thinking like a machine, Bebras puzzles ★★★, sentence 0

Computers do not guess like people do: they follow exact steps, count what they have seen and ask yes-or-no questions, and Bebras puzzles let you think the same way.

Who acts: Computers, people, Bebras puzzles, you · What happens: not guess, do, follow, count, see, ask · To what, where: exact steps, questions, you, same way

This is a sentence of the lesson «Olympiad: thinking like a machine, Bebras puzzles ★★★» of the ai course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Computers, people, Bebras puzzles, you), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjauxadvmodmarknsubjadvclpunctnsubjparataxisamodobjpunctconjobjnsubjauxacl:relclccadvcldiscoursepunctccpunctdetobjpunctcccompoundnsubjconjobjxcompdetamodobjpunctrootComputersNOUNdoAUXnotPARTguessVERBlikeSCONJpeopleNOUNdoVERB:PUNCTtheyPRONfollowVERBexactADJstepsNOUN,PUNCTcountVERBwhatPRONtheyPRONhaveAUXseenVERBandCCONJaskVERByesINTJ-PUNCTorCCONJ-PUNCTnoDETquestionsNOUN,PUNCTandCCONJBebrasPROPNpuzzlesNOUNletVERByouPRONthinkVERBtheDETsameADJwayNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ComputerscomputerNOUNNumber=Plur4 guessnsubj
2dodoAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 guessaux
3notnotPARTPolarity=Neg4 guessadvmod
4guessguessVERBVerbForm=Infrootroot
5likelikeSCONJ_7 domark
6peoplepeopleNOUNNumber=Plur7 donsubj
7dodoVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 guessadvcl
8::PUNCT_10 followpunct
9theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs10 follownsubj
10followfollowVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 guessparataxis
11exactexactADJDegree=Pos12 stepsamod
12stepsstepNOUNNumber=Plur10 followobj
13,,PUNCT_14 countpunct
14countcountVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin10 followconj
15whatwhatPRONPronType=Int14 countobj
16theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs18 seennsubj
17havehaveAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin18 seenaux
18seenseeVERBTense=Past VerbForm=Part15 whatacl:relcl
19andandCCONJ_20 askcc
20askaskVERBVerbForm=Inf14 countadvcl
21yesyesINTJPolarity=Pos20 askdiscourse
22--PUNCT_21 yespunct
23ororCCONJ_26 questionscc
24--PUNCT_23 orpunct
25nonoDETPronType=Neg26 questionsdet
26questionsquestionNOUNNumber=Plur20 askobj
27,,PUNCT_31 letpunct
28andandCCONJ_31 letcc
29BebrasBebrasPROPNNumber=Sing30 puzzlescompound
30puzzlespuzzleNOUNNumber=Plur31 letnsubj
31letletVERBMood=Imp VerbForm=Fin4 guessconj
32youyouPRONCase=Acc Person=2 PronType=Prs31 letobj
33thinkthinkVERBVerbForm=Inf31 letxcomp
34thetheDETDefinite=Def PronType=Art36 waydet
35samesameADJDegree=Pos36 wayamod
36waywayNOUNNumber=Sing33 thinkobj
37..PUNCT_4 guesspunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not guesspresent · do-supportComputersvn conjecture-29.5-1 «NP V that S»: agent=Agent
2dopresentpeoplevn act-114-1 «NP V»: agent=Agent
3followpresentpeopleexact stepsvn chase-51.6 «NP V NP»: agent=Agent step=Theme
4countpresentpeople not said herevn multiply-108 «NP V NP»: agent=Agent what=Theme
5seepresent · perfectpeoplevn comprehend-87.2-1-1 «NP V»: agent=Experiencer
6ask speech: askinfinitivepeople not said hereno questionsvn inquire-37.1.2 «NP V NP.recipient»: agent=Agent question=Recipient
7letinfinitiveBebras puzzlesyoutree rules
8think speech: otherinfinitiveyou not said herethe same wayvn wish-62 «NP V NP»: agent=Pivot way=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:ai:031-olympiad-thinking-like-a-machine.lesson:0.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/ai/31-olympiad-thinking-like-a-machine/0/