Sharing toys and playing board games fairly, sentence 26
Fights over toys and games often end in falls, cuts and bumps to the head, and small children are hurt most easily, so when you get angry, stop, cool down and talk it out or get an adult.
Who acts: Fights, you · What happens: end, hurt, get, stop, cool down, talk out · To what, where: falls, small children, child, adult
This is a sentence of the lesson «Sharing toys and playing board games fairly» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Fights, you), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Fights | fight | NOUN | Number=Plur | 7 end | nsubj |
| 2 | over | over | ADP | _ | 3 toys | case |
| 3 | toys | toy | NOUN | Number=Plur | 1 Fights | nmod |
| 4 | and | and | CCONJ | _ | 5 games | cc |
| 5 | games | game | NOUN | Number=Plur | 3 toys | conj |
| 6 | often | often | ADV | _ | 7 end | advmod |
| 7 | end | end | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 8 | in | in | ADP | _ | 9 falls | case |
| 9 | falls | fall | NOUN | Number=Plur | 7 end | obl |
| 10 | , | , | PUNCT | _ | 11 cuts | punct |
| 11 | cuts | cut | NOUN | Number=Plur | 9 falls | conj |
| 12 | and | and | CCONJ | _ | 13 bumps | cc |
| 13 | bumps | bump | NOUN | Number=Plur | 9 falls | conj |
| 14 | to | to | ADP | _ | 16 head | case |
| 15 | the | the | DET | Definite=Def PronType=Art | 16 head | det |
| 16 | head | head | NOUN | Number=Sing | 13 bumps | nmod |
| 17 | , | , | PUNCT | _ | 22 hurt | punct |
| 18 | and | and | CCONJ | _ | 20 children | cc |
| 19 | small | small | ADJ | Degree=Pos | 20 children | amod |
| 20 | children | child | NOUN | Number=Plur | 22 hurt | nsubj:pass |
| 21 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 22 hurt | aux:pass |
| 22 | hurt | hurt | VERB | Tense=Past VerbForm=Part Voice=Pass | 7 end | conj |
| 23 | most | most | ADV | Degree=Sup | 24 easily | advmod |
| 24 | easily | easily | ADV | _ | 22 hurt | advmod |
| 25 | , | , | PUNCT | _ | 32 stop | punct |
| 26 | so | so | ADV | _ | 32 stop | advmod |
| 27 | when | when | ADV | PronType=Int | 29 get | advmod |
| 28 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 29 get | nsubj |
| 29 | get | get | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 32 stop | advcl |
| 30 | angry | angry | ADJ | Degree=Pos | 29 get | xcomp |
| 31 | , | , | PUNCT | _ | 29 get | punct |
| 32 | stop | stop | VERB | Mood=Imp VerbForm=Fin | 22 hurt | parataxis |
| 33 | , | , | PUNCT | _ | 34 cool | punct |
| 34 | cool | cool | VERB | VerbForm=Inf | 32 stop | conj |
| 35 | down | down | ADP | _ | 34 cool | compound:prt |
| 36 | and | and | CCONJ | _ | 37 talk | cc |
| 37 | talk | talk | VERB | Mood=Imp VerbForm=Fin | 32 stop | conj |
| 38 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 37 talk | obj |
| 39 | out | out | ADP | _ | 37 talk | compound:prt |
| 40 | or | or | CCONJ | _ | 41 get | cc |
| 41 | get | get | VERB | Mood=Imp VerbForm=Fin | 37 talk | conj |
| 42 | an | a | DET | Definite=Ind PronType=Art | 43 adult | det |
| 43 | adult | adult | NOUN | Number=Sing | 41 get | obj |
| 44 | . | . | PUNCT | _ | 7 end | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | end | present | Fights over toys and games | falls and cuts and bumps to the head | often property | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality | |||
| 2 | hurt | present · passive | small children | easily property | vn hurt-40.8.3-2 «NP V NP»: subject=Patient | ||||
| 3 | get | present | you | angry property | vn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer | ||||
| 4 | stop | infinitive | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality | ||||||
| 5 | cool down | infinitive | vn other_cos-45.4 «NP.patient V»: agent=Patient | ||||||
| 6 | talk out | infinitive | child | vn compel-59.1 «NP V NP S_ING»: agent=Agent it=Patient | |||||
| 7 | get | infinitive | a adult | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer adult=Stimulus |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:242-sharing-toys-and-board-games.lesson:26.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2, R6-punct-agree ×2, R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/242-sharing-toys-and-board-games/26/