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Puzzles, money and video games, sentence 12

Do not gamble with real money; play for fun or points, because gambling with money is not allowed for children and can become a harmful habit.

Who acts: you · What happens: not gamble, play, not allow, become · To what, where: gambling, harmful habit

This is a sentence of the lesson «Puzzles, money and video games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you), what happens, when and where, as Mova's frames read it from the tree.

The tree

auxadvmodcaseamodoblpunctparataxiscaseoblccconjpunctmarknsubj:passcasenmodaux:passadvmodadvclcaseoblccauxconjdetamodxcomppunctrootDoAUXnotPARTgambleVERBwithADPrealADJmoneyNOUN;PUNCTplayVERBforADPfunNOUNorCCONJpointsNOUN,PUNCTbecauseSCONJgamblingNOUNwithADPmoneyNOUNisAUXnotPARTallowedVERBforADPchildrenNOUNandCCONJcanAUXbecomeVERBaDETharmfulADJhabitNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DodoAUXMood=Imp VerbForm=Fin3 gambleaux
2notnotPARTPolarity=Neg3 gambleadvmod
3gamblegambleVERBMood=Imp VerbForm=Finrootroot
4withwithADP_6 moneycase
5realrealADJDegree=Pos6 moneyamod
6moneymoneyNOUNNumber=Sing3 gambleobl
7;;PUNCT_8 playpunct
8playplayVERBMood=Imp VerbForm=Fin3 gambleparataxis
9forforADP_10 funcase
10funfunNOUNNumber=Sing8 playobl
11ororCCONJ_12 pointscc
12pointspointNOUNNumber=Plur10 funconj
13,,PUNCT_20 allowedpunct
14becausebecauseSCONJ_20 allowedmark
15gamblinggamblingNOUNNumber=Sing20 allowednsubj:pass
16withwithADP_17 moneycase
17moneymoneyNOUNNumber=Sing15 gamblingnmod
18isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin20 allowedaux:pass
19notnotPARTPolarity=Neg20 allowedadvmod
20allowedallowVERBTense=Past VerbForm=Part Voice=Pass8 playadvcl
21forforADP_22 childrencase
22childrenchildNOUNNumber=Plur20 allowedobl
23andandCCONJ_25 becomecc
24cancanAUXVerbForm=Fin25 becomeaux
25becomebecomeVERBVerbForm=Inf20 allowedconj
26aaDETDefinite=Ind PronType=Art28 habitdet
27harmfulharmfulADJDegree=Pos28 habitamod
28habithabitNOUNNumber=Sing25 becomexcomp
29..PUNCT_3 gamblepunct

Pragmatics

form
command
act
request
voice
narrator
polarity
none
teacher
changed form=imp, act=request
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not gambleimperative · do-supportyou not said herewith real moneyvn rely-70 «NP V PP.theme S_ING»: agent=Agent
2playinfinitivefor fun or pointsvn use-105.1 «NP V NP PP.predicate»: agent=Agent for fun=Eventuality
3not allowpresent · passivegambling with moneyfor children goalvn future_having-13.3 «NP V NP PP.goal»: subject=Theme for child=Goal
4becomecana harmful habitvn become-109.1-1-1 «NP V PP.attribute»: agent=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:243-puzzles-and-video-games.lesson:12.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×3. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

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