Puzzles, money and video games, sentence 2
Video games have age ratings (ESRB in North America, PEGI in the UK, Ireland and Europe) that warn about violence, scary content and online contact.
Who acts: Video games, age ratings · What happens: have, warn · To what, where: age ratings
This is a sentence of the lesson «Puzzles, money and video games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Video games, age ratings), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Video | video | NOUN | Number=Sing | 2 games | compound |
| 2 | games | game | NOUN | Number=Plur | 3 have | nsubj |
| 3 | have | have | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | age | age | NOUN | Number=Sing | 5 ratings | compound |
| 5 | ratings | rating | NOUN | Number=Plur | 3 have | obj |
| 6 | ( | ( | PUNCT | _ | 7 ESRB | punct |
| 7 | ESRB | ESRB | PROPN | Number=Sing | 5 ratings | appos |
| 8 | in | in | ADP | _ | 10 America | case |
| 9 | North | North | PROPN | Number=Sing | 10 America | compound |
| 10 | America | America | PROPN | Number=Sing | 7 ESRB | nmod |
| 11 | , | , | PUNCT | _ | 12 PEGI | punct |
| 12 | PEGI | PEGI | PROPN | Number=Sing | 7 ESRB | conj |
| 13 | in | in | ADP | _ | 15 UK | case |
| 14 | the | the | DET | Definite=Def PronType=Art | 15 UK | det |
| 15 | UK | UK | PROPN | Number=Sing | 12 PEGI | nmod |
| 16 | , | , | PUNCT | _ | 17 Ireland | punct |
| 17 | Ireland | Ireland | PROPN | Number=Sing | 7 ESRB | conj |
| 18 | and | and | CCONJ | _ | 19 Europe | cc |
| 19 | Europe | Europe | PROPN | Number=Sing | 7 ESRB | conj |
| 20 | ) | ) | PUNCT | _ | 7 ESRB | punct |
| 21 | that | that | PRON | PronType=Rel | 22 warn | nsubj |
| 22 | warn | warn | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 5 ratings | acl:relcl |
| 23 | about | about | ADP | _ | 24 violence | case |
| 24 | violence | violence | NOUN | Number=Sing | 22 warn | obl |
| 25 | , | , | PUNCT | _ | 27 content | punct |
| 26 | scary | scary | ADJ | Degree=Pos | 27 content | amod |
| 27 | content | content | NOUN | Number=Sing | 24 violence | conj |
| 28 | and | and | CCONJ | _ | 30 contact | cc |
| 29 | online | online | ADJ | Degree=Pos | 30 contact | amod |
| 30 | contact | contact | NOUN | Number=Sing | 24 violence | conj |
| 31 | . | . | PUNCT | _ | 3 have | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | have | present | Video games | age ratings | vn birth-28.2-1 «NP V NP»: agent=Agent rating=Patient | ||||
| 2 | warn speech: warn | present | age ratings | about violence and scary content and online contact | vn advise-37.9-1 «NP V PP.topic»: agent=Agent about violence=Topic |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:243-puzzles-and-video-games.lesson:2.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/243-puzzles-and-video-games/2/