Puzzles, money and video games, sentence 24
A girl in Australia gave her game password to a player who promised free skins; he stole her account and everything she had collected, and used it to trick her friends.
Who acts: girl, player, family · What happens: give, promise, steal, collect, use, trick · To what, where: game password, player, free skins, account, friends
This is a sentence of the lesson «Puzzles, money and video games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (girl, player, family), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 2 girl | det |
| 2 | girl | girl | NOUN | Number=Sing | 5 gave | nsubj |
| 3 | in | in | ADP | _ | 4 Australia | case |
| 4 | Australia | Australia | PROPN | Number=Sing | 2 girl | nmod |
| 5 | gave | give | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | root | root |
| 6 | her | her | PRON | Case=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs | 8 password | nmod:poss |
| 7 | game | game | NOUN | Number=Sing | 8 password | compound |
| 8 | password | password | NOUN | Number=Sing | 5 gave | obj |
| 9 | to | to | ADP | _ | 11 player | case |
| 10 | a | a | DET | Definite=Ind PronType=Art | 11 player | det |
| 11 | player | player | NOUN | Number=Sing | 5 gave | obl |
| 12 | who | who | PRON | PronType=Rel | 13 promised | nsubj |
| 13 | promised | promise | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 11 player | acl:relcl |
| 14 | free | free | ADJ | Degree=Pos | 15 skins | amod |
| 15 | skins | skin | NOUN | Number=Plur | 13 promised | obj |
| 16 | ; | ; | PUNCT | _ | 18 stole | punct |
| 17 | he | he | PRON | Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs | 18 stole | nsubj |
| 18 | stole | steal | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 5 gave | parataxis |
| 19 | her | her | PRON | Case=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs | 20 account | nmod:poss |
| 20 | account | account | NOUN | Number=Sing | 18 stole | obj |
| 21 | and | and | CCONJ | _ | 25 collected | cc |
| 22 | everything | everything | PRON | Number=Sing PronType=Tot | 20 account | conj |
| 23 | she | she | PRON | Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs | 25 collected | nsubj |
| 24 | had | have | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 25 collected | aux |
| 25 | collected | collect | VERB | Tense=Past VerbForm=Part | 18 stole | conj |
| 26 | , | , | PUNCT | _ | 28 used | punct |
| 27 | and | and | CCONJ | _ | 28 used | cc |
| 28 | used | use | VERB | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 18 stole | conj |
| 29 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 28 used | obj |
| 30 | to | to | PART | _ | 31 trick | mark |
| 31 | trick | trick | VERB | VerbForm=Inf | 28 used | advcl |
| 32 | her | her | PRON | Case=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs | 33 friends | nmod:poss |
| 33 | friends | friend | NOUN | Number=Plur | 31 trick | obj |
| 34 | . | . | PUNCT | _ | 5 gave | punct |
Pragmatics
- form
- statement
- act
- narrate
- voice
- narrator
- polarity
- none
- teacher
- kept the draft
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | give | past | a girl in Australia | girl's game password | a player | vn give-13.1-1 «NP V NP PP.recipient»: agent=Agent password=Theme to player=Recipient | |||
| 2 | promise speech: promise | past | a player | free skins | vn future_having-13.3 «NP V NP.theme (PP)»: agent=Agent skin=Theme | ||||
| 3 | steal | past | family | girl's account | vn appear-48.1.1 «PP.location V NP»: agent=Location account=Theme | ||||
| 4 | collect | past · perfect | girl | vn other_cos-45.4 «NP.patient V»: agent=Patient | |||||
| 5 | use | past | family not said here | account | vn eat-39.1 «NP V NP»: agent=Agent it=Patient | ||||
| 6 | trick | to-infinitive | family not said here | girl's friends | vn trick-59.2 «NP V NP»: agent=Agent friend=Patient | ||||
| 7 | account | girl | nom account «communication transitive»: poss=agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:243-puzzles-and-video-games.lesson:24.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×3, R7-rel-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/243-puzzles-and-video-games/24/