Routines, screen time and earning money, sentence 7
Games and videos are designed to keep you watching, so you stop when the agreed time is up, using a timer.
Who acts: you, agreed time · What happens: design, keep, watch, stop, agree, be · To what, where: Games, you, timer
This is a sentence of the lesson «Routines, screen time and earning money» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (you, agreed time), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Games | game | NOUN | Number=Plur | 5 designed | nsubj:pass |
| 2 | and | and | CCONJ | _ | 3 videos | cc |
| 3 | videos | video | NOUN | Number=Plur | 1 Games | conj |
| 4 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 5 designed | aux:pass |
| 5 | designed | design | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 6 | to | to | PART | _ | 7 keep | mark |
| 7 | keep | keep | VERB | VerbForm=Inf | 5 designed | advcl |
| 8 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 7 keep | obj |
| 9 | watching | watch | VERB | VerbForm=Ger | 7 keep | xcomp |
| 10 | , | , | PUNCT | _ | 13 stop | punct |
| 11 | so | so | ADV | _ | 13 stop | advmod |
| 12 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 13 stop | nsubj |
| 13 | stop | stop | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 5 designed | parataxis |
| 14 | when | when | SCONJ | _ | 19 up | mark |
| 15 | the | the | DET | Definite=Def PronType=Art | 17 time | det |
| 16 | agreed | agree | VERB | Tense=Past VerbForm=Part Voice=Pass | 17 time | amod |
| 17 | time | time | NOUN | Number=Sing | 19 up | nsubj |
| 18 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 19 up | cop |
| 19 | up | up | ADV | _ | 13 stop | advcl |
| 20 | , | , | PUNCT | _ | 21 using | punct |
| 21 | using | use | VERB | Tense=Pres VerbForm=Part | 13 stop | advcl |
| 22 | a | a | DET | Definite=Ind PronType=Art | 23 timer | det |
| 23 | timer | timer | NOUN | Number=Sing | 21 using | obj |
| 24 | . | . | PUNCT | _ | 5 designed | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | design | present · passive | Games and videos | vn create-26.4-1-1 «NP V NP»: subject=Result | |||||
| 2 | keep | to-infinitive | you | tree rules | |||||
| 3 | watch | gerund | you not said here | vn search-35.2 «NP V PP.location»: agent=Agent | |||||
| 4 | stop | present | you | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality | |||||
| 5 | agree speech: agree | participle | vn correspond-36.1-1 «NP V»: agent=Agent | ||||||
| 6 | is | present | the agreed time | up property | tree rules | ||||
| 7 | use | gerund | you not said here | a timer | vn eat-39.1 «NP V NP»: agent=Agent timer=Patient |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:264-routines-screens-and-earning.lesson:7.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/264-routines-screens-and-earning/7/