Safe toys and fair board games, sentence 2
Board games and card games are fun when everyone plays fairly: shuffle well, deal honestly, keep the dice on the table and do not keep the others waiting too long.
Who acts: Board games, everyone, others · What happens: be, play, shuffle, deal, keep, not keep · To what, where: dice, table, others
This is a sentence of the lesson «Safe toys and fair board games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Board games, everyone, others), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Board | board | NOUN | Number=Sing | 2 games | compound |
| 2 | games | game | NOUN | Number=Plur | 7 fun | nsubj |
| 3 | and | and | CCONJ | _ | 5 games | cc |
| 4 | card | card | NOUN | Number=Sing | 5 games | compound |
| 5 | games | game | NOUN | Number=Plur | 2 games | conj |
| 6 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 7 fun | cop |
| 7 | fun | fun | ADJ | Degree=Pos | root | root |
| 8 | when | when | SCONJ | _ | 10 plays | mark |
| 9 | everyone | everyone | PRON | Number=Sing PronType=Tot | 10 plays | nsubj |
| 10 | plays | play | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 7 fun | advcl |
| 11 | fairly | fairly | ADV | _ | 10 plays | advmod |
| 12 | : | : | PUNCT | _ | 13 shuffle | punct |
| 13 | shuffle | shuffle | VERB | Mood=Imp VerbForm=Fin | 10 plays | parataxis |
| 14 | well | well | ADV | _ | 13 shuffle | advmod |
| 15 | , | , | PUNCT | _ | 16 deal | punct |
| 16 | deal | deal | VERB | Mood=Imp VerbForm=Fin | 13 shuffle | conj |
| 17 | honestly | honestly | ADV | _ | 16 deal | advmod |
| 18 | , | , | PUNCT | _ | 19 keep | punct |
| 19 | keep | keep | VERB | Mood=Imp VerbForm=Fin | 13 shuffle | conj |
| 20 | the | the | DET | Definite=Def PronType=Art | 21 dice | det |
| 21 | dice | dice | NOUN | Number=Sing | 19 keep | obj |
| 22 | on | on | ADP | _ | 24 table | case |
| 23 | the | the | DET | Definite=Def PronType=Art | 24 table | det |
| 24 | table | table | NOUN | Number=Sing | 19 keep | obl |
| 25 | and | and | CCONJ | _ | 28 keep | cc |
| 26 | do | do | AUX | Mood=Imp VerbForm=Fin | 28 keep | aux |
| 27 | not | not | PART | Polarity=Neg | 28 keep | advmod |
| 28 | keep | keep | VERB | Mood=Imp VerbForm=Fin | 19 keep | conj |
| 29 | the | the | DET | Definite=Def PronType=Art | 30 others | det |
| 30 | others | other | NOUN | Number=Plur | 28 keep | obj |
| 31 | waiting | wait | VERB | VerbForm=Ger | 28 keep | xcomp |
| 32 | too | too | ADV | _ | 33 long | advmod |
| 33 | long | long | ADV | Degree=Pos | 31 waiting | advmod |
| 34 | . | . | PUNCT | _ | 7 fun | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | Board games and card games | fun property | tree rules | ||||
| 2 | play | present | everyone | fairly property | vn performance-26.7-1 «NP V»: agent=Agent | ||||
| 3 | shuffle | infinitive | well property | vn run-51.3.2 «NP V»: agent=Theme | |||||
| 4 | deal | infinitive | honestly property | vn cope-83 «NP V PP.theme»: agent=Agent | |||||
| 5 | keep | infinitive | the dice | the table | vn keep-15.2 «NP V NP PP.location»: agent=Agent dice=Theme on table=Location | ||||
| 6 | not keep | infinitive · do-support | the others | tree rules | |||||
| 7 | wait | gerund | the others not said here | long property | vn exist-47.1 «NP V»: agent=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:302-toys-and-board-games.lesson:2.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R6-punct-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/302-toys-and-board-games/2/