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Fighting games at a friend's house, sentence 8

When Zara from next door knocked to join in, Theo said, «Nah, it's for boys.» Zara rolled her eyes: «I beat you at every racing game you own, Theo.»

Who acts: Zara, Theo, door, Nobody, you · What happens: knock, join in, say, be, roll, beat · To what, where: eyes, you, racing game · Speech: someone speaks here

This is a sentence of the lesson «Fighting games at a friend's house» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Zara, Theo, door, Nobody), what happens, when and where, as Mova's frames read it from the tree.

The tree

marknsubjcaseamodnmodadvclmarkxcompcompound:prtpunctnsubjpunctpunctdiscoursepunctnsubjcopcaseccomppunctpunctnsubjccompnmod:possobjpunctpunctnsubjparataxisobjcasedetcompoundoblnsubjacl:relclpunctvocativepunctpunctrootWhenSCONJZaraPROPNfromADPnextADJdoorNOUNknockedVERBtoPARTjoinVERBinADP,PUNCTTheoPROPNsaidVERB,PUNCT«PUNCTNahINTJ,PUNCTitPRON'sAUXforADPboysNOUN.PUNCT»PUNCTZaraPROPNrolledVERBherPRONeyesNOUN:PUNCT«PUNCTIPRONbeatVERByouPRONatADPeveryDETracingNOUNgameNOUNyouPRONownVERB,PUNCTTheoPROPN.PUNCT»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhenwhenSCONJ_6 knockedmark
2ZaraZaraPROPNNumber=Sing6 knockednsubj
3fromfromADP_5 doorcase
4nextnextADJDegree=Pos5 dooramod
5doordoorNOUNNumber=Sing2 Zaranmod
6knockedknockVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin12 saidadvcl
7totoPART_8 joinmark
8joinjoinVERBVerbForm=Inf6 knockedxcomp
9ininADP_8 joincompound:prt
10,,PUNCT_11 Theopunct
11TheoTheoPROPNNumber=Sing12 saidnsubj
12saidsayVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
13,,PUNCT_12 saidpunct
14««PUNCT_15 Nahpunct
15NahnahINTJNumber=Sing20 boysdiscourse
16,,PUNCT_20 boyspunct
17ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs20 boysnsubj
18'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin20 boyscop
19forforADP_20 boyscase
20boysboyNOUNNumber=Plur12 saidccomp
21..PUNCT_20 boyspunct
22»»PUNCT_20 boyspunct
23ZaraZaraPROPNNumber=Sing24 rollednsubj
24rolledrollVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin12 saidccomp
25herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs26 eyesnmod:poss
26eyeseyeNOUNNumber=Plur24 rolledobj
27::PUNCT_24 rolledpunct
28««PUNCT_30 beatpunct
29IIPRONCase=Nom Number=Sing Person=1 PronType=Prs30 beatnsubj
30beatbeatVERBMood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin24 rolledparataxis
31youyouPRONCase=Acc Person=2 PronType=Prs30 beatobj
32atatADP_35 gamecase
33everyeveryDETPronType=Tot35 gamedet
34racingracingNOUNNumber=Sing35 gamecompound
35gamegameNOUNNumber=Sing30 beatobl
36youyouPRONCase=Nom Person=2 PronType=Prs37 ownnsubj
37ownownVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin35 gameacl:relcl
38,,PUNCT_30 beatpunct
39TheoTheoPROPNNumber=Sing30 beatvocative
40..PUNCT_30 beatpunct
41»»PUNCT_30 beatpunct

Pragmatics

form
statement
act
narrate
voice
narrator
polarity
none
teacher
kept the draft
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1knockpastZara from next doortree rules
2join into-infinitiveZara from next door not said herevn mix-22.1-2-1 «NP V»: agent=Patient
3say speech: assertpastTheovn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
4is in a quotepresentdoorfor boystree rules
5rollpastZaraZara's eyestree rules
6beat in a quotepresentNobodyyouevery racing gameTheo vocativevn sound_emission-43.2 «PP.location V NP»: agent=Location you=Theme
7own in a quotepresentyouevery racing game not said herevn own-100.1 «NP V NP»: agent=Pivot game=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:401-fighting-games-at-a-friends.lesson:8.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×1, R7-rel-agree ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/401-fighting-games-at-a-friends/8/