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Nightmares after a scary game, sentence 30

Monsters in games are made by artists, actors and computers, and are not real.

Who acts: artists · What happens: make, not be · To what, where: Monsters

This is a sentence of the lesson «Nightmares after a scary game» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (artists), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubj:passcasenmodaux:passcaseoblpunctconjccconjpunctcccopadvmodconjpunctrootMonstersNOUNinADPgamesNOUNareAUXmadeVERBbyADPartistsNOUN,PUNCTactorsNOUNandCCONJcomputersNOUN,PUNCTandCCONJareAUXnotPARTrealADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MonstersmonsterNOUNNumber=Plur5 madensubj:pass
2ininADP_3 gamescase
3gamesgameNOUNNumber=Plur1 Monstersnmod
4arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 madeaux:pass
5mademakeVERBTense=Past VerbForm=Part Voice=Passrootroot
6bybyADP_7 artistscase
7artistsartistNOUNNumber=Plur5 madeobl
8,,PUNCT_9 actorspunct
9actorsactorNOUNNumber=Plur7 artistsconj
10andandCCONJ_11 computerscc
11computerscomputerNOUNNumber=Plur7 artistsconj
12,,PUNCT_16 realpunct
13andandCCONJ_16 realcc
14arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin16 realcop
15notnotPARTPolarity=Neg16 realadvmod
16realrealADJDegree=Pos5 madeconj
17..PUNCT_5 madepunct

Pragmatics

form
statement
act
assert
voice
narrator
polarity
none
teacher
changed act=assert
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresent · passiveartists and actors and computersMonsters in gamesvn build-26.1-1 «NP.asset V NP»: agent=Asset subject=Product
2not ispresentartists and actors and computers not said herereal propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:402-nightmares-and-scary-pictures.lesson:30.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/402-nightmares-and-scary-pictures/30/