Nightmares after a scary game, sentence 4
Can I see the scary game?» «NO,» said Leo, a bit too loudly.
Who acts: I, Leo · What happens: see, say · To what, where: scary game · Speech: someone speaks here
This is a sentence of the lesson «Nightmares after a scary game» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (I, Leo), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Can | can | AUX | VerbForm=Fin | 3 see | aux |
| 2 | I | I | PRON | Case=Nom Number=Sing Person=1 PronType=Prs | 3 see | nsubj |
| 3 | see | see | VERB | VerbForm=Inf | 13 said | ccomp |
| 4 | the | the | DET | Definite=Def PronType=Art | 6 game | det |
| 5 | scary | scary | ADJ | Degree=Pos | 6 game | amod |
| 6 | game | game | NOUN | Number=Sing | 3 see | obj |
| 7 | ? | ? | PUNCT | _ | 3 see | punct |
| 8 | » | » | PUNCT | _ | 3 see | punct |
| 9 | « | « | PUNCT | _ | 10 NO | punct |
| 10 | NO | no | INTJ | Polarity=Neg | 8 » | discourse |
| 11 | , | , | PUNCT | _ | 3 see | punct |
| 12 | » | » | PUNCT | _ | 13 said | punct |
| 13 | said | say | VERB | Mood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin | root | root |
| 14 | Leo | Leo | PROPN | Number=Sing | 13 said | nsubj |
| 15 | , | , | PUNCT | _ | 17 bit | punct |
| 16 | a | a | DET | Definite=Ind PronType=Art | 17 bit | det |
| 17 | bit | bit | NOUN | Number=Sing | 19 loudly | obl |
| 18 | too | too | ADV | _ | 19 loudly | advmod |
| 19 | loudly | loudly | ADV | _ | 13 said | advmod |
| 20 | . | . | PUNCT | _ | 13 said | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | see | can | I | the scary game | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer game=Stimulus | ||||
| 2 | say speech: assert in a quote | past | Leo | loudly property | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:402-nightmares-and-scary-pictures.lesson:4.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R5-strong ×2. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/402-nightmares-and-scary-pictures/4/