Parents' rules for big games, sentence 30
Some games are fine for an age but have extras, such as chat with strangers, that parents may switch off.
Who acts: games, parents · What happens: be, have, switch off · To what, where: extras
This is a sentence of the lesson «Parents' rules for big games» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (games, parents), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Some | some | DET | PronType=Ind | 2 games | det |
| 2 | games | game | NOUN | Number=Plur | 4 fine | nsubj |
| 3 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 4 fine | cop |
| 4 | fine | fine | ADJ | Degree=Pos | root | root |
| 5 | for | for | ADP | _ | 7 age | case |
| 6 | an | a | DET | Definite=Ind PronType=Art | 7 age | det |
| 7 | age | age | NOUN | Number=Sing | 4 fine | obl |
| 8 | but | but | CCONJ | _ | 9 have | cc |
| 9 | have | have | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 4 fine | conj |
| 10 | extras | extra | NOUN | Number=Plur | 9 have | obj |
| 11 | , | , | PUNCT | _ | 14 chat | punct |
| 12 | such | such | ADJ | Degree=Pos ExtPos=ADP | 14 chat | case |
| 13 | as | as | ADP | _ | 12 such | fixed |
| 14 | chat | chat | NOUN | Number=Sing | 10 extras | nmod |
| 15 | with | with | ADP | _ | 16 strangers | case |
| 16 | strangers | stranger | NOUN | Number=Plur | 14 chat | nmod |
| 17 | , | , | PUNCT | _ | 21 switch | punct |
| 18 | that | that | PRON | PronType=Rel | 21 switch | obj |
| 19 | parents | parent | NOUN | Number=Plur | 21 switch | nsubj |
| 20 | may | may | AUX | VerbForm=Fin | 21 switch | aux |
| 21 | switch | switch | VERB | VerbForm=Inf | 10 extras | acl:relcl |
| 22 | off | off | ADP | _ | 21 switch | compound:prt |
| 23 | . | . | PUNCT | _ | 4 fine | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | some games | for a age | fine property | tree rules | |||
| 2 | have | present | some games not said here | extras | such chat with strangers | vn birth-28.2-1 «NP V NP»: agent=Agent extra=Patient | |||
| 3 | switch off | may | parents | extras | vn convert-26.6.2-1-1 «NP V NP»: agent=Agent that=Patient |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:404-parents-rules-for-big-games.lesson:30.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): no change. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/404-parents-rules-for-big-games/30/