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In-game purchases and skins: the dancing banana problem, sentence 0

Kai got forty pounds for his birthday and spent all of it, that same evening, on a skin that turned his Fortnite player into a dancing banana.

Who acts: Kai, skin · What happens: get, spend, turn · To what, where: forty pounds, all, skin, Fortnite player, dancing banana

This is a sentence of the lesson «In-game purchases and skins: the dancing banana problem» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (Kai, skin), what happens, when and where, as Mova's frames read it from the tree.

The tree

nsubjnummodobjcasenmod:possoblccconjobjcasenmodpunctdetamodobl:unmarkedpunctcasedetoblnsubjacl:relclnmod:posscompoundobjcasedetcompoundoblpunctrootKaiPROPNgotVERBfortyNUMpoundsNOUNforADPhisPRONbirthdayNOUNandCCONJspentVERBallDETofADPitPRON,PUNCTthatDETsameADJeveningNOUN,PUNCTonADPaDETskinNOUNthatPRONturnedVERBhisPRONFortnitePROPNplayerNOUNintoADPaDETdancingNOUNbananaNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1KaiKaiPROPNNumber=Sing2 gotnsubj
2gotgetVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3fortyfortyNUMNumForm=Word NumType=Card4 poundsnummod
4poundspoundNOUNNumber=Plur2 gotobj
5forforADP_7 birthdaycase
6hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs7 birthdaynmod:poss
7birthdaybirthdayNOUNNumber=Sing2 gotobl
8andandCCONJ_9 spentcc
9spentspendVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin2 gotconj
10allallDETPronType=Tot9 spentobj
11ofofADP_12 itcase
12ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs10 allnmod
13,,PUNCT_10 allpunct
14thatthatDETNumber=Sing PronType=Dem16 eveningdet
15samesameADJDegree=Pos16 eveningamod
16eveningeveningNOUNNumber=Sing9 spentobl:unmarked
17,,PUNCT_22 turnedpunct
18ononADP_20 skincase
19aaDETDefinite=Ind PronType=Art20 skindet
20skinskinNOUNNumber=Sing9 spentobl
21thatthatPRONPronType=Rel22 turnednsubj
22turnedturnVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin20 skinacl:relcl
23hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs25 playernmod:poss
24FortniteFortnitePROPNNumber=Sing25 playercompound
25playerplayerNOUNNumber=Sing22 turnedobj
26intointoADP_29 bananacase
27aaDETDefinite=Ind PronType=Art29 bananadet
28dancingdancingNOUNNumber=Sing29 bananacompound
29bananabananaNOUNNumber=Sing22 turnedobl
30..PUNCT_2 gotpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1getpastKaiforty poundsfor Kai's birthdayvn get-13.5.1-1 «NP V NP PP.source»: agent=Agent pound=Theme for birthday=Source
2spendpastKai not said herealleveningon a skin goalvn consume-66-1 «NP V NP S_ING»: agent=Agent all=Asset on skin=Goal
3turnpasta skinKai's Fortnite playera dancing bananavn roll-51.3.1 «NP V NP PP.trajectory»: agent=Agent player=Theme into banana=Trajectory

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:412-in-game-purchases-and-skins.lesson:0.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/412-in-game-purchases-and-skins/0/