Loot boxes and the surprise trap, sentence 28
Each loot box is a new try; the game does not «owe» you a win because you lost before.
Who acts: loot box, game, you · What happens: be, not owe, lose · To what, where: new try, win, you · Speech: someone speaks here
This is a sentence of the lesson «Loot boxes and the surprise trap» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (loot box, game, you), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Each | each | DET | PronType=Tot | 3 box | det |
| 2 | loot | loot | NOUN | Number=Sing | 3 box | compound |
| 3 | box | box | NOUN | Number=Sing | 7 try | nsubj |
| 4 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 7 try | cop |
| 5 | a | a | DET | Definite=Ind PronType=Art | 7 try | det |
| 6 | new | new | ADJ | Degree=Pos | 7 try | amod |
| 7 | try | try | NOUN | Number=Sing | root | root |
| 8 | ; | ; | PUNCT | _ | 7 try | punct |
| 9 | the | the | DET | Definite=Def PronType=Art | 10 game | det |
| 10 | game | game | NOUN | Number=Sing | 14 owe | nsubj |
| 11 | does | do | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 14 owe | aux |
| 12 | not | not | PART | Polarity=Neg | 14 owe | advmod |
| 13 | « | « | PUNCT | _ | 14 owe | punct |
| 14 | owe | owe | VERB | VerbForm=Inf | 7 try | parataxis |
| 15 | » | » | PUNCT | _ | 14 owe | punct |
| 16 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 14 owe | iobj |
| 17 | a | a | DET | Definite=Ind PronType=Art | 18 win | det |
| 18 | win | win | NOUN | Number=Sing | 14 owe | obj |
| 19 | because | because | SCONJ | _ | 21 lost | mark |
| 20 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 21 lost | nsubj |
| 21 | lost | lose | VERB | Mood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin | 14 owe | advcl |
| 22 | before | before | ADV | _ | 21 lost | advmod |
| 23 | . | . | PUNCT | _ | 7 try | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | each loot box | a new try | tree rules | ||||
| 2 | not owe in a quote | present · do-support | the game | a win | you | vn future_having-13.3 «NP V NP.goal NP»: agent=Agent you=Goal win=Theme | |||
| 3 | lose | past | you | before property | vn succeed-74-3-1 «NP V»: agent=Agent |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:413-loot-boxes-and-the-surprise-trap.lesson:28.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/413-loot-boxes-and-the-surprise-trap/28/