Sleep and school mornings, sentence 13
An exciting game keeps the brain switched on, and a bright screen close to the face can make it harder to feel sleepy.
Who acts: exciting game, brain, bright screen · What happens: keep, switch on, make, feel
This is a sentence of the lesson «Sleep and school mornings» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (exciting game, brain, bright screen), what happens, when and where, as Mova's frames read it from the tree.
The tree
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | An | a | DET | Definite=Ind PronType=Art | 3 game | det |
| 2 | exciting | exciting | ADJ | Degree=Pos | 3 game | amod |
| 3 | game | game | NOUN | Number=Sing | 4 keeps | nsubj |
| 4 | keeps | keep | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | the | the | DET | Definite=Def PronType=Art | 6 brain | det |
| 6 | brain | brain | NOUN | Number=Sing | 7 switched | nsubj |
| 7 | switched | switch | VERB | Tense=Past VerbForm=Part Voice=Pass | 4 keeps | xcomp |
| 8 | on | on | ADP | _ | 7 switched | compound:prt |
| 9 | , | , | PUNCT | _ | 19 make | punct |
| 10 | and | and | CCONJ | _ | 19 make | cc |
| 11 | a | a | DET | Definite=Ind PronType=Art | 13 screen | det |
| 12 | bright | bright | ADJ | Degree=Pos | 13 screen | amod |
| 13 | screen | screen | NOUN | Number=Sing | 19 make | nsubj |
| 14 | close | close | ADJ | Degree=Pos | 13 screen | amod |
| 15 | to | to | ADP | _ | 17 face | case |
| 16 | the | the | DET | Definite=Def PronType=Art | 17 face | det |
| 17 | face | face | NOUN | Number=Sing | 14 close | obl |
| 18 | can | can | AUX | VerbForm=Fin | 19 make | aux |
| 19 | make | make | VERB | VerbForm=Inf | 4 keeps | conj |
| 20 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 21 harder | nsubj |
| 21 | harder | hard | ADJ | Degree=Cmp | 19 make | xcomp |
| 22 | to | to | PART | _ | 23 feel | mark |
| 23 | feel | feel | VERB | VerbForm=Inf | 21 harder | xcomp |
| 24 | sleepy | sleepy | ADJ | Degree=Pos | 23 feel | xcomp |
| 25 | . | . | PUNCT | _ | 4 keeps | punct |
Pragmatics
No stored speech act for this sentence.
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | keep | present | a exciting game | tree rules | |||||
| 2 | switch on | participle | the brain | vn convert-26.6.2-1-1 «NP V»: agent=Patient | |||||
| 3 | make | can | a bright screen | hard property | vn build-26.1-1 «NP.asset V NP»: agent=Asset | ||||
| 4 | feel | to-infinitive | a bright screen not said here | sleepy property | vn stimulus_subject-30.4 «NP V ADJ»: agent=Stimulus |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:418-sleep-and-school-mornings.lesson:13.
The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×3. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.
See the release 0.4.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/418-sleep-and-school-mornings/13/