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Eyes, backs and thumbs, sentence 5

Priya's eyes went blurry after a long game, because people blink less when they stare at a screen and eyes get tired from looking at something close for a long time.

Who acts: eyes, people · What happens: go, blink, stare, get, look

This is a sentence of the lesson «Eyes, backs and thumbs» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (eyes, people), what happens, when and where, as Mova's frames read it from the tree.

The tree

nmod:posscasensubjxcompcasedetamodoblpunctmarknsubjadvcladvmodadvmodnsubjadvclcasedetoblccnsubjconjxcompmarkadvclcaseoblamodcasedetamodoblpunctrootPriyaPROPN'sPARTeyesNOUNwentVERBblurryADJafterADPaDETlongADJgameNOUN,PUNCTbecauseSCONJpeopleNOUNblinkVERBlessADVwhenADVtheyPRONstareVERBatADPaDETscreenNOUNandCCONJeyesNOUNgetVERBtiredADJfromSCONJlookingVERBatADPsomethingPRONcloseADJforADPaDETlongADJtimeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PriyaPriyaPROPNNumber=Sing3 eyesnmod:poss
2's'sPART_1 Priyacase
3eyeseyeNOUNNumber=Plur4 wentnsubj
4wentgoVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
5blurryblurryADJDegree=Pos4 wentxcomp
6afterafterADP_9 gamecase
7aaDETDefinite=Ind PronType=Art9 gamedet
8longlongADJDegree=Pos9 gameamod
9gamegameNOUNNumber=Sing4 wentobl
10,,PUNCT_13 blinkpunct
11becausebecauseSCONJ_13 blinkmark
12peoplepeopleNOUNNumber=Plur13 blinknsubj
13blinkblinkVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 wentadvcl
14lesslessADVDegree=Cmp13 blinkadvmod
15whenwhenADVPronType=Int17 stareadvmod
16theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs17 starensubj
17starestareVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin13 blinkadvcl
18atatADP_20 screencase
19aaDETDefinite=Ind PronType=Art20 screendet
20screenscreenNOUNNumber=Sing17 stareobl
21andandCCONJ_23 getcc
22eyeseyeNOUNNumber=Plur23 getnsubj
23getgetVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 wentconj
24tiredtiredADJDegree=Pos23 getxcomp
25fromfromSCONJ_26 lookingmark
26lookinglookVERBTense=Pres VerbForm=Part24 tiredadvcl
27atatADP_28 somethingcase
28somethingsomethingPRONNumber=Sing PronType=Ind26 lookingobl
29closecloseADJDegree=Pos28 somethingamod
30forforADP_33 timecase
31aaDETDefinite=Ind PronType=Art33 timedet
32longlongADJDegree=Pos33 timeamod
33timetimeNOUNNumber=Sing26 lookingobl
34..PUNCT_4 wentpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1gopastPriya's eyesafter a long gameblurry propertyvn disappearance-48.2-1 «NP V»: agent=Theme
2blinkpresentpeopleless propertyvn hiccup-40.1.1 «NP V»: agent=Agent
3starepresentpeopleat a screenvn peer-30.3 «NP V PP.theme»: agent=Agent at screen=Theme
4getpresenteyestired propertyvn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer
5lookgerundeyes not said heretimeat somethingvn peer-30.3 «NP V PP.theme»: agent=Agent at something=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:420-eyes-backs-and-thumbs.lesson:5.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R7-rel-agree ×3. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/420-eyes-backs-and-thumbs/5/