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GTA 6: what rated 18 means, sentence 23

A PEGI 7 game may have only mild, cartoon-style fighting, like soft cartoon monsters; PEGI 16 and 18 games have realistic violence.

Who acts: PEGI game, PEGI 16 games · What happens: have · To what, where: mild style fighting, realistic violence

This is a sentence of the lesson «GTA 6: what rated 18 means» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (PEGI game, PEGI 16 games), what happens, when and where, as Mova's frames read it from the tree.

The tree

detcompoundflatnsubjauxadvmodamodpunctcompoundpunctcompoundobjpunctcaseamodcompoundnmodpunctcompoundnummodccconjnsubjparataxisamodobjpunctrootADETPEGIPROPN7NUMgameNOUNmayAUXhaveVERBonlyADVmildADJ,PUNCTcartoonNOUN-PUNCTstyleNOUNfightingNOUN,PUNCTlikeADPsoftADJcartoonNOUNmonstersNOUN;PUNCTPEGIPROPN16NUMandCCONJ18NUMgamesNOUNhaveVERBrealisticADJviolenceNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art4 gamedet
2PEGIPEGIPROPNNumber=Sing4 gamecompound
377NUMNumForm=Digit NumType=Card2 PEGIflat
4gamegameNOUNNumber=Sing6 havensubj
5maymayAUXVerbForm=Fin6 haveaux
6havehaveVERBVerbForm=Infrootroot
7onlyonlyADV_8 mildadvmod
8mildmildADJDegree=Pos13 fightingamod
9,,PUNCT_13 fightingpunct
10cartooncartoonNOUNNumber=Sing12 stylecompound
11--PUNCT_10 cartoonpunct
12stylestyleNOUNNumber=Sing13 fightingcompound
13fightingfightingNOUNNumber=Sing6 haveobj
14,,PUNCT_18 monsterspunct
15likelikeADP_18 monsterscase
16softsoftADJDegree=Pos18 monstersamod
17cartooncartoonNOUNNumber=Sing18 monsterscompound
18monstersmonsterNOUNNumber=Plur13 fightingnmod
19;;PUNCT_21 16punct
20PEGIPEGIPROPNNumber=Sing24 gamescompound
211616NUMNumForm=Digit NumType=Card24 gamesnummod
22andandCCONJ_23 18cc
231818NUMNumForm=Digit NumType=Card21 16conj
24gamesgameNOUNNumber=Plur25 havensubj
25havehaveVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin6 haveparataxis
26realisticrealisticADJDegree=Pos27 violenceamod
27violenceviolenceNOUNNumber=Sing25 haveobj
28..PUNCT_6 havepunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havemaya PEGI gamemild style fightinglike soft cartoon monstersvn birth-28.2-1 «NP V NP»: agent=Agent fighting=Patient
2havepresentPEGI 16 gamesrealistic violencevn birth-28.2-1 «NP V NP»: agent=Agent violence=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:422-gta-6-what-rated-18-means.lesson:23.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

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