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Family game night, sentence 0

The whole of Mia's family played a racing game on Saturday, and everyone was sure Grandad would come last: he held the controller upside down for the first lap.

Who acts: whole, everyone, Grandad · What happens: play, be, come, hold · To what, where: racing game, controller

This is a sentence of the lesson «Family game night» of the everyday course of Mova's primary school. The page gives its syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause: who acts (whole, everyone, Grandad), what happens, when and where, as Mova's frames read it from the tree.

The tree

detnsubjcasenmod:posscasenmoddetcompoundobjcaseoblpunctccnsubjcopconjnsubjauxccompxcomppunctnsubjconjdetobjobjadvmodcasedetamodoblpunctrootTheDETwholeADJofADPMiaPROPN'sPARTfamilyNOUNplayedVERBaDETracingNOUNgameNOUNonADPSaturdayPROPN,PUNCTandCCONJeveryonePRONwasAUXsureADJGrandadPROPNwouldAUXcomeVERBlastADJ:PUNCThePRONheldVERBtheDETcontrollerNOUNupsideNOUNdownADVforADPtheDETfirstADJlapNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 wholedet
2wholewholeADJDegree=Pos7 playednsubj
3ofofADP_4 Miacase
4MiaMiaPROPNNumber=Sing6 familynmod:poss
5's'sPART_4 Miacase
6familyfamilyNOUNNumber=Sing2 wholenmod
7playedplayVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
8aaDETDefinite=Ind PronType=Art10 gamedet
9racingracingNOUNNumber=Sing10 gamecompound
10gamegameNOUNNumber=Sing7 playedobj
11ononADP_12 Saturdaycase
12SaturdaySaturdayPROPNNumber=Sing7 playedobl
13,,PUNCT_17 surepunct
14andandCCONJ_17 surecc
15everyoneeveryonePRONNumber=Sing PronType=Tot17 surensubj
16wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin17 surecop
17suresureADJDegree=Pos7 playedconj
18GrandadGrandadPROPNNumber=Sing20 comensubj
19wouldwouldAUXVerbForm=Fin20 comeaux
20comecomeVERBVerbForm=Inf17 sureccomp
21lastlastADJDegree=Pos20 comexcomp
22::PUNCT_24 heldpunct
23hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs24 heldnsubj
24heldholdVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin7 playedconj
25thetheDETDefinite=Def PronType=Art26 controllerdet
26controllercontrollerNOUNNumber=Sing24 heldobj
27upsideupsideNOUNNumber=Sing24 heldobj
28downdownADV_27 upsideadvmod
29forforADP_32 lapcase
30thetheDETDefinite=Def PronType=Art32 lapdet
31firstfirstADJDegree=Pos NumForm=Word NumType=Ord32 lapamod
32laplapNOUNNumber=Sing24 heldobl
33..PUNCT_7 playedpunct

Pragmatics

No stored speech act for this sentence.

#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playpastthe whole Mia's familya racing gamesaturdayvn use-105.1 «NP V NP»: agent=Agent game=Theme
2ispasteveryonesure propertytree rules
3comewouldGrandadlast propertyvn escape-51.1-1 «NP V»: agent=Theme
4holdpastGrandadthe controllerfor the first lapvn conjecture-29.5 «NP V NP to be NP»: agent=Agent controller=Theme upside=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Licence: CC BY-SA 4.0, as the whole of Mova corpus 0.4, of which this treebank (the agreed school, mova-school-agreed-en.conllu) is part. The lessons were written for Mova's primary school. Sentence school:everyday:425-family-game-night.lesson:0.

The tree: Mova annot: Rust (en) → Haiku 5.5 (medium, Batches API) patches; gates UD 2.18; agreed by treeagree rules (Stanza, Trankit, spaCy trf): R3-conj-first ×1, R5-strong ×4, R8-pos-agree ×1. The frames are read from the tree by Mova's frames reader (prag) when this page is built, the lesson read in order, so a pronoun may be resolved from an earlier sentence.

See the release 0.4.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/school/everyday/425-family-game-night/0/